Player Matchup

Arachne
Arachne
AppaThaBison
Arachne
Level 98
God Stats
2W - 2L
1,584 SR
Queue Stats
138W - 132L
1,535 Elo+
Solo
Hachiman
Hachiman
Monkeyfartparty
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,455 Elo+
Solo
Janus
Janus
Nutmuncher1
Janus
Level 61
God Stats
8W - 8L
1,491 SR
Queue Stats
123W - 124L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
SPRTN_CXVII
Gilgamesh
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 1
Maui
Maui
TDIGSS
Maui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,663 Elo+
Party 1
Team Averages
Level 68
1,515 SR
1,543 Elo+

VS

Team Averages
Level 85
1,603 SR
1,516 Elo+
Bellona
Bellona
All1nYourMind
Bellona
Level 67
God Stats
105W - 66L
1,660 SR
Queue Stats
233W - 206L
1,531 Elo+
Solo
Cthulhu
Cthulhu
PraetorXs
Cthulhu
Level 63
God Stats
6W - 6L
1,500 SR
Queue Stats
361W - 324L
1,543 Elo+
Solo
Zeus
Zeus
PrivatePickle23
Zeus
Level 83
God Stats
11W - 7L
1,771 SR
Queue Stats
244W - 241L
1,533 Elo+
Party 2
Nut
Nut
rob8056
Nut
Level 106
God Stats
59W - 58L
1,583 SR
Queue Stats
186W - 171L
1,534 Elo+
Party 2
Ne Zha
Ne Zha
thursdayyy
Ne Zha
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
282W - 281L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AppaThaBison
Arachne
15
6 / 3 / 1
8,147
582
11,755
15,448
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
13
4 / 4 / 1
8,010
572
8,783
9,412
3,194
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 1
7,575
541
6,932
9,447
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SPRTN_CXVII
Gilgamesh
11
0 / 2 / 1
6,088
435
1,789
8,089
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Maui
TDIGSS
Maui
10
0 / 6 / 2
6,317
451
2,417
11,403
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 2 / 1
9,429
674
7,667
11,511
12,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
PraetorXs
Cthulhu
12
2 / 1 / 12
7,781
556
8,034
12,340
10,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 2 / 2
7,997
571
5,188
5,425
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
15
7 / 3 / 6
9,176
655
13,272
12,941
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
thursdayyy
Ne Zha
15
8 / 5 / 2
8,867
633
7,305
16,805
6,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
12
Kills
20
20
Deaths
13
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
2
1
1.25
L
Arachne
AppaThaBison
Arachne
6
3
1
2.17
L
Hachiman
4
4
1
1.13
L
2
5
1
0.5
W
Cthulhu
PraetorXs
Cthulhu
2
1
12
8
W
1
2
2
1
L
Gilgamesh
SPRTN_CXVII
Gilgamesh
0
2
1
0.25
L
Maui
TDIGSS
Maui
0
6
2
0.17
W
Nut
7
3
6
3.33
W
Ne Zha
thursdayyy
Ne Zha
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,676
Damage
41,466
53,799
Taken
59,022
24,051
Mitigated
36,913
11,163
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
7,667
3,821
0
4,739
11,511
12,287
836
0
11,511
0
78,484
L
Arachne
AppaThaBison
Arachne
11,755
8,698
0
6,129
15,448
6,236
0
4,458
10,780
0
64,493
L
Hachiman
8,783
6,039
0
2,459
9,412
3,194
0
2,244
6,754
0
53,555
L
6,932
318
0
1,165
9,447
3,645
0
3,850
5,357
52,051
916
W
Cthulhu
PraetorXs
Cthulhu
8,034
1,004
64
3,766
12,340
10,152
381
2,814
9,526
38,522
0
W
5,188
748
0
221
5,425
1,869
0
2,877
2,548
53,473
859
L
Gilgamesh
SPRTN_CXVII
Gilgamesh
1,789
331
0
954
8,089
3,295
0
0
8,089
0
24,705
L
Maui
TDIGSS
Maui
2,417
425
0
456
11,403
7,681
0
1,403
9,784
9,851
2,591
W
Nut
13,272
8,793
0
4,748
12,941
5,630
49
2,420
10,521
0
68,247
W
Ne Zha
thursdayyy
Ne Zha
7,305
3,209
0
7,450
16,805
6,975
0
1,094
15,711
0
66,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
43,250
307
Minions Killed
500
0
Camps Cleared
0
1,304,890
Distance Traveled
1,427,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,429
674
146
10
0
275,244
0
L
Arachne
8,147
582
94
7
0
326,567
0
L
Hachiman
8,010
572
79
6
0
253,789
0
L
Janus
7,575
541
75
5
0
249,371
0
W
Cthulhu
7,781
556
45
3
0
307,665
0
W
Zeus
7,997
571
99
7
0
283,761
0
L
Gilgamesh
6,088
435
40
3
0
260,395
0
L
Maui
6,317
451
19
1
0
214,768
0
W
Nut
9,176
655
111
8
0
247,502
0
W
Ne Zha
8,867
633
99
7
0
313,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role