Player Matchup

Anhur
Anhur
Agrooo
Anhur
Level 82
God Stats
2W - 3L
1,430 SR
Queue Stats
77W - 88L
1,519 Elo+
Solo
Cu Chulainn
Cu Chulainn
CremasterDartos
Cu Chulainn
Level 122
God Stats
5W - 3L
1,531 SR
Queue Stats
75W - 72L
1,612 Elo+
Party 3
Zeus
Zeus
Drazander
Zeus
Level 142
God Stats
9W - 7L
1,540 SR
Queue Stats
79W - 75L
1,572 Elo+
Party 3
Bacchus
Bacchus
PhantasyX
Bacchus
Level 190
God Stats
156W - 169L
1,517 SR
Queue Stats
680W - 612L
1,545 Elo+
Solo
Thanatos
Thanatos
pheonixrising123
Thanatos
Level 139
God Stats
1W - 2L
1,665 SR
Queue Stats
45W - 39L
1,577 Elo+
Solo
Team Averages
Level 135
1,537 SR
1,565 Elo+

VS

Team Averages
Level 171
1,671 SR
1,510 Elo+
Arachne
Arachne
LeakyPipe
Arachne
Level 147
God Stats
2W - 0L
1,892 SR
Queue Stats
26W - 29L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
LumiAphrodite
Aphrodite
Level 159
God Stats
28W - 22L
1,594 SR
Queue Stats
45W - 46L
1,616 Elo+
Party 2
Chaac
Chaac
McHamBeef
Chaac
Level 158
God Stats
1W - 0L
1,698 SR
Queue Stats
29W - 27L
1,446 Elo+
Party 1
Zeus
Zeus
SaiyanGodDJ
Zeus
Level 157
God Stats
7W - 3L
1,776 SR
Queue Stats
62W - 60L
1,550 Elo+
Solo
Janus
Janus
TheTrooper0
Janus
Level 233
God Stats
7W - 7L
1,395 SR
Queue Stats
186W - 205L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agrooo
Anhur
13
0 / 4 / 1
7,415
742
1,846
10,950
4,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
CremasterDartos
Cu Chulainn
13
0 / 3 / 1
7,252
725
7,297
9,559
7,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
14
2 / 3 / 0
8,024
802
6,856
6,848
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
PhantasyX
Bacchus
12
0 / 1 / 1
6,757
676
2,492
9,913
9,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 2
7,047
705
3,055
6,062
2,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LeakyPipe
Arachne
14
4 / 2 / 4
8,236
824
4,999
7,492
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LumiAphrodite
Aphrodite
15
1 / 0 / 7
8,171
817
6,041
8,369
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
McHamBeef
Chaac
16
6 / 0 / 7
8,857
886
10,500
10,299
10,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 5
7,885
789
10,205
4,725
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 0 / 2
8,757
876
5,772
2,877
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
15
15
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
Agrooo
Anhur
0
4
1
0.13
L
Cu Chulainn
CremasterDartos
Cu Chulainn
0
3
1
0.17
L
Zeus
2
3
0
0.67
W
Arachne
LeakyPipe
Arachne
4
2
4
3
W
Aphrodite
LumiAphrodite
Aphrodite
1
0
7
4.5
W
Chaac
McHamBeef
Chaac
6
0
7
9.5
L
Bacchus
PhantasyX
Bacchus
0
1
1
0.5
W
1
0
5
3.5
W
3
0
2
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
37,517
43,332
Taken
33,762
26,421
Mitigated
23,468
5,612
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Agrooo
Anhur
1,846
1,368
0
1,626
10,950
4,219
0
3,575
7,021
0
24,579
L
Cu Chulainn
CremasterDartos
Cu Chulainn
7,297
428
0
680
9,559
7,314
0
4,298
4,924
1,212
20,793
L
Zeus
6,856
288
0
830
6,848
2,808
0
2,281
4,447
26,054
776
W
Arachne
LeakyPipe
Arachne
4,999
4,224
0
1,324
7,492
3,592
323
2,138
5,354
0
13,674
W
Aphrodite
LumiAphrodite
Aphrodite
6,041
527
4,279
6,115
8,369
6,840
381
2,588
5,781
21,014
378
W
Chaac
McHamBeef
Chaac
10,500
2,739
0
1,902
10,299
10,111
27
2,764
7,535
240
25,720
L
Bacchus
PhantasyX
Bacchus
2,492
142
0
681
9,913
9,750
0
6,630
2,813
9,746
0
W
10,205
555
0
330
4,725
1,766
265
1,752
2,973
25,663
253
W
5,772
202
0
250
2,877
1,159
599
496
2,275
41,802
0
L
3,055
485
89
1,706
6,062
2,330
0
3,651
2,111
0
10,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
41,906
186
Minions Killed
239
0
Camps Cleared
0
970,559
Distance Traveled
1,118,021
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,415
742
66
7
0
179,322
0
L
Cu Chulainn
7,252
725
39
4
0
219,856
0
L
Zeus
8,024
802
50
5
0
190,028
0
W
Arachne
8,236
824
12
1
0
220,982
0
W
Aphrodite
8,171
817
48
5
0
218,575
2
W
Chaac
8,857
886
35
4
0
232,120
0
L
Bacchus
6,757
676
15
2
0
204,364
6
W
Zeus
7,885
789
45
5
0
227,736
0
W
Janus
8,757
876
99
10
0
218,608
0
L
Thanatos
7,047
705
16
2
0
176,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role