Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DumbThiccGrandma
Osiris
Level 71
God Stats
1W - 3L
1,723 SR
Queue Stats
64W - 63L
1,532 Elo+
Party 3
Ne Zha
Ne Zha
FrostKingJack26
Ne Zha
Level 122
God Stats
9W - 9L
1,674 SR
Queue Stats
29W - 29L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
coulterforcex1
Zhong Kui
Level 124
God Stats
4W - 3L
1,625 SR
Queue Stats
126W - 112L
1,557 Elo+
Party 3
Janus
Janus
gurisp
Janus
Level 210
God Stats
35W - 32L
1,501 SR
Queue Stats
189W - 180L
1,504 Elo+
Party 1
Team Averages
Level 134
1,605 SR
1,528 Elo+

VS

Team Averages
Level 139
1,537 SR
1,513 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gimstin
Cernunnos
Level 101
God Stats
11W - 6L
1,687 SR
Queue Stats
114W - 80L
1,585 Elo+
Party 2
Lancelot
Lancelot
MagicalWombat99
Lancelot
Level 121
God Stats
1W - 2L
1,176 SR
Queue Stats
60W - 51L
1,540 Elo+
Party 2
Chaac
Chaac
spacepanda23
Chaac
Level 189
God Stats
3W - 0L
1,822 SR
Queue Stats
402W - 400L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
1,087
217
0
0
0
5
0 / 1 / 0
3,055
611
1,672
4,596
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 0
3,712
742
1,579
4,637
1,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
coulterforcex1
Zhong Kui
6
0 / 1 / 0
3,413
683
2,852
3,594
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
gurisp
Janus
1
0 / 0 / 0
1,089
218
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 0 / 1
4,374
875
2,618
2,054
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
 
Bastet
6
0 / 0 / 0
3,371
674
432
3,876
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Gimstin
Cernunnos
6
0 / 0 / 0
3,323
665
1,769
2,558
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
7
0 / 0 / 0
4,053
811
923
3,075
962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,511
702
1,779
4,259
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Cthulhu
 
Cthulhu
1
0
1
1.5
W
Bastet
 
Bastet
0
0
0
0
L
0
1
0
0
L
0
0
0
0
W
Cernunnos
Gimstin
Cernunnos
0
0
0
0
W
Lancelot
0
0
0
0
L
Zhong Kui
coulterforcex1
Zhong Kui
0
1
0
0
L
Janus
gurisp
Janus
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,103
Damage
7,521
12,827
Taken
15,822
5,925
Mitigated
5,809
5,634
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
 
Cthulhu
2,618
294
48
375
2,054
895
0
378
1,676
20,033
1,480
W
Bastet
 
Bastet
432
172
0
2,848
3,876
1,072
0
0
3,876
0
18,073
L
1,672
156
0
1,747
4,596
2,040
0
1,623
2,732
0
12,315
L
1,579
155
0
2,494
4,637
1,546
0
0
4,637
0
19,773
W
Cernunnos
Gimstin
Cernunnos
1,769
1,069
0
1,280
2,558
827
0
989
1,569
0
15,581
W
Lancelot
923
53
0
743
3,075
962
0
0
3,075
0
23,133
L
Zhong Kui
coulterforcex1
Zhong Kui
2,852
1,315
0
1,393
3,594
2,339
0
548
2,970
15,376
4,714
L
Janus
gurisp
Janus
0
0
0
0
0
0
0
0
0
0
0
W
1,779
210
0
1,924
4,259
2,053
0
1,097
3,162
0
15,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,356
Gold Earned
18,632
91
Minions Killed
167
0
Camps Cleared
0
357,218
Distance Traveled
548,591
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
1,087
217
0
0
0
0
0
W
Cthulhu
4,374
875
46
9
0
124,977
0
W
Bastet
3,371
674
40
8
0
123,669
0
L
Osiris
3,055
611
9
2
0
122,119
0
L
Ne Zha
3,712
742
47
9
0
132,605
0
W
Cernunnos
3,323
665
24
5
0
87,103
0
W
Lancelot
4,053
811
43
9
0
98,155
0
L
Zhong Kui
3,413
683
35
7
0
102,494
2
L
Janus
1,089
218
0
0
0
0
0
W
Chaac
3,511
702
14
3
0
114,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role