Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BarnaclеBoi
Kukulkan
Level 150
God Stats
26W - 33L
1,605 SR
Queue Stats
701W - 714L
1,621 Elo+
Party 1
Sobek
Sobek
Datwelfare
Sobek
Level 159
God Stats
3W - 2L
1,641 SR
Queue Stats
217W - 222L
1,589 Elo+
Party 1
Ishtar
Ishtar
TylerHealMe
Ishtar
Level 166
God Stats
1W - 3L
1,414 SR
Queue Stats
845W - 831L
1,569 Elo+
Party 1
Team Averages
Level 146
1,532 SR
1,556 Elo+

VS

Team Averages
Level 98
1,621 SR
1,571 Elo+
Charon
Charon
BobbyDiesel
Charon
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
487W - 481L
1,510 Elo+
Solo
Mulan
Mulan
Reqrent
Mulan
Level 68
God Stats
1W - 3L
1,793 SR
Queue Stats
212W - 205L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
TezzLa666
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,599 Elo+
Solo
Chronos
Chronos
Thegwaping
Chronos
Level 61
God Stats
2W - 0L
1,686 SR
Queue Stats
10W - 5L
1,713 Elo+
Party 2
Sol
Sol
tyrannicalxgod
Sol
Level 89
God Stats
4W - 2L
1,626 SR
Queue Stats
167W - 165L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 2 / 4
6,751
964
3,419
5,836
3,110
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
 
He Bo
11
2 / 5 / 6
6,257
894
6,323
7,243
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
BarnaclеBoi
Kukulkan
14
4 / 1 / 4
7,081
1,012
8,957
4,015
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
11
0 / 6 / 6
5,993
856
7,135
11,079
12,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
9
0 / 4 / 6
5,526
789
2,777
5,539
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 1 / 15
6,800
971
4,196
7,607
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Reqrent
Mulan
11
1 / 4 / 9
6,356
908
4,363
7,500
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TezzLa666
Amaterasu
13
6 / 2 / 8
7,728
1,104
4,909
9,105
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Thegwaping
Chronos
12
4 / 1 / 13
7,190
1,027
7,810
6,740
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
7 / 2 / 9
8,395
1,199
8,640
6,590
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
10
Kills
18
18
Deaths
10
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
2
4
3
L
He Bo
 
He Bo
2
5
6
1
L
Kukulkan
BarnaclеBoi
Kukulkan
4
1
4
6
W
Charon
0
1
15
7.5
L
Sobek
0
6
6
0.5
W
Mulan
Reqrent
Mulan
1
4
9
1.38
W
Amaterasu
TezzLa666
Amaterasu
6
2
8
5
W
Chronos
Thegwaping
Chronos
4
1
13
10.5
L
Ishtar
0
4
6
0.75
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,611
Damage
29,918
33,712
Taken
37,542
22,016
Mitigated
21,162
7,086
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,419
165
0
3,043
5,836
3,110
0
3,214
2,406
0
7,919
L
He Bo
 
He Bo
6,323
102
329
934
7,243
2,875
0
4,543
2,499
6,455
0
L
Kukulkan
BarnaclеBoi
Kukulkan
8,957
372
602
1,231
4,015
1,889
0
2,214
1,612
25,010
585
W
Charon
4,196
834
670
2,694
7,607
3,572
145
4,370
3,080
12,461
0
L
Sobek
7,135
216
0
617
11,079
12,138
0
6,192
4,582
11,540
0
W
Mulan
Reqrent
Mulan
4,363
286
0
51
7,500
6,415
0
3,084
4,256
0
5,958
W
Amaterasu
TezzLa666
Amaterasu
4,909
1,893
465
3,360
9,105
5,848
336
5,885
3,095
0
11,250
W
Chronos
Thegwaping
Chronos
7,810
2,321
1,206
1,427
6,740
2,840
175
3,834
2,848
11,692
626
L
Ishtar
2,777
1,684
0
330
5,539
2,004
0
3,340
1,961
0
5,650
W
8,640
3,365
712
3,349
6,590
2,487
840
4,274
2,102
20,313
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
36,469
66
Minions Killed
84
0
Camps Cleared
0
579,886
Distance Traveled
745,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,751
964
5
1
0
124,074
0
L
He Bo
6,257
894
3
0
0
130,312
0
L
Kukulkan
7,081
1,012
49
7
0
133,651
0
W
Charon
6,800
971
13
2
0
143,248
0
L
Sobek
5,993
856
3
0
0
117,730
0
W
Mulan
6,356
908
2
0
0
140,918
0
W
Amaterasu
7,728
1,104
8
1
0
164,788
0
W
Chronos
7,190
1,027
19
3
0
159,769
0
L
Ishtar
5,526
789
6
1
0
74,119
0
W
Sol
8,395
1,199
42
6
0
136,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role