Player Matchup

Ullr
Ullr
Bronze III
AmazedCrown8705
Ullr
Bronze III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 58L
1,416 MMR
Solo
Kali
Kali
Gold IV
GuhSynister
Kali
Gold IV
Level 90
God Stats
5W - 4L
1,598 SR
Queue Stats
116W - 118L
1,438 MMR
Solo
Odin
Odin
Silver I
K1023255
Odin
Silver I
Level 156
God Stats
1W - 1L
1,647 SR
Queue Stats
45W - 49L
1,428 MMR
Solo
Ix Chel
Ix Chel
Gold III
StruckRug3
Ix Chel
Gold III
Level 108
God Stats
1W - 1L
1,364 SR
Queue Stats
32W - 25L
1,435 MMR
Solo
Ares
Ares
Gold IV
crippledcrafter
Ares
Gold IV
Level 128
God Stats
6W - 15L
1,520 SR
Queue Stats
106W - 110L
1,430 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,526 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,657 SR
1,429 MMR
Thor
Thor
Gold II
Jtobarr29
Thor
Gold II
Level 109
God Stats
2W - 2L
1,479 SR
Queue Stats
200W - 196L
1,462 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
RoamerAlert
Gilgamesh
Gold IV
Level 44
God Stats
2W - 2L
1,754 SR
Queue Stats
34W - 41L
1,414 MMR
Solo
Medusa
Medusa
Silver I
Wh1teCh0c0lat64
Medusa
Silver I
Level 157
God Stats
3W - 3L
1,695 SR
Queue Stats
40W - 44L
1,420 MMR
Solo
Bacchus
Bacchus
Gold III
doctortobar
Bacchus
Gold III
Level 157
God Stats
5W - 3L
1,723 SR
Queue Stats
195W - 179L
1,416 MMR
Party 1
Ra
Ra
Gold IV
mynaimdaim
Ra
Gold IV
Level 120
God Stats
6W - 4L
1,632 SR
Queue Stats
152W - 146L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,954
425
2,710
8,559
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 0
6,461
462
4,449
17,268
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
14
1 / 2 / 0
7,793
557
7,831
12,574
11,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
StruckRug3
Ix Chel
13
0 / 2 / 0
6,775
484
3,722
8,601
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
5,949
425
3,810
11,890
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
JanusThanatosBellona

VS

Bans
SurtrAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 0 / 7
7,825
559
6,671
10,772
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
RoamerAlert
Gilgamesh
15
2 / 1 / 1
9,523
680
10,806
16,468
13,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 4
8,302
593
9,066
7,094
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
doctortobar
Bacchus
12
2 / 0 / 6
8,092
578
5,711
11,618
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 3
9,154
654
7,537
7,332
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
13
13
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
3
0
0
W
Thor
2
0
7
5.5
L
Odin
1
2
0
0.5
W
Gilgamesh
RoamerAlert
Gilgamesh
2
1
1
2.5
L
Ix Chel
StruckRug3
Ix Chel
0
2
0
0
W
3
0
4
5
L
0
2
0
0
W
Bacchus
doctortobar
Bacchus
2
0
6
5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
39,791
58,892
Taken
53,284
33,284
Mitigated
38,351
17,523
Healing
23,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,710
983
0
479
8,559
3,193
0
2,230
6,329
0
29,133
L
4,449
1,381
0
8,847
17,268
7,403
0
2,442
14,738
0
50,251
W
Thor
6,671
1,493
0
6,377
10,772
4,853
1,206
2,134
8,638
0
59,719
L
Odin
7,831
1,140
0
2,645
12,574
11,101
0
208
11,448
8,960
50,515
W
Gilgamesh
RoamerAlert
Gilgamesh
10,806
3,972
0
7,218
16,468
13,952
185
1,810
14,658
0
74,699
L
Ix Chel
StruckRug3
Ix Chel
3,722
192
862
2,275
8,601
3,619
0
3,667
4,872
60,342
0
W
9,066
3,371
0
1,090
7,094
3,298
1,493
1,369
5,725
0
66,711
L
3,810
260
0
2,415
11,890
7,968
0
4,193
7,597
20,792
0
W
Bacchus
doctortobar
Bacchus
5,711
1,012
0
3,207
11,618
12,838
533
2,798
8,820
21,722
2,267
W
7,537
674
1,955
3,251
7,332
3,410
57
2,458
4,874
79,447
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
42,896
402
Minions Killed
467
0
Camps Cleared
0
1,422,435
Distance Traveled
1,570,003
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,954
425
55
4
0
270,005
0
L
Kali
6,461
462
103
7
0
320,575
0
W
Thor
7,825
559
88
6
0
352,423
1
L
Odin
7,793
557
108
8
0
285,420
2
W
Gilgamesh
9,523
680
122
9
0
259,985
4
L
Ix Chel
6,775
484
112
8
0
273,138
2
W
Medusa
8,302
593
91
7
0
292,687
4
L
Ares
5,949
425
24
2
0
273,297
7
W
Bacchus
8,092
578
34
2
0
349,604
2
W
Ra
9,154
654
132
9
0
315,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role