Player Matchup

Ares
Ares
Diddac
Ares
Level 126
God Stats
40W - 42L
1,590 SR
Queue Stats
691W - 650L
1,488 Elo+
Solo
Mercury
Mercury
LUNANASION
Mercury
Level 113
God Stats
4W - 10L
1,255 SR
Queue Stats
38W - 55L
1,280 Elo+
Party 3
Hachiman
Hachiman
TobyLG7935
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 260L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaine_4real
Morgan Le Fay
Level 118
God Stats
4W - 4L
1,189 SR
Queue Stats
253W - 256L
1,505 Elo+
Party 3
Cerberus
Cerberus
xMrMoe
Cerberus
Level 134
God Stats
8W - 9L
1,408 SR
Queue Stats
364W - 374L
1,482 Elo+
Party 3
Team Averages
Level 104
1,388 SR
1,459 Elo+

VS

Team Averages
Level 102
1,567 SR
1,465 Elo+
Charybdis
Charybdis
Arkenstien
Charybdis
Level 104
God Stats
7W - 6L
1,504 SR
Queue Stats
88W - 106L
1,454 Elo+
Party 1
Anubis
Anubis
BlackSanta85
Anubis
Level 128
God Stats
6W - 4L
1,871 SR
Queue Stats
99W - 117L
1,445 Elo+
Party 2
Osiris
Osiris
ThyTurk
Osiris
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 133L
1,472 Elo+
Party 1
Geb
Geb
UnholyAbductor
Geb
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 83L
1,472 Elo+
Party 1
Bellona
Bellona
becoolant
Bellona
Level 125
God Stats
15W - 21L
1,461 SR
Queue Stats
604W - 605L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Diddac
Ares
11
0 / 6 / 0
6,673
417
7,309
19,862
15,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
LUNANASION
Mercury
14
1 / 3 / 1
7,419
464
1,673
13,134
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
TobyLG7935
Hachiman
11
0 / 5 / 0
6,394
400
3,591
11,955
3,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
kaine_4real
Morgan Le Fay
15
2 / 2 / 1
8,828
552
6,728
9,357
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xMrMoe
Cerberus
17
3 / 0 / 1
9,729
608
10,069
13,725
17,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkenstien
Charybdis
15
8 / 1 / 3
9,788
612
15,684
9,546
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
0 / 1 / 2
8,406
525
6,564
8,365
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
ThyTurk
Osiris
13
4 / 1 / 3
8,312
520
6,049
10,152
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 0 / 4
8,228
514
6,241
11,516
9,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
becoolant
Bellona
15
0 / 3 / 1
8,807
550
7,198
15,755
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
14
16
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arkenstien
Charybdis
8
1
3
9.5
W
Anubis
0
1
2
1
L
Ares
Diddac
Ares
0
6
0
0
L
Mercury
LUNANASION
Mercury
1
3
1
0.5
W
Osiris
ThyTurk
Osiris
4
1
3
5.5
L
Hachiman
TobyLG7935
Hachiman
0
5
0
0
W
2
0
4
4
W
Bellona
becoolant
Bellona
0
3
1
0.17
L
Morgan Le Fay
kaine_4real
Morgan Le Fay
2
2
1
1.25
L
Cerberus
xMrMoe
Cerberus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
41,736
68,033
Taken
55,334
46,200
Mitigated
36,306
16,909
Healing
22,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arkenstien
Charybdis
15,684
9,156
0
4,385
9,546
3,763
424
3,411
6,135
0
85,166
W
Anubis
6,564
188
150
4,024
8,365
4,446
239
5,769
2,596
64,365
402
L
Ares
Diddac
Ares
7,309
239
0
4,375
19,862
15,567
0
4,511
15,268
32,658
3,696
L
Mercury
LUNANASION
Mercury
1,673
650
0
1,000
13,134
5,772
0
627
12,507
0
70,920
W
Osiris
ThyTurk
Osiris
6,049
2,498
0
4,461
10,152
5,610
406
2,448
7,704
0
46,388
L
Hachiman
TobyLG7935
Hachiman
3,591
1,410
0
2,281
11,955
3,985
0
1,078
10,877
0
33,481
W
6,241
480
0
1,586
11,516
9,816
0
4,249
7,267
21,401
0
W
Bellona
becoolant
Bellona
7,198
2,298
0
8,157
15,755
12,671
0
8,199
7,556
0
71,224
L
Morgan Le Fay
kaine_4real
Morgan Le Fay
6,728
968
0
1,405
9,357
3,716
0
5,304
4,053
67,588
0
L
Cerberus
xMrMoe
Cerberus
10,069
637
0
7,848
13,725
17,160
0
1,285
11,377
84,981
3,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,043
Gold Earned
43,541
462
Minions Killed
432
0
Camps Cleared
0
1,535,828
Distance Traveled
1,647,328
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,788
612
119
7
0
302,171
0
W
Anubis
8,406
525
117
7
0
300,709
3
L
Ares
6,673
417
30
2
0
319,387
0
L
Mercury
7,419
464
104
7
0
340,949
2
W
Osiris
8,312
520
53
3
0
381,847
0
L
Hachiman
6,394
400
44
3
0
265,707
2
W
Geb
8,228
514
20
1
0
346,915
0
W
Bellona
8,807
550
123
8
0
315,686
0
L
Morgan Le Fay
8,828
552
119
7
0
298,067
2
L
Cerberus
9,729
608
165
10
0
311,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role