Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Masters
 
Geb
Masters
Level 312
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Swíífty
Erlang Shen
Diamond IV
Level 162
God Stats
43W - 45L
1,610 SR
Queue Stats
152W - 142L
2,095 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 203
1,522 SR
1,619 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,587 SR
2,189 MMR
Thoth
Thoth
Masters
Fεli
Thoth
Masters
Level 124
God Stats
24W - 13L
1,807 SR
Queue Stats
520W - 488L
2,278 MMR
Solo
Tyr
Tyr
Diamond II
PlayingAlone
Tyr
Diamond II
Level 132
God Stats
1W - 0L
1,450 SR
Queue Stats
57W - 35L
2,279 MMR
Solo
Ymir
Ymir
Diamond V
SageSewald
Ymir
Diamond V
Level 149
God Stats
10W - 12L
1,353 SR
Queue Stats
102W - 85L
2,078 MMR
Solo
Hachiman
Hachiman
Diamond V
SecurePiano720
Hachiman
Diamond V
Level 159
God Stats
6W - 4L
1,582 SR
Queue Stats
97W - 91L
2,099 MMR
Party 3
Osiris
Osiris
Diamond III
TwiiZ
Osiris
Diamond III
Level 196
God Stats
20W - 13L
1,745 SR
Queue Stats
286W - 258L
2,211 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 1
3,590
718
750
2,039
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Geb
 
Geb
4
0 / 1 / 0
3,066
613
1,680
3,551
1,689
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
 
Danzaburou
4
0 / 1 / 0
2,801
560
1,679
2,728
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Chaac
 
Chaac
1
0 / 0 / 0
2,416
483
0
0
0
Erlang Shen
Swíífty
Erlang Shen
8
1 / 0 / 0
3,660
732
1,014
3,284
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bans
ThanatosAresKuzenbo

VS

Bans
SusanoBellonaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fεli
Thoth
8
0 / 0 / 0
3,899
780
933
1,122
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

7
0 / 1 / 0
3,814
763
545
2,738
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 2
3,599
720
1,424
3,375
1,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
6
2 / 0 / 0
3,596
719
2,791
2,275
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
TwiiZ
Osiris
6
0 / 0 / 0
3,225
645
663
2,177
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
1
0.5
L
Geb
 
Geb
0
1
0
0
L
Danzaburou
 
Danzaburou
0
1
0
0
L
Chaac
 
Chaac
0
0
0
0
W
Thoth
Fεli
Thoth
0
0
0
0
W
0
1
0
0
W
0
0
2
1
W
Hachiman
2
0
0
2
L
Erlang Shen
Swíífty
Erlang Shen
1
0
0
1
W
Osiris
TwiiZ
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,123
Damage
6,356
11,602
Taken
11,687
4,534
Mitigated
5,413
5,033
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
750
130
0
440
2,039
608
0
897
1,142
18,431
0
L
Geb
 
Geb
1,680
372
356
1,253
3,551
1,689
0
650
2,901
8,260
0
L
Danzaburou
 
Danzaburou
1,679
1,146
0
1,070
2,728
892
0
774
1,954
0
13,213
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Fεli
Thoth
933
38
0
625
1,122
265
0
328
736
27,189
1,295
W
545
69
0
883
2,738
1,810
0
312
2,374
0
22,628
W
1,424
619
0
1,626
3,375
1,660
0
977
2,398
7,732
0
W
Hachiman
2,791
1,697
0
1,484
2,275
650
0
703
1,572
0
17,508
L
Erlang Shen
Swíífty
Erlang Shen
1,014
529
0
1,914
3,284
1,345
0
0
3,284
0
20,916
W
Osiris
TwiiZ
Osiris
663
195
0
1,022
2,177
1,028
0
0
2,177
0
17,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,533
Gold Earned
18,133
125
Minions Killed
183
0
Camps Cleared
0
420,911
Distance Traveled
541,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,590
718
51
10
0
108,858
0
L
Geb
3,066
613
16
3
0
105,702
0
L
Danzaburou
2,801
560
20
4
0
88,693
0
L
Chaac
2,416
483
0
0
0
5,401
0
W
Thoth
3,899
780
56
11
0
103,403
0
W
Tyr
3,814
763
51
10
0
97,018
0
W
Ymir
3,599
720
10
2
0
101,898
0
W
Hachiman
3,596
719
32
6
0
108,198
0
L
Erlang Shen
3,660
732
38
8
0
112,257
0
W
Osiris
3,225
645
34
7
0
130,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role