Player Matchup

Anubis
Anubis
Rapur
Anubis
Level 159
God Stats
4W - 5L
1,624 SR
Queue Stats
28W - 27L
1,412 Elo+
Party 1
Cerberus
Cerberus
Zeifeer
Cerberus
Level 156
God Stats
2W - 3L
1,536 SR
Queue Stats
57W - 56L
1,447 Elo+
Party 1
Mulan
Mulan
akumasdark
Mulan
Level 117
God Stats
33W - 19L
1,669 SR
Queue Stats
40W - 29L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
bacon8er3
Hou Yi
Level 51
God Stats
2W - 0L
1,736 SR
Queue Stats
100W - 83L
1,531 Elo+
Solo
Thanatos
Thanatos
kibasatori
Thanatos
Level 192
God Stats
2W - 3L
1,747 SR
Queue Stats
29W - 28L
1,313 Elo+
Party 1
Team Averages
Level 135
1,662 SR
1,418 Elo+

VS

Team Averages
Level 107
1,620 SR
1,528 Elo+
Cerberus
Cerberus
Bobjeffwe
Cerberus
Level 104
God Stats
28W - 17L
1,763 SR
Queue Stats
223W - 226L
1,528 Elo+
Party 2
Izanami
Izanami
CrestCroc
Izanami
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 153L
1,445 Elo+
Party 2
Achilles
Achilles
Lucky0020
Achilles
Level 124
God Stats
4W - 5L
1,606 SR
Queue Stats
128W - 142L
1,535 Elo+
Party 2
Raijin
Raijin
OkamiOwns
Raijin
Level 121
God Stats
1W - 1L
1,730 SR
Queue Stats
133W - 139L
1,509 Elo+
Party 2
Arachne
Arachne
PastramiMan69
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 93L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rapur
Anubis
14
4 / 3 / 9
8,566
612
13,126
6,817
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
Zeifeer
Cerberus
13
4 / 1 / 8
8,541
610
7,317
15,544
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
15
2 / 0 / 3
9,135
653
10,000
12,399
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
bacon8er3
Hou Yi
14
3 / 2 / 1
8,424
602
8,108
9,632
4,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kibasatori
Thanatos
15
8 / 2 / 6
9,305
665
11,548
15,704
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bobjeffwe
Cerberus
11
0 / 3 / 4
6,999
500
5,194
14,254
11,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CrestCroc
Izanami
13
0 / 3 / 1
7,173
512
4,094
10,251
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Lucky0020
Achilles
12
0 / 3 / 0
6,651
475
6,830
14,608
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
OkamiOwns
Raijin
13
4 / 7 / 2
8,203
586
9,390
11,873
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
13
4 / 5 / 1
7,313
522
5,589
17,296
6,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
8
8
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bobjeffwe
Cerberus
0
3
4
0.67
L
Izanami
CrestCroc
Izanami
0
3
1
0.17
L
Achilles
Lucky0020
Achilles
0
3
0
0
L
Raijin
OkamiOwns
Raijin
4
7
2
0.71
L
Arachne
4
5
1
0.9
W
Anubis
Rapur
Anubis
4
3
9
2.83
W
Cerberus
Zeifeer
Cerberus
4
1
8
8
W
Mulan
2
0
3
3.5
W
Hou Yi
bacon8er3
Hou Yi
3
2
1
1.75
W
Thanatos
kibasatori
Thanatos
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
31,097
60,096
Taken
68,282
33,044
Mitigated
38,882
30,384
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bobjeffwe
Cerberus
5,194
0
0
4,102
14,254
11,295
0
6,822
7,432
19,462
0
L
Izanami
CrestCroc
Izanami
4,094
3,426
0
2,978
10,251
3,811
844
1,613
8,638
0
73,062
L
Achilles
Lucky0020
Achilles
6,830
1,891
0
4,060
14,608
14,142
0
981
13,627
0
45,570
L
Raijin
OkamiOwns
Raijin
9,390
632
0
1,653
11,873
3,537
0
5,064
6,809
39,877
0
L
Arachne
5,589
4,036
0
6,724
17,296
6,097
0
5,456
11,840
0
41,137
W
Anubis
Rapur
Anubis
13,126
602
0
1,960
6,817
3,059
635
3,373
3,134
63,126
2,427
W
Cerberus
Zeifeer
Cerberus
7,317
376
227
6,950
15,544
10,834
256
5,233
9,981
27,629
2,601
W
Mulan
10,000
1,306
0
3,429
12,399
9,554
700
826
10,713
0
72,548
W
Hou Yi
bacon8er3
Hou Yi
8,108
4,585
0
3,833
9,632
4,024
0
456
9,176
0
68,903
W
Thanatos
kibasatori
Thanatos
11,548
3,695
0
13,985
15,704
5,573
0
4,744
10,680
0
63,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
36,339
473
Minions Killed
382
0
Camps Cleared
0
1,335,727
Distance Traveled
1,335,812
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,999
500
29
2
0
295,421
0
L
Izanami
7,173
512
125
9
0
236,662
0
L
Achilles
6,651
475
72
5
0
257,687
1
L
Raijin
8,203
586
80
6
0
252,921
0
L
Arachne
7,313
522
76
5
0
293,121
2
W
Anubis
8,566
612
106
8
0
253,669
2
W
Cerberus
8,541
610
30
2
0
273,574
2
W
Mulan
9,135
653
123
9
0
256,158
0
W
Hou Yi
8,424
602
119
9
0
229,398
0
W
Thanatos
9,305
665
95
7
0
322,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role