Player Matchup

Lancelot
Lancelot
DrGrmreap3r
Lancelot
Level 104
God Stats
2W - 1L
1,827 SR
Queue Stats
158W - 131L
1,521 Elo+
Solo
Heimdallr
Heimdallr
IceCreamMan6873
Heimdallr
Level 116
God Stats
8W - 9L
1,420 SR
Queue Stats
25W - 27L
1,424 Elo+
Party 3
Surtr
Surtr
ThatsSoTravennn
Surtr
Level 116
God Stats
2W - 6L
1,648 SR
Queue Stats
81W - 81L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
The_Gatman3
Sylvanus
Level 105
God Stats
3W - 2L
1,808 SR
Queue Stats
17W - 23L
1,421 Elo+
Party 3
Anubis
Anubis
jcurrshadow
Anubis
Level 108
God Stats
6W - 8L
1,320 SR
Queue Stats
74W - 70L
1,524 Elo+
Party 2
Team Averages
Level 110
1,604 SR
1,459 Elo+

VS

Team Averages
Level 124
1,535 SR
1,492 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Abraham_caro
Loki
Level 156
God Stats
22W - 6L
1,764 SR
Queue Stats
74W - 58L
1,522 Elo+
Solo
Bacchus
Bacchus
IWontTeamKill6
Bacchus
Level 109
God Stats
12W - 11L
1,504 SR
Queue Stats
368W - 327L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
UrbanClimber94
Erlang Shen
Level 157
God Stats
5W - 6L
1,163 SR
Queue Stats
136W - 133L
1,449 Elo+
Solo
Nox
Nox
XxS1NFULxX
Nox
Level 94
God Stats
1W - 1L
1,744 SR
Queue Stats
574W - 552L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrGrmreap3r
Lancelot
12
2 / 0 / 2
6,181
562
4,692
9,395
4,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
IceCreamMan6873
Heimdallr
9
1 / 4 / 2
5,242
477
2,620
7,707
2,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 1 / 0
5,473
498
5,309
9,073
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
The_Gatman3
Sylvanus
9
0 / 2 / 2
5,032
457
3,392
7,796
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
11
1 / 3 / 2
6,320
575
3,826
7,157
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 2 / 5
6,752
614
6,093
6,916
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 1
6,421
584
4,070
9,110
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,688
608
6,521
7,377
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
UrbanClimber94
Erlang Shen
12
1 / 0 / 0
6,881
626
5,908
10,460
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
5,057
460
3,128
6,341
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
4
Kills
10
10
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
5
1.75
W
5
2
1
2.75
L
Lancelot
DrGrmreap3r
Lancelot
2
0
2
3
W
3
0
3
4.5
L
Heimdallr
IceCreamMan6873
Heimdallr
1
4
2
0.5
L
0
1
0
0
L
Sylvanus
The_Gatman3
Sylvanus
0
2
2
0.5
W
Erlang Shen
UrbanClimber94
Erlang Shen
1
0
0
1
W
0
2
1
0.25
L
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,839
Damage
25,720
41,128
Taken
40,204
22,173
Mitigated
20,833
17,424
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,093
3,335
0
2,525
6,916
2,505
183
1,276
5,640
0
63,545
W
4,070
1,259
0
5,436
9,110
3,010
12
495
8,577
0
47,350
L
Lancelot
DrGrmreap3r
Lancelot
4,692
770
0
6,101
9,395
4,403
0
754
8,609
0
53,251
W
6,521
739
0
2,900
7,377
6,181
29
1,564
5,813
20,499
0
L
Heimdallr
IceCreamMan6873
Heimdallr
2,620
985
0
1,231
7,707
2,933
0
3,297
4,410
0
27,103
L
5,309
1,911
0
5,026
9,073
5,778
0
0
9,073
996
34,673
L
Sylvanus
The_Gatman3
Sylvanus
3,392
1,490
569
2,553
7,796
5,323
0
2,099
5,697
16,974
1,161
W
Erlang Shen
UrbanClimber94
Erlang Shen
5,908
2,947
0
7,546
10,460
7,315
0
198
9,681
0
53,460
W
3,128
183
0
1,870
6,341
1,822
0
3,549
2,792
20,754
999
L
Anubis
3,826
203
0
1,944
7,157
3,736
0
2,957
3,750
41,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
31,799
309
Minions Killed
340
0
Camps Cleared
0
1,117,821
Distance Traveled
1,164,661
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,752
614
107
10
0
215,478
0
W
Loki
6,421
584
73
7
0
246,141
0
L
Lancelot
6,181
562
91
8
0
281,835
0
W
Bacchus
6,688
608
29
3
0
257,745
2
L
Heimdallr
5,242
477
50
5
0
227,162
0
L
Surtr
5,473
498
72
7
0
229,931
0
L
Sylvanus
5,032
457
20
2
0
185,084
4
W
Erlang Shen
6,881
626
94
9
0
223,283
0
W
Nox
5,057
460
37
3
0
222,014
0
L
Anubis
6,320
575
76
7
0
193,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role