Player Matchup

Agni
Agni
EarlobeBandit
Agni
Level 160
God Stats
2W - 0L
1,726 SR
Queue Stats
33W - 26L
1,559 Elo+
Party 2
Ares
Ares
FenixEstelar129
Ares
Level 108
God Stats
2W - 2L
1,878 SR
Queue Stats
116W - 122L
1,523 Elo+
Solo
King Arthur
King Arthur
FlawlessHector
King Arthur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,547 Elo+
Party 2
Vulcan
Vulcan
geraldnail20
Vulcan
Level 148
God Stats
6W - 4L
1,450 SR
Queue Stats
72W - 69L
1,544 Elo+
Party 3
Ganesha
Ganesha
iPoff
Ganesha
Level 140
God Stats
2W - 0L
1,734 SR
Queue Stats
94W - 89L
1,548 Elo+
Party 3
Team Averages
Level 142
1,658 SR
1,544 Elo+

VS

Team Averages
Level 117
1,648 SR
1,489 Elo+
Apollo
Apollo
Crazywts
Apollo
Level 108
God Stats
0W - 2L
1,517 SR
Queue Stats
150W - 150L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Gdriggs
Gilgamesh
Level 120
God Stats
6W - 1L
1,838 SR
Queue Stats
41W - 31L
1,566 Elo+
Party 1
Maui
Maui
Jolton1
Maui
Level 121
God Stats
1W - 1L
1,722 SR
Queue Stats
65W - 58L
1,493 Elo+
Party 1
Anhur
Anhur
TheBanjo1
Anhur
Level 145
God Stats
0W - 1L
1,800 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 1
Achilles
Achilles
UrMomsMine
Achilles
Level 90
God Stats
4W - 9L
1,362 SR
Queue Stats
149W - 154L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 15
10,091
1,009
18,857
6,157
3,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
3 / 3 / 15
8,934
893
9,703
13,225
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
FlawlessHector
King Arthur
16
8 / 1 / 15
9,660
966
12,323
13,962
17,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
16
12 / 2 / 12
10,241
1,024
21,701
8,580
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ganesha
iPoff
Ganesha
15
0 / 4 / 22
9,061
906
6,115
16,389
17,478
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crazywts
Apollo
13
2 / 7 / 7
8,369
837
5,220
12,274
5,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
Gdriggs
Gilgamesh
13
1 / 6 / 11
7,153
715
8,786
21,416
17,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Maui
Jolton1
Maui
12
1 / 7 / 8
7,229
723
4,053
15,478
9,529
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
TheBanjo1
Anhur
15
4 / 6 / 6
8,874
887
11,414
11,800
5,121
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
UrMomsMine
Achilles
14
4 / 5 / 6
7,729
773
11,712
14,173
19,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
50
31
Kills
12
12
Deaths
31
79
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
Crazywts
Apollo
2
7
7
0.79
W
8
2
15
7.75
W
3
3
15
3.5
W
King Arthur
FlawlessHector
King Arthur
8
1
15
15.5
L
Gilgamesh
Gdriggs
Gilgamesh
1
6
11
1.08
L
Maui
Jolton1
Maui
1
7
8
0.71
L
Anhur
TheBanjo1
Anhur
4
6
6
1.17
L
Achilles
UrMomsMine
Achilles
4
5
6
1.4
W
Vulcan
12
2
12
9
W
Ganesha
iPoff
Ganesha
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,699
Damage
41,185
58,313
Taken
75,141
61,512
Mitigated
56,444
14,320
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Crazywts
Apollo
5,220
3,314
128
2,352
12,274
5,636
0
9,719
2,555
0
18,880
W
18,857
1,627
1,675
653
6,157
3,567
1,716
269
5,798
32,032
0
W
9,703
319
262
1,433
13,225
17,224
595
1,107
11,413
11,421
1,158
W
King Arthur
FlawlessHector
King Arthur
12,323
1,228
2,113
1,812
13,962
17,823
130
1,059
12,625
0
19,106
L
Gilgamesh
Gdriggs
Gilgamesh
8,786
1,379
256
5,310
21,416
17,080
0
15,008
6,408
0
16,929
L
Maui
Jolton1
Maui
4,053
843
611
2,714
15,478
9,529
0
13,136
2,342
8,179
0
L
Anhur
TheBanjo1
Anhur
11,414
5,230
0
1,588
11,800
5,121
0
8,755
3,045
0
18,313
L
Achilles
UrMomsMine
Achilles
11,712
1,637
338
2,661
14,173
19,078
0
8,468
5,705
0
20,913
W
Vulcan
21,701
9,605
1,013
1,083
8,580
5,420
909
1,298
7,007
40,262
0
W
Ganesha
iPoff
Ganesha
6,115
538
655
3,621
16,389
17,478
494
320
15,409
12,318
629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,987
Gold Earned
39,354
110
Minions Killed
91
0
Camps Cleared
0
961,466
Distance Traveled
856,864
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,369
837
35
4
0
152,456
0
W
Agni
10,091
1,009
36
4
0
170,625
0
W
Ares
8,934
893
10
1
0
206,945
0
W
King Arthur
9,660
966
12
1
0
195,842
0
L
Gilgamesh
7,153
715
12
1
0
181,584
0
L
Maui
7,229
723
11
1
0
180,361
1
L
Anhur
8,874
887
16
2
0
175,075
0
L
Achilles
7,729
773
17
2
0
167,388
0
W
Vulcan
10,241
1,024
51
5
0
216,991
0
W
Ganesha
9,061
906
1
0
0
171,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role