Player Matchup

Neith
Neith
Bronze III
Gmasin11
Neith
Bronze III
Level 75
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 16L
1,338 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
SheriffSwagz
Zhong Kui
Bronze III
Level 89
God Stats
1W - 4L
1,260 SR
Queue Stats
7W - 11L
1,349 MMR
Party 2
Bacchus
Bacchus
Silver II
VirtuallyVain
Bacchus
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,354 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,484 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,417 SR
1,330 MMR
Vulcan
Vulcan
Gold V
KarolLV
Vulcan
Gold V
Level 154
God Stats
18W - 25L
1,385 SR
Queue Stats
166W - 152L
1,286 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Rav3LLy
Hun Batz
Gold IV
Level 159
God Stats
22W - 22L
1,488 SR
Queue Stats
182W - 169L
1,418 MMR
Party 1
Ganesha
Ganesha
Gold V
ViniciusTRC
Ganesha
Gold V
Level 158
God Stats
2W - 1L
1,379 SR
Queue Stats
135W - 118L
1,287 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gmasin11
Neith
14
0 / 9 / 4
10,722
596
8,223
18,199
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SheriffSwagz
Zhong Kui
16
3 / 7 / 0
11,651
647
11,403
23,550
16,340
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
17
2 / 2 / 3
11,413
634
11,288
18,351
21,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Ne ZhaAchillesAmaterasuAthenaCthulhu

VS

Bans
Morgan Le FayJanusDanzaburouThothCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KarolLV
Vulcan
20
5 / 0 / 11
13,544
752
24,926
6,889
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Rav3LLy
Hun Batz
18
11 / 3 / 5
13,415
745
16,732
18,828
13,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ViniciusTRC
Ganesha
18
1 / 2 / 14
11,998
667
10,947
19,478
23,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
18
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Gmasin11
Neith
0
9
4
0.22
W
Vulcan
KarolLV
Vulcan
5
0
11
10.5
W
Hun Batz
Rav3LLy
Hun Batz
11
3
5
4.5
L
Zhong Kui
SheriffSwagz
Zhong Kui
3
7
0
0.43
W
Ganesha
ViniciusTRC
Ganesha
1
2
14
4
L
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
52,605
60,100
Taken
45,195
43,061
Mitigated
40,494
9,174
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gmasin11
Neith
8,223
5,220
0
2,402
18,199
5,300
111
10,619
6,796
0
40,923
W
Vulcan
KarolLV
Vulcan
24,926
13,009
0
1,403
6,889
3,952
682
4,134
2,755
91,339
1,668
W
Hun Batz
Rav3LLy
Hun Batz
16,732
2,502
0
4,680
18,828
13,051
1,444
9,230
9,208
0
58,214
L
Zhong Kui
SheriffSwagz
Zhong Kui
11,403
1,208
315
5,599
23,550
16,340
0
12,758
9,769
50,555
0
W
Ganesha
ViniciusTRC
Ganesha
10,947
509
0
4,669
19,478
23,491
164
8,581
10,840
24,392
2,938
L
Bacchus
11,288
1,216
0
858
18,351
21,421
0
9,744
7,972
26,135
1,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
38,957
177
Minions Killed
222
0
Camps Cleared
0
837,340
Distance Traveled
1,024,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,722
596
52
3
0
270,858
0
W
Vulcan
13,544
752
146
8
0
378,483
0
W
Hun Batz
13,415
745
66
4
0
333,294
0
L
Zhong Kui
11,651
647
95
5
0
244,862
0
W
Ganesha
11,998
667
10
1
0
312,492
0
L
Bacchus
11,413
634
30
2
0
321,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role