Player Matchup

Ao Kuang
Ao Kuang
BigJohnFL79
Ao Kuang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,215 Elo+
Party 1
Zeus
Zeus
DeceptiTodd
Zeus
Level 123
God Stats
2W - 3L
1,667 SR
Queue Stats
8W - 21L
1,194 Elo+
Party 1
Izanami
Izanami
ManaUzer
Izanami
Level 107
God Stats
0W - 2L
1,181 SR
Queue Stats
20W - 29L
1,446 Elo+
Solo
Team Averages
Level 118
1,449 SR
1,285 Elo+

VS

Team Averages
Level 121
1,557 SR
1,489 Elo+
Mercury
Mercury
Blazeken131
Mercury
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 5L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
RacketyLlama246
Gilgamesh
Level 85
God Stats
121W - 111L
1,548 SR
Queue Stats
144W - 137L
1,448 Elo+
Solo
Bacchus
Bacchus
Ted Dans0n
Bacchus
Level 134
God Stats
9W - 10L
1,622 SR
Queue Stats
19W - 18L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigJohnFL79
Ao Kuang
12
2 / 5 / 3
8,768
626
5,232
11,046
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 4 / 2
9,753
697
11,299
8,318
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ManaUzer
Izanami
14
1 / 4 / 3
9,207
658
12,070
12,562
5,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blazeken131
Mercury
16
8 / 2 / 0
11,340
810
8,920
12,211
5,289
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
RacketyLlama246
Gilgamesh
16
1 / 3 / 9
10,067
719
10,571
17,538
16,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Ted Dans0n
Bacchus
16
4 / 1 / 7
10,381
742
8,101
9,580
10,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
13
13
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BigJohnFL79
Ao Kuang
2
5
3
0.7
W
Mercury
Blazeken131
Mercury
8
2
0
4
L
3
4
2
1
L
Izanami
ManaUzer
Izanami
1
4
3
0.63
W
Gilgamesh
RacketyLlama246
Gilgamesh
1
3
9
1.83
W
Bacchus
Ted Dans0n
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,601
Damage
27,592
31,926
Taken
39,329
14,598
Mitigated
32,230
4,051
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BigJohnFL79
Ao Kuang
5,232
1,821
22
1,548
11,046
5,390
0
1,936
8,813
14,436
4,766
W
Mercury
Blazeken131
Mercury
8,920
3,870
0
1,385
12,211
5,289
1,346
5,556
6,655
0
55,151
L
11,299
546
64
668
8,318
3,487
0
2,238
5,744
37,606
0
L
Izanami
ManaUzer
Izanami
12,070
9,494
0
1,749
12,562
5,721
0
4,010
8,268
0
37,504
W
Gilgamesh
RacketyLlama246
Gilgamesh
10,571
1,965
0
2,823
17,538
16,847
0
6,510
11,028
0
31,152
W
Bacchus
Ted Dans0n
Bacchus
8,101
869
540
1,605
9,580
10,094
0
3,836
5,744
32,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
31,788
132
Minions Killed
167
0
Camps Cleared
0
622,784
Distance Traveled
830,989
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,768
626
23
2
0
212,114
4
W
Mercury
11,340
810
75
5
0
259,153
2
L
Zeus
9,753
697
52
4
0
201,382
0
L
Izanami
9,207
658
57
4
0
209,288
0
W
Gilgamesh
10,067
719
47
3
0
276,757
1
W
Bacchus
10,381
742
45
3
0
295,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role