Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
BabyBlues22
Nu Wa
Level 146
God Stats
37W - 23L
1,589 SR
Queue Stats
62W - 60L
1,505 Elo+
Party 1
Thanatos
Thanatos
KissMyAsi
Thanatos
Level 149
God Stats
14W - 18L
1,555 SR
Queue Stats
72W - 71L
1,500 Elo+
Party 1
Neith
Neith
ReyissUrith
Neith
Level 146
God Stats
3W - 5L
1,513 SR
Queue Stats
37W - 49L
1,424 Elo+
Solo
Chaac
Chaac
Sy1ex
Chaac
Level 109
God Stats
2W - 3L
1,480 SR
Queue Stats
459W - 435L
1,536 Elo+
Party 3
Team Averages
Level 134
1,527 SR
1,493 Elo+

VS

Team Averages
Level 118
1,392 SR
1,527 Elo+
Da Ji
Da Ji
ArtieCarrillo
Da Ji
Level 123
God Stats
11W - 17L
1,098 SR
Queue Stats
145W - 155L
1,485 Elo+
Solo
Yu Huang
Yu Huang
Chrisreddog13
Yu Huang
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 199L
1,581 Elo+
Solo
Aphrodite
Aphrodite
Kerplunk177
Aphrodite
Level 156
God Stats
7W - 4L
1,547 SR
Queue Stats
221W - 193L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordArcangel900
Cu Chulainn
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,492 Elo+
Solo
Artemis
Artemis
ShadowSword150
Artemis
Level 89
God Stats
2W - 3L
1,317 SR
Queue Stats
48W - 42L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 4
7,146
476
5,210
10,445
9,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 3
6,883
459
7,131
11,226
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
KissMyAsi
Thanatos
13
6 / 3 / 0
7,602
507
6,539
15,738
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 1
6,939
463
6,593
8,684
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sy1ex
Chaac
14
1 / 2 / 5
8,191
546
9,251
14,475
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,649
510
9,264
13,591
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yu Huang
Chrisreddog13
Yu Huang
13
2 / 1 / 5
7,852
523
6,979
5,394
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Kerplunk177
Aphrodite
11
1 / 1 / 3
7,364
491
4,705
12,323
8,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
LordArcangel900
Cu Chulainn
13
2 / 4 / 0
8,577
572
10,963
14,030
10,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 1
8,274
552
9,617
8,904
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
12
13
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
4
3
W
4
1
2
5
L
0
5
3
0.3
W
Yu Huang
Chrisreddog13
Yu Huang
2
1
5
4.5
W
Aphrodite
Kerplunk177
Aphrodite
1
1
3
2.5
L
Thanatos
KissMyAsi
Thanatos
6
3
0
2
W
Cu Chulainn
LordArcangel900
Cu Chulainn
2
4
0
0.5
L
1
2
1
0.75
W
3
2
1
1.75
L
Chaac
Sy1ex
Chaac
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,724
Damage
41,528
60,568
Taken
54,242
32,259
Mitigated
30,467
23,155
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,210
775
0
2,150
10,445
9,162
0
2,732
7,713
29,616
0
W
9,264
1,519
0
6,714
13,591
5,901
0
4,098
9,493
0
62,502
L
7,131
2,328
0
1,498
11,226
3,486
0
4,349
6,877
47,825
940
W
Yu Huang
Chrisreddog13
Yu Huang
6,979
879
0
596
5,394
2,184
57
2,994
2,400
55,529
2,028
W
Aphrodite
Kerplunk177
Aphrodite
4,705
254
2,944
7,513
12,323
8,350
0
2,298
10,025
27,494
2,847
L
Thanatos
KissMyAsi
Thanatos
6,539
1,649
0
13,150
15,738
6,492
0
2,154
13,584
0
50,294
W
Cu Chulainn
LordArcangel900
Cu Chulainn
10,963
3,252
0
2,142
14,030
10,201
0
1,022
13,008
0
68,654
L
6,593
2,574
0
2,012
8,684
3,138
0
821
7,863
0
53,060
W
9,617
7,380
0
4,249
8,904
3,831
1,171
1,798
7,106
0
74,219
L
Chaac
Sy1ex
Chaac
9,251
2,049
0
4,345
14,475
9,981
0
1,230
13,245
0
59,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
39,716
395
Minions Killed
434
0
Camps Cleared
0
1,418,069
Distance Traveled
1,390,724
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,146
476
31
2
0
313,851
3
W
Da Ji
7,649
510
88
6
0
327,869
0
L
Nu Wa
6,883
459
81
5
0
238,239
0
W
Yu Huang
7,852
523
91
6
0
272,966
1
W
Aphrodite
7,364
491
21
1
0
283,529
2
L
Thanatos
7,602
507
85
6
0
315,662
0
W
Cu Chulainn
8,577
572
114
8
0
260,010
0
L
Neith
6,939
463
86
6
0
267,193
0
W
Artemis
8,274
552
120
8
0
246,350
0
L
Chaac
8,191
546
112
7
0
283,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role