Player Matchup

Charybdis
Charybdis
Banfoo
Charybdis
Level 126
God Stats
5W - 5L
1,482 SR
Queue Stats
34W - 31L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
Dámien
Zhong Kui
Level 108
God Stats
2W - 7L
1,427 SR
Queue Stats
213W - 218L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SUPERWOLF1218
Gilgamesh
Level 108
God Stats
82W - 79L
1,639 SR
Queue Stats
159W - 155L
1,430 Elo+
Solo
Team Averages
Level 114
1,516 SR
1,480 Elo+

VS

Team Averages
Level 110
1,500 SR
1,393 Elo+
Artemis
Artemis
Fire looper
Artemis
Level 79
God Stats
17W - 22L
1,474 SR
Queue Stats
17W - 26L
1,367 Elo+
Party 2
Tyr
Tyr
INFINITY XING
Tyr
Level 124
God Stats
28W - 27L
1,506 SR
Queue Stats
114W - 128L
1,398 Elo+
Party 2
Raijin
Raijin
WearyPup8006114
Raijin
Level 126
God Stats
4W - 5L
1,519 SR
Queue Stats
94W - 104L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Banfoo
Charybdis
15
1 / 5 / 4
9,739
649
7,859
14,521
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Dámien
Zhong Kui
16
3 / 1 / 2
10,237
682
11,764
12,189
10,473
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
SUPERWOLF1218
Gilgamesh
13
1 / 3 / 1
9,062
604
6,307
16,549
12,819
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fire looper
Artemis
13
0 / 2 / 3
8,917
594
7,636
7,961
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 0 / 0
11,444
763
13,059
17,526
13,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 3 / 3
9,905
660
12,700
10,433
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
9
9
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Banfoo
Charybdis
1
5
4
0.6
L
Zhong Kui
Dámien
Zhong Kui
3
1
2
4
W
Artemis
Fire looper
Artemis
0
2
3
0.75
W
7
0
0
7
L
Gilgamesh
SUPERWOLF1218
Gilgamesh
1
3
1
0.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,930
Damage
33,395
43,259
Taken
35,920
28,514
Mitigated
21,562
8,879
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Banfoo
Charybdis
7,859
3,523
0
2,384
14,521
5,222
207
6,516
8,005
0
50,953
L
Zhong Kui
Dámien
Zhong Kui
11,764
615
0
3,485
12,189
10,473
53
2,028
10,147
40,563
1,570
W
Artemis
Fire looper
Artemis
7,636
3,412
0
0
7,961
3,322
0
3,268
4,637
0
27,700
W
13,059
679
34
4,654
17,526
13,624
0
4,561
12,911
0
44,953
L
Gilgamesh
SUPERWOLF1218
Gilgamesh
6,307
1,369
0
3,010
16,549
12,819
125
3,973
12,576
1,544
25,541
W
12,700
1,155
128
340
10,433
4,616
0
4,397
6,017
31,269
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
30,266
187
Minions Killed
135
0
Camps Cleared
0
729,330
Distance Traveled
813,361
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,739
649
78
5
0
215,155
11
L
Zhong Kui
10,237
682
80
5
0
247,562
0
W
Artemis
8,917
594
42
3
0
238,462
0
W
Tyr
11,444
763
51
3
0
331,270
0
L
Gilgamesh
9,062
604
29
2
0
266,613
0
W
Raijin
9,905
660
42
3
0
243,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role