Player Matchup

Maman Brigitte
Maman Brigitte
Nocu01
Maman Brigitte
Level 127
God Stats
7W - 3L
1,695 SR
Queue Stats
43W - 47L
1,433 Elo+
Party 1
Tyr
Tyr
SlushierSea
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,416 Elo+
Party 1
Baba Yaga
Baba Yaga
V2Jay
Baba Yaga
Level 125
God Stats
1W - 1L
1,214 SR
Queue Stats
137W - 133L
1,512 Elo+
Solo
Lancelot
Lancelot
Vofaexe
Lancelot
Level 121
God Stats
2W - 0L
1,702 SR
Queue Stats
72W - 63L
1,523 Elo+
Party 1
Sol
Sol
snyper murderer
Sol
Level 148
God Stats
9W - 7L
1,516 SR
Queue Stats
502W - 496L
1,463 Elo+
Solo
Team Averages
Level 129
1,525 SR
1,469 Elo+

VS

Team Averages
Level 114
1,577 SR
1,553 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bignutty8758
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 318L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BloodCreedd
Morgan Le Fay
Level 36
God Stats
37W - 22L
1,681 SR
Queue Stats
69W - 44L
1,577 Elo+
Party 2
Bacchus
Bacchus
HowFar-
Bacchus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Nemesis
Nemesis
Mr_South_Tower
Nemesis
Level 129
God Stats
9W - 4L
1,705 SR
Queue Stats
168W - 145L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Nocu01
Maman Brigitte
14
5 / 1 / 4
8,430
527
10,587
13,242
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 4
7,419
464
3,185
13,401
9,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baba Yaga
V2Jay
Baba Yaga
16
1 / 2 / 1
8,833
552
3,820
8,292
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Vofaexe
Lancelot
16
2 / 0 / 3
9,949
622
16,379
14,131
13,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 2
7,846
490
7,799
9,599
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 4 / 0
8,381
524
8,123
20,008
18,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Bignutty8758
Hachiman
11
2 / 1 / 3
6,773
423
3,958
7,106
2,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
BloodCreedd
Morgan Le Fay
14
2 / 1 / 0
8,197
512
6,509
4,977
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
HowFar-
Bacchus
11
2 / 2 / 3
6,990
437
5,811
10,450
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 4
7,712
482
10,343
18,270
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
7
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Hachiman
Bignutty8758
Hachiman
2
1
3
3.5
L
Morgan Le Fay
BloodCreedd
Morgan Le Fay
2
1
0
2
L
Bacchus
HowFar-
Bacchus
2
2
3
1.75
L
1
1
4
3
W
Maman Brigitte
Nocu01
Maman Brigitte
5
1
4
7
W
0
3
4
0.67
W
Baba Yaga
V2Jay
Baba Yaga
1
2
1
0.75
W
Lancelot
Vofaexe
Lancelot
2
0
3
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
34,744
58,665
Taken
60,811
35,831
Mitigated
44,351
18,193
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,123
848
0
8,290
20,008
18,090
0
3,796
15,971
0
77,864
L
Hachiman
Bignutty8758
Hachiman
3,958
1,754
0
2,601
7,106
2,903
0
4,220
2,886
0
34,043
L
Morgan Le Fay
BloodCreedd
Morgan Le Fay
6,509
218
0
1,216
4,977
2,380
0
1,984
2,993
56,350
3,253
L
Bacchus
HowFar-
Bacchus
5,811
462
0
2,138
10,450
12,734
0
6,107
4,343
18,732
0
L
10,343
3,981
0
11,033
18,270
8,244
0
6,042
12,228
0
78,801
W
Maman Brigitte
Nocu01
Maman Brigitte
10,587
841
85
5,017
13,242
5,381
0
2,092
11,018
48,353
2,352
W
3,185
424
480
2,809
13,401
9,815
82
4,148
9,071
0
19,245
W
Baba Yaga
V2Jay
Baba Yaga
3,820
259
0
1,795
8,292
3,488
0
2,770
5,074
79,310
0
W
Lancelot
Vofaexe
Lancelot
16,379
2,632
0
3,298
14,131
13,500
0
0
14,131
1,064
96,402
W
7,799
2,634
0
4,709
9,599
3,647
1,171
2,105
7,450
58,302
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
38,053
528
Minions Killed
414
0
Camps Cleared
0
1,685,899
Distance Traveled
1,522,899
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,381
524
136
9
0
325,584
0
L
Hachiman
6,773
423
54
3
0
201,093
0
L
Morgan Le Fay
8,197
512
100
6
0
309,843
5
L
Bacchus
6,990
437
20
1
0
311,377
2
L
Nemesis
7,712
482
104
7
0
375,002
0
W
Maman Brigitte
8,430
527
77
5
0
389,197
4
W
Tyr
7,419
464
23
1
0
320,072
2
W
Baba Yaga
8,833
552
154
10
0
320,050
1
W
Lancelot
9,949
622
167
10
0
357,002
0
W
Sol
7,846
490
107
7
0
299,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role