Player Matchup

Izanami
Izanami
Diamond IV
Aeromag
Izanami
Diamond IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 146L
2,140 MMR
Solo
Awilix
Awilix
Diamond V
BluBrry
Awilix
Diamond V
Level 123
God Stats
2W - 2L
1,802 SR
Queue Stats
102W - 63L
2,132 MMR
Party 2
Vulcan
Vulcan
Platinum II
GBGR
Vulcan
Platinum II
Level 128
God Stats
2W - 7L
1,480 SR
Queue Stats
39W - 29L
2,091 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond V
I Naibu I
Gilgamesh
Diamond V
Level 128
God Stats
2W - 1L
1,830 SR
Queue Stats
79W - 64L
2,117 MMR
Solo
Khepri
Khepri
Diamond IV
NevrBD
Khepri
Diamond IV
Level 194
God Stats
4W - 5L
1,336 SR
Queue Stats
208W - 180L
2,088 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,590 SR
2,114 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,534 SR
1,975 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
Emotionals
Susano
Masters
Level 157
God Stats
4W - 2L
1,506 SR
Queue Stats
256W - 234L
2,065 MMR
Solo
Bellona
Bellona
Platinum III
Honeybun1123
Bellona
Platinum III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,978 MMR
Party 1
Ra
Ra
Diamond IV
KateeKat
Ra
Diamond IV
Level 159
God Stats
59W - 59L
1,658 SR
Queue Stats
405W - 371L
2,182 MMR
Solo
Sobek
Sobek
Diamond IV
Topman_6996
Sobek
Diamond IV
Level 158
God Stats
4W - 6L
1,504 SR
Queue Stats
207W - 197L
2,150 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeromag
Izanami
14
0 / 0 / 0
7,449
573
3,195
3,757
1,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
BluBrry
Awilix
9
1 / 1 / 2
5,647
434
3,203
7,425
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
GBGR
Vulcan
13
1 / 1 / 2
7,089
545
6,391
7,146
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
I Naibu I
Gilgamesh
12
1 / 1 / 0
6,029
464
5,587
15,664
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
NevrBD
Khepri
9
0 / 4 / 1
5,686
437
2,731
11,441
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothOdinAthenaCharon

VS

Bans
Da JiKaliThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 0 / 1
8,144
626
3,364
5,166
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Emotionals
Susano
11
2 / 1 / 3
6,885
530
6,070
9,254
3,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Honeybun1123
Bellona
14
3 / 0 / 0
8,673
667
13,204
11,906
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 2
8,120
625
5,699
4,118
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 1 / 5
6,435
495
4,021
11,981
9,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
7
7
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Izanami
Aeromag
Izanami
0
0
0
0
L
Awilix
BluBrry
Awilix
1
1
2
2
W
Susano
Emotionals
Susano
2
1
3
3.5
L
Vulcan
GBGR
Vulcan
1
1
2
2
W
Bellona
Honeybun1123
Bellona
3
0
0
3
L
Gilgamesh
I Naibu I
Gilgamesh
1
1
0
1
W
1
1
2
2
L
Khepri
NevrBD
Khepri
0
4
1
0.13
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
32,358
45,433
Taken
42,425
20,688
Mitigated
26,864
12,258
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,364
1,624
0
3,202
5,166
1,661
700
485
4,681
0
74,750
L
Izanami
Aeromag
Izanami
3,195
2,611
0
2,162
3,757
1,305
0
681
3,076
0
78,166
L
Awilix
BluBrry
Awilix
3,203
1,468
0
2,901
7,425
2,377
0
1,434
5,826
0
34,680
W
Susano
Emotionals
Susano
6,070
1,445
0
3,881
9,254
3,140
0
2,498
6,576
0
47,980
L
Vulcan
GBGR
Vulcan
6,391
2,061
0
669
7,146
2,438
0
2,745
4,039
64,485
0
W
Bellona
Honeybun1123
Bellona
13,204
4,678
0
8,486
11,906
11,492
100
863
11,005
93
73,111
L
Gilgamesh
I Naibu I
Gilgamesh
5,587
1,548
0
4,190
15,664
7,386
0
333
14,094
0
37,040
W
5,699
383
1,291
1,536
4,118
1,564
0
1,781
2,175
71,579
677
L
Khepri
NevrBD
Khepri
2,731
395
0
2,336
11,441
7,182
0
3,670
7,470
16,437
0
W
4,021
410
0
4,351
11,981
9,007
0
2,949
8,866
16,270
2,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
38,257
416
Minions Killed
501
0
Camps Cleared
0
1,282,138
Distance Traveled
1,388,424
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,144
626
126
10
0
244,503
4
L
Izanami
7,449
573
148
11
0
223,621
1
L
Awilix
5,647
434
56
4
0
233,965
0
W
Susano
6,885
530
80
6
0
327,779
1
L
Vulcan
7,089
545
122
9
0
290,688
3
W
Bellona
8,673
667
116
9
0
259,888
0
L
Gilgamesh
6,029
464
63
5
0
273,911
2
W
Ra
8,120
625
144
11
0
283,369
1
L
Khepri
5,686
437
27
2
0
259,953
2
W
Sobek
6,435
495
35
3
0
272,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role