Player Matchup

Ix Chel
Ix Chel
GLHF ShaZam47
Ix Chel
Level 157
God Stats
2W - 2L
1,503 SR
Queue Stats
191W - 199L
1,481 Elo+
Party 2
Arachne
Arachne
GuardianTP
Arachne
Level 101
God Stats
2W - 4L
1,562 SR
Queue Stats
110W - 113L
1,438 Elo+
Party 3
Discordia
Discordia
ItsMeGonzo10
Discordia
Level 105
God Stats
4W - 3L
1,413 SR
Queue Stats
103W - 110L
1,501 Elo+
Party 2
Ganesha
Ganesha
Metalgear5150
Ganesha
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 81L
1,279 Elo+
Party 3
Gilgamesh
Gilgamesh
splaterblood
Gilgamesh
Level 22
God Stats
3W - 2L
1,449 SR
Queue Stats
64W - 80L
1,423 Elo+
Party 3
Team Averages
Level 82
1,485 SR
1,424 Elo+

VS

Team Averages
Level 37
1,420 SR
1,490 Elo+
Janus
Janus
KingSquanto
Janus
Level 64
God Stats
0W - 2L
1,267 SR
Queue Stats
76W - 84L
1,461 Elo+
Solo
Ix Chel
Ix Chel
NeloAngelo1988
Ix Chel
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 109L
1,472 Elo+
Solo
Ganesha
Ganesha
Nottoryous50
Ganesha
Level 41
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 13L
1,528 Elo+
Party 1
Mercury
Mercury
chevyracer1024
Mercury
Level 27
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 12L
1,528 Elo+
Party 1
Da Ji
Da Ji
dusty3414
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
16
8 / 2 / 18
9,949
995
8,588
9,007
5,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GuardianTP
Arachne
16
9 / 3 / 16
10,119
1,012
11,023
14,727
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Discordia
ItsMeGonzo10
Discordia
15
3 / 2 / 20
9,257
926
11,348
7,916
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
15
0 / 4 / 23
9,495
950
2,545
11,643
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
splaterblood
Gilgamesh
17
13 / 2 / 16
10,564
1,056
16,739
15,169
15,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
8,638
864
11,753
7,884
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 6 / 2
7,897
790
6,142
8,902
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Nottoryous50
Ganesha
14
0 / 7 / 9
7,335
734
4,147
16,535
16,471
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
2 / 7 / 6
8,404
840
3,011
10,664
4,880
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
dusty3414
Da Ji
14
4 / 8 / 2
8,064
806
7,105
12,294
7,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
33
Kills
11
13
Deaths
33
93
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
8
2
18
8.5
W
Arachne
GuardianTP
Arachne
9
3
16
5.67
W
Discordia
ItsMeGonzo10
Discordia
3
2
20
6.5
L
3
5
2
0.8
W
Ganesha
0
4
23
2.88
L
2
6
2
0.5
L
Ganesha
Nottoryous50
Ganesha
0
7
9
0.64
L
2
7
6
0.71
L
Da Ji
dusty3414
Da Ji
4
8
2
0.63
W
Gilgamesh
splaterblood
Gilgamesh
13
2
16
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,243
Damage
32,158
58,462
Taken
56,279
46,667
Mitigated
36,853
20,590
Healing
1,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
8,588
1,964
5,118
2,371
9,007
5,425
1,709
4,616
4,211
24,117
0
W
Arachne
GuardianTP
Arachne
11,023
6,461
778
6,705
14,727
8,869
1,534
4,027
9,050
0
19,967
W
Discordia
ItsMeGonzo10
Discordia
11,348
1,282
295
1,927
7,916
3,356
1,920
2,834
4,938
25,631
0
L
11,753
916
0
192
7,884
3,502
0
4,513
3,275
24,747
0
W
Ganesha
2,545
136
0
833
11,643
13,781
857
3,448
8,071
5,731
773
L
6,142
182
423
286
8,902
4,285
0
4,277
4,482
13,138
0
L
Ganesha
Nottoryous50
Ganesha
4,147
638
179
251
16,535
16,471
0
5,967
10,390
10,872
0
L
3,011
851
131
62
10,664
4,880
0
5,509
5,155
0
6,115
L
Da Ji
dusty3414
Da Ji
7,105
1,558
0
235
12,294
7,715
0
4,087
7,936
0
13,556
W
Gilgamesh
splaterblood
Gilgamesh
16,739
3,070
1,026
1,537
15,169
15,236
911
6,197
8,692
3,068
29,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
40,338
118
Minions Killed
100
0
Camps Cleared
0
967,543
Distance Traveled
772,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,949
995
36
4
0
179,169
0
W
Arachne
10,119
1,012
25
3
0
194,643
0
W
Discordia
9,257
926
23
2
0
192,857
0
L
Janus
8,638
864
43
4
0
145,151
0
W
Ganesha
9,495
950
0
0
0
199,443
0
L
Ix Chel
7,897
790
17
2
0
152,637
0
L
Ganesha
7,335
734
1
0
0
159,331
0
L
Mercury
8,404
840
15
2
0
187,295
0
L
Da Ji
8,064
806
24
2
0
127,623
0
W
Gilgamesh
10,564
1,056
34
3
0
201,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role