Player Matchup

Bakasura
Bakasura
Platinum IV
De Simbaa
Bakasura
Platinum IV
Level 161
God Stats
8W - 0L
1,723 SR
Queue Stats
17W - 8L
1,979 MMR
Party 1
Scylla
Scylla
Platinum V
MajorTuddies
Scylla
Platinum V
Level 140
God Stats
5W - 0L
1,756 SR
Queue Stats
19W - 7L
1,841 MMR
Party 1
Geb
Geb
Gold II
No Im Tough
Geb
Gold II
Level 144
God Stats
4W - 1L
1,643 SR
Queue Stats
15W - 4L
1,768 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,707 SR
1,863 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,734 SR
1,830 MMR
Erlang Shen
Erlang Shen
Platinum III
itsOmii
Erlang Shen
Platinum III
Level 136
God Stats
1W - 2L
1,837 SR
Queue Stats
109W - 122L
1,678 MMR
Solo
Neith
Neith
Diamond V
l Jahde l
Neith
Diamond V
Level 159
God Stats
74W - 58L
1,648 SR
Queue Stats
761W - 634L
2,004 MMR
Party 2
Atlas
Atlas
Platinum II
shmolp
Atlas
Platinum II
Level 143
God Stats
14W - 13L
1,717 SR
Queue Stats
299W - 254L
1,809 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
De Simbaa
Bakasura
16
5 / 0 / 4
10,064
774
11,174
13,671
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
3 / 0 / 7
10,041
772
18,481
6,238
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 8
9,001
692
4,746
10,792
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KuzenboBacchusThothAchillesOdin

VS

Bans
Morgan Le FayKukulkanAnhurAgniShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
itsOmii
Erlang Shen
11
0 / 3 / 0
7,189
553
2,895
13,004
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
l Jahde l
Neith
13
0 / 3 / 0
7,866
605
7,452
12,526
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atlas
shmolp
Atlas
13
0 / 4 / 0
7,466
574
7,318
13,959
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
De Simbaa
Bakasura
5
0
4
7
W
Scylla
3
0
7
6.5
W
2
0
8
6
L
Erlang Shen
itsOmii
Erlang Shen
0
3
0
0
L
Neith
l Jahde l
Neith
0
3
0
0
L
Atlas
shmolp
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
17,665
30,701
Taken
39,489
20,651
Mitigated
23,842
15,665
Healing
5,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
De Simbaa
Bakasura
11,174
6,939
0
9,404
13,671
8,211
1,246
2,687
10,279
0
45,430
W
Scylla
18,481
1,822
0
1,920
6,238
2,476
1,062
1,215
4,729
62,672
0
W
4,746
28
0
4,341
10,792
9,964
224
2,534
7,608
12,671
2,205
L
Erlang Shen
itsOmii
Erlang Shen
2,895
627
0
1,868
13,004
11,274
0
4,311
6,715
0
17,558
L
Neith
l Jahde l
Neith
7,452
2,257
0
3,270
12,526
3,655
0
8,333
2,791
0
48,274
L
Atlas
shmolp
Atlas
7,318
2,040
0
590
13,959
8,913
0
7,225
4,522
18,116
1,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
22,521
228
Minions Killed
158
0
Camps Cleared
0
793,995
Distance Traveled
666,796
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,064
774
94
7
0
292,216
0
W
Scylla
10,041
772
111
9
0
236,129
0
W
Geb
9,001
692
23
2
0
265,650
0
L
Erlang Shen
7,189
553
33
3
0
218,522
1
L
Neith
7,866
605
96
7
0
222,759
6
L
Atlas
7,466
574
29
2
0
225,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role