Player Matchup

Neith
Neith
Berserk420Qc
Neith
Level 129
God Stats
3W - 5L
1,327 SR
Queue Stats
298W - 285L
1,468 Elo+
Party 3
Chiron
Chiron
EntityXF69
Chiron
Level 94
God Stats
5W - 1L
1,198 SR
Queue Stats
432W - 424L
1,421 Elo+
Solo
Discordia
Discordia
MustangBetty
Discordia
Level 146
God Stats
13W - 11L
1,467 SR
Queue Stats
557W - 550L
1,486 Elo+
Solo
Persephone
Persephone
SIipperyWeasel
Persephone
Level 158
God Stats
7W - 5L
1,557 SR
Queue Stats
473W - 451L
1,463 Elo+
Solo
Sobek
Sobek
UrAvgGamer2
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,487 Elo+
Party 3
Team Averages
Level 127
1,410 SR
1,465 Elo+

VS

Team Averages
Level 114
1,574 SR
1,474 Elo+
Achilles
Achilles
Josh Jihawd
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,500 Elo+
Party 2
Hercules
Hercules
ShaneInKS
Hercules
Level 128
God Stats
1W - 3L
1,308 SR
Queue Stats
111W - 106L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
jaybonezzz
Erlang Shen
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 128L
1,435 Elo+
Party 1
Serqet
Serqet
k1lllacah1lll
Serqet
Level 87
God Stats
1W - 2L
1,716 SR
Queue Stats
102W - 115L
1,434 Elo+
Party 1
Shiva
Shiva
peacekeeper945
Shiva
Level 108
God Stats
2W - 1L
1,844 SR
Queue Stats
408W - 373L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
8,832
803
17,415
7,940
3,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
EntityXF69
Chiron
15
7 / 2 / 9
9,279
844
12,577
8,297
3,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Discordia
MustangBetty
Discordia
15
2 / 1 / 12
8,542
777
8,192
5,160
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
SIipperyWeasel
Persephone
14
1 / 2 / 10
8,474
770
12,087
6,004
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 14
9,150
832
6,764
10,758
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Josh Jihawd
Achilles
15
3 / 3 / 2
8,186
744
6,711
11,642
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
ShaneInKS
Hercules
16
1 / 2 / 5
8,103
737
11,371
21,145
17,905
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
jaybonezzz
Erlang Shen
13
2 / 3 / 5
7,755
705
5,257
9,723
9,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
7,581
689
527
7,141
7,320
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 4
7,597
691
8,701
14,816
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
16
Kills
8
8
Deaths
16
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Chiron
EntityXF69
Chiron
7
2
9
5.75
L
Achilles
Josh Jihawd
Achilles
3
3
2
1.33
W
Discordia
MustangBetty
Discordia
2
1
12
8
W
Persephone
SIipperyWeasel
Persephone
1
2
10
3
L
Hercules
ShaneInKS
Hercules
1
2
5
1.75
W
2
2
14
4.5
L
Erlang Shen
jaybonezzz
Erlang Shen
2
3
5
1.5
L
1
2
1
0.75
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
32,567
38,159
Taken
64,467
28,248
Mitigated
67,716
16,685
Healing
24,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,415
5,021
554
3,434
7,940
3,916
288
0
7,669
0
30,768
W
Chiron
EntityXF69
Chiron
12,577
4,105
2,542
2,571
8,297
3,772
152
59
7,905
0
19,459
L
Achilles
Josh Jihawd
Achilles
6,711
390
769
2,211
11,642
15,450
0
4,509
6,913
0
12,236
W
Discordia
MustangBetty
Discordia
8,192
1,054
0
1,164
5,160
2,210
0
44
4,844
16,772
0
W
Persephone
SIipperyWeasel
Persephone
12,087
242
2,065
1,157
6,004
2,222
0
0
5,463
26,237
694
L
Hercules
ShaneInKS
Hercules
11,371
1,215
984
9,797
21,145
17,905
0
9,852
10,873
0
18,780
W
6,764
399
505
2,693
10,758
16,128
136
149
9,787
10,170
660
L
Erlang Shen
jaybonezzz
Erlang Shen
5,257
971
1,662
2,763
9,723
9,989
0
3,020
6,599
639
8,623
L
527
23
1,141
2,859
7,141
7,320
0
2,269
4,761
0
2,883
L
8,701
638
1,029
1,691
14,816
17,052
0
5,640
8,968
0
23,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
39,222
116
Minions Killed
76
0
Camps Cleared
0
1,057,198
Distance Traveled
953,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,832
803
41
4
0
208,711
0
W
Chiron
9,279
844
13
1
0
197,325
0
L
Achilles
8,186
744
19
2
0
217,707
0
W
Discordia
8,542
777
21
2
0
199,878
0
W
Persephone
8,474
770
29
3
0
225,537
0
L
Hercules
8,103
737
18
2
0
211,848
0
W
Sobek
9,150
832
12
1
0
225,747
0
L
Erlang Shen
7,755
705
5
0
0
170,183
0
L
Serqet
7,581
689
8
1
0
150,363
0
L
Shiva
7,597
691
26
2
0
203,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role