Player Matchup

Yu Huang
Yu Huang
BigBossSnake22
Yu Huang
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 37L
1,349 Elo+
Party 1
Skadi
Skadi
Blazelwood209
Skadi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 288L
1,538 Elo+
Party 2
Athena
Athena
Decaturfist
Athena
Level 21
God Stats
15W - 11L
1,585 SR
Queue Stats
244W - 218L
1,549 Elo+
Party 2
Hun Batz
Hun Batz
PalaZhins
Hun Batz
Level 99
God Stats
4W - 5L
1,474 SR
Queue Stats
318W - 280L
1,540 Elo+
Solo
Bellona
Bellona
iiGODLYSLAY3R
Bellona
Level 34
God Stats
1W - 4L
1,197 SR
Queue Stats
29W - 36L
1,375 Elo+
Party 1
Team Averages
Level 77
1,451 SR
1,470 Elo+

VS

Team Averages
Level 119
1,639 SR
1,468 Elo+
Thor
Thor
AciidRaindrops
Thor
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,525 Elo+
Solo
Danzaburou
Danzaburou
BABY_HUEY213
Danzaburou
Level 109
God Stats
7W - 2L
1,798 SR
Queue Stats
324W - 302L
1,489 Elo+
Solo
Janus
Janus
Noxture
Janus
Level 107
God Stats
6W - 4L
1,640 SR
Queue Stats
194W - 180L
1,434 Elo+
Solo
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 143
God Stats
118W - 82L
1,624 SR
Queue Stats
293W - 278L
1,487 Elo+
Solo
Ares
Ares
temp-437493
Ares
Level 100
God Stats
6W - 4L
1,630 SR
Queue Stats
144W - 132L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
1 / 2 / 0
6,023
463
5,909
8,494
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 5 / 2
5,811
447
9,427
11,811
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
10
2 / 3 / 1
6,574
506
4,047
14,008
11,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
PalaZhins
Hun Batz
6
0 / 1 / 1
4,911
378
2,303
5,606
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
0 / 0 / 0
6,016
463
3,632
10,796
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,777
598
7,893
12,045
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
BABY_HUEY213
Danzaburou
13
6 / 1 / 2
8,859
681
11,143
5,899
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Noxture
Janus
12
2 / 1 / 3
6,930
533
5,114
6,898
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 0 / 2
8,263
636
7,728
5,720
3,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 5
7,164
551
6,221
12,937
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Danzaburou
BABY_HUEY213
Danzaburou
6
1
2
7
L
Yu Huang
1
2
0
0.5
L
1
5
2
0.4
L
Athena
2
3
1
0.83
W
Janus
Noxture
Janus
2
1
3
3.5
L
Hun Batz
PalaZhins
Hun Batz
0
1
1
0.5
W
0
0
2
1
L
Bellona
0
0
0
0
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,318
Damage
38,099
50,715
Taken
43,499
29,737
Mitigated
25,275
10,935
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,893
2,187
0
7,160
12,045
5,194
0
1,581
10,464
0
65,991
W
Danzaburou
BABY_HUEY213
Danzaburou
11,143
6,058
0
3,561
5,899
2,666
1,349
1,528
4,371
0
61,887
L
Yu Huang
5,909
376
0
490
8,494
2,970
7
3,515
4,979
34,251
1,197
L
9,427
4,450
0
819
11,811
4,289
0
2,268
9,543
0
48,515
L
Athena
4,047
1,297
1,450
2,719
14,008
11,901
0
5,555
8,453
23,201
0
W
Janus
Noxture
Janus
5,114
263
0
2,714
6,898
2,529
0
3,711
3,187
39,659
0
L
Hun Batz
PalaZhins
Hun Batz
2,303
681
0
2,084
5,606
1,714
0
1,583
4,023
0
17,101
W
7,728
1,254
0
1,894
5,720
3,167
535
440
5,280
56,830
5,435
L
Bellona
3,632
761
120
3,253
10,796
8,863
18
5,797
4,999
0
40,537
W
6,221
633
0
3,186
12,937
11,719
0
2,841
10,096
27,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
38,993
272
Minions Killed
380
0
Camps Cleared
0
1,185,447
Distance Traveled
1,285,576
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,777
598
97
7
0
286,191
0
W
Danzaburou
8,859
681
96
7
0
255,460
3
L
Yu Huang
6,023
463
50
4
0
256,889
2
L
Skadi
5,811
447
92
7
0
234,819
0
L
Athena
6,574
506
27
2
0
247,267
0
W
Janus
6,930
533
47
4
0
243,670
0
L
Hun Batz
4,911
378
33
3
0
150,544
2
W
Nu Wa
8,263
636
101
8
0
233,011
1
L
Bellona
6,016
463
70
5
0
295,928
0
W
Ares
7,164
551
39
3
0
267,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role