Player Matchup

Bacchus
Bacchus
HyScore
Bacchus
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 28L
1,437 Elo+
Party 2
Olorun
Olorun
JotaMishima1
Olorun
Level 129
God Stats
5W - 2L
1,700 SR
Queue Stats
37W - 38L
1,533 Elo+
Party 1
Nemesis
Nemesis
Perse32
Nemesis
Level 24
God Stats
3W - 0L
1,564 SR
Queue Stats
18W - 11L
1,651 Elo+
Party 1
Izanami
Izanami
Stefi83
Izanami
Level 124
God Stats
7W - 4L
1,525 SR
Queue Stats
27W - 24L
1,478 Elo+
Party 2
Osiris
Osiris
khorp
Osiris
Level 161
God Stats
13W - 21L
1,408 SR
Queue Stats
482W - 446L
1,545 Elo+
Party 1
Team Averages
Level 109
1,539 SR
1,529 Elo+

VS

Team Averages
Level 86
1,551 SR
1,444 Elo+
Achilles
Achilles
Im2Complex
Achilles
Level 106
God Stats
4W - 11L
1,647 SR
Queue Stats
101W - 115L
1,451 Elo+
Party 3
Hercules
Hercules
Ohio_CIe
Hercules
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
651W - 627L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Them Racks
Morgan Le Fay
Level 140
God Stats
4W - 2L
1,703 SR
Queue Stats
199W - 195L
1,474 Elo+
Party 3
Osiris
Osiris
WavyGravy87
Osiris
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,359 Elo+
Solo
Artemis
Artemis
oRinku
Artemis
Level 29
God Stats
6W - 8L
1,404 SR
Queue Stats
42W - 51L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HyScore
Bacchus
5
1 / 1 / 1
4,160
693
3,205
4,327
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
9
0 / 0 / 0
4,484
747
945
3,995
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Perse32
Nemesis
6
0 / 0 / 0
3,584
597
692
4,495
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Stefi83
Izanami
6
1 / 1 / 1
4,287
715
3,065
3,431
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
khorp
Osiris
8
0 / 0 / 0
4,742
790
405
3,512
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Im2Complex
Achilles
6
1 / 0 / 0
3,718
620
883
4,120
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Ohio_CIe
Hercules
3
0 / 0 / 0
2,958
493
110
1,665
729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Them Racks
Morgan Le Fay
7
0 / 0 / 0
3,888
648
2,049
1,568
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
5
0 / 0 / 1
3,256
543
3,171
5,586
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Artemis
oRinku
Artemis
6
1 / 2 / 1
3,561
594
2,182
3,793
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HyScore
Bacchus
1
1
1
1.5
L
Achilles
Im2Complex
Achilles
1
0
0
1
W
Olorun
0
0
0
0
L
Hercules
Ohio_CIe
Hercules
0
0
0
0
W
Nemesis
Perse32
Nemesis
0
0
0
0
W
Izanami
Stefi83
Izanami
1
1
1
1.5
L
Morgan Le Fay
Them Racks
Morgan Le Fay
0
0
0
0
L
Osiris
0
0
1
0.5
W
Osiris
khorp
Osiris
0
0
0
0
L
Artemis
oRinku
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,312
Damage
8,395
19,760
Taken
16,732
8,943
Mitigated
7,507
9,361
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HyScore
Bacchus
3,205
599
0
1,241
4,327
3,427
0
0
4,327
9,583
0
L
Achilles
Im2Complex
Achilles
883
315
0
2,998
4,120
1,943
0
352
3,768
0
17,528
W
Olorun
945
628
60
2,543
3,995
1,418
0
2,049
1,946
29,157
2,905
L
Hercules
Ohio_CIe
Hercules
110
0
0
911
1,665
729
0
0
1,665
0
4,579
W
Nemesis
Perse32
Nemesis
692
267
0
2,133
4,495
1,274
0
0
4,495
0
16,267
W
Izanami
Stefi83
Izanami
3,065
2,331
0
847
3,431
950
0
0
3,431
0
28,095
L
Morgan Le Fay
Them Racks
Morgan Le Fay
2,049
71
0
899
1,568
543
0
667
901
25,052
0
L
Osiris
3,171
1,269
0
844
5,586
3,164
0
1,387
4,199
0
11,776
W
Osiris
khorp
Osiris
405
183
0
2,537
3,512
1,874
0
0
3,479
0
32,287
L
Artemis
oRinku
Artemis
2,182
1,133
0
1,041
3,793
1,128
0
1,722
2,071
0
11,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
17,381
219
Minions Killed
109
0
Camps Cleared
0
667,619
Distance Traveled
555,131
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,160
693
14
2
0
138,181
0
L
Achilles
3,718
620
30
5
0
146,645
0
W
Olorun
4,484
747
67
11
0
121,077
0
L
Hercules
2,958
493
9
2
0
34,154
0
W
Nemesis
3,584
597
35
6
0
153,597
0
W
Izanami
4,287
715
45
8
0
121,881
1
L
Morgan Le Fay
3,888
648
39
7
0
131,521
0
L
Osiris
3,256
543
20
3
0
131,327
3
W
Osiris
4,742
790
58
10
0
132,883
0
L
Artemis
3,561
594
11
2
0
111,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role