Player Matchup

Kukulkan
Kukulkan
Dewkes
Kukulkan
Level 158
God Stats
5W - 5L
1,647 SR
Queue Stats
222W - 213L
1,574 Elo+
Party 1
Hun Batz
Hun Batz
Inokuumo
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,463 Elo+
Solo
Bastet
Bastet
MrHackshaw
Bastet
Level 129
God Stats
2W - 4L
1,485 SR
Queue Stats
79W - 58L
1,593 Elo+
Solo
The Morrigan
The Morrigan
Scampified
The Morrigan
Level 145
God Stats
0W - 2L
1,267 SR
Queue Stats
90W - 86L
1,549 Elo+
Party 1
Merlin
Merlin
WalmartIncon
Merlin
Level 191
God Stats
2W - 3L
1,520 SR
Queue Stats
188W - 180L
1,571 Elo+
Solo
Team Averages
Level 142
1,484 SR
1,550 Elo+

VS

Team Averages
Level 151
1,407 SR
1,568 Elo+
Shiva
Shiva
 
Shiva
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dhandsome1
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,754 Elo+
Solo
Surtr
Surtr
Normalize3Inches
Surtr
Level 115
God Stats
1W - 2L
1,198 SR
Queue Stats
219W - 192L
1,532 Elo+
Party 2
Chiron
Chiron
Saitoh98
Chiron
Level 174
God Stats
9W - 10L
1,537 SR
Queue Stats
353W - 358L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxcloudzxX1
Ah Muzen Cab
Level 139
God Stats
3W - 1L
1,298 SR
Queue Stats
216W - 192L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dewkes
Kukulkan
16
3 / 2 / 5
9,376
670
11,537
8,878
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Inokuumo
Hun Batz
16
1 / 7 / 3
8,661
619
8,931
15,409
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bastet
MrHackshaw
Bastet
14
3 / 6 / 2
8,685
620
10,128
14,239
7,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Scampified
The Morrigan
16
1 / 4 / 7
9,189
656
8,834
6,685
2,959
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
14
0 / 5 / 3
8,497
607
10,593
10,114
3,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
13 / 1 / 10
12,271
877
11,409
15,997
21,210
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 13
10,975
784
6,327
18,890
18,532
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 13
10,067
719
6,083
14,951
15,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Saitoh98
Chiron
17
4 / 1 / 9
10,542
753
14,684
9,211
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ah Muzen Cab
XxcloudzxX1
Ah Muzen Cab
17
2 / 2 / 14
10,587
756
14,766
16,152
8,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
8
Kills
23
24
Deaths
8
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
13
1
10
18
L
Kukulkan
Dewkes
Kukulkan
3
2
5
2.75
W
2
2
13
4.25
L
Hun Batz
Inokuumo
Hun Batz
1
7
3
0.36
L
Bastet
MrHackshaw
Bastet
3
6
2
0.67
W
2
2
13
4.25
W
Chiron
Saitoh98
Chiron
4
1
9
8.5
L
The Morrigan
Scampified
The Morrigan
1
4
7
1.13
L
Merlin
0
5
3
0.3
W
Ah Muzen Cab
XxcloudzxX1
Ah Muzen Cab
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,023
Damage
53,269
55,325
Taken
75,201
26,546
Mitigated
68,204
7,977
Healing
27,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,409
897
2,725
3,630
15,997
21,210
952
5,819
10,178
0
22,906
L
Kukulkan
Dewkes
Kukulkan
11,537
743
0
935
8,878
4,138
0
939
7,897
30,607
0
W
6,327
154
3,106
5,083
18,890
18,532
27
5,613
13,277
17,366
1,319
L
Hun Batz
Inokuumo
Hun Batz
8,931
933
1,259
1,045
15,409
8,405
0
1,457
13,608
0
17,285
L
Bastet
MrHackshaw
Bastet
10,128
1,656
0
1,780
14,239
7,121
0
1,613
12,310
0
18,636
W
6,083
1,008
1,087
1,455
14,951
15,486
691
6,247
8,704
377
21,013
W
Chiron
Saitoh98
Chiron
14,684
1,515
4,181
1,530
9,211
4,627
3,698
3,786
5,425
0
34,684
L
The Morrigan
Scampified
The Morrigan
8,834
730
916
1,125
6,685
2,959
0
1,092
5,433
13,238
8,091
L
Merlin
10,593
482
0
917
10,114
3,923
0
1,334
8,681
25,590
0
W
Ah Muzen Cab
XxcloudzxX1
Ah Muzen Cab
14,766
850
2,242
2,833
16,152
8,349
2,565
6,158
9,994
0
48,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,408
Gold Earned
54,442
182
Minions Killed
190
0
Camps Cleared
0
1,110,132
Distance Traveled
1,255,545
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,271
877
32
2
0
242,407
0
L
Kukulkan
9,376
670
51
4
0
226,903
0
W
Geb
10,975
784
16
1
0
268,100
0
L
Hun Batz
8,661
619
25
2
0
198,490
0
L
Bastet
8,685
620
18
1
0
238,198
0
W
Surtr
10,067
719
31
2
0
255,895
0
W
Chiron
10,542
753
46
3
0
258,579
0
L
The Morrigan
9,189
656
41
3
0
246,200
0
L
Merlin
8,497
607
47
3
0
200,341
1
W
Ah Muzen Cab
10,587
756
65
5
0
230,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role