Player Matchup

Thoth
Thoth
Im_fossel
Thoth
Level 82
God Stats
0W - 1L
1,326 SR
Queue Stats
165W - 138L
1,506 Elo+
Solo
Izanami
Izanami
KingOfHotpockets
Izanami
Level 96
God Stats
1W - 1L
1,759 SR
Queue Stats
27W - 37L
1,491 Elo+
Party 2
Chaac
Chaac
Pallycole
Chaac
Level 36
God Stats
5W - 6L
1,495 SR
Queue Stats
165W - 165L
1,581 Elo+
Party 2
Thanatos
Thanatos
drbootyluv
Thanatos
Level 58
God Stats
2W - 4L
1,758 SR
Queue Stats
53W - 63L
1,446 Elo+
Solo
Charon
Charon
here2serve
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,458 Elo+
Solo
Team Averages
Level 63
1,568 SR
1,496 Elo+

VS

Team Averages
Level 65
1,533 SR
1,495 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Doombotjhin
Izanami
Level 102
God Stats
3W - 1L
1,593 SR
Queue Stats
34W - 23L
1,503 Elo+
Party 1
Thor
Thor
Eliminator7177
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,450 Elo+
Party 1
Athena
Athena
PalasinRick
Athena
Level 29
God Stats
5W - 5L
1,458 SR
Queue Stats
18W - 14L
1,516 Elo+
Party 1
Anubis
Anubis
random1039
Anubis
Level 101
God Stats
41W - 35L
1,615 SR
Queue Stats
238W - 198L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Im_fossel
Thoth
10
0 / 5 / 2
5,881
452
5,950
8,184
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
5,873
452
4,666
8,588
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Pallycole
Chaac
11
1 / 3 / 2
6,539
503
7,337
14,994
11,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
drbootyluv
Thanatos
12
4 / 5 / 3
6,765
520
5,222
13,825
4,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
here2serve
Charon
10
3 / 3 / 3
6,823
525
5,499
11,931
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
7 / 1 / 1
8,744
673
13,027
12,328
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Doombotjhin
Izanami
14
5 / 2 / 1
8,587
661
8,536
7,161
2,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 3 / 5
7,626
587
10,999
10,980
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
11
0 / 1 / 10
6,932
533
4,387
11,221
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
random1039
Anubis
11
0 / 3 / 6
6,814
524
3,781
6,736
2,916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
10
Kills
19
19
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
1
7.5
W
Izanami
Doombotjhin
Izanami
5
2
1
2.75
W
7
3
5
3.17
L
Thoth
Im_fossel
Thoth
0
5
2
0.2
L
2
3
0
0.67
W
Athena
0
1
10
5
L
Chaac
Pallycole
Chaac
1
3
2
0.67
L
Thanatos
drbootyluv
Thanatos
4
5
3
1.1
L
Charon
here2serve
Charon
3
3
3
1.5
W
Anubis
random1039
Anubis
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
40,730
57,522
Taken
48,426
31,287
Mitigated
27,687
19,651
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,027
3,553
0
3,983
12,328
9,479
117
638
11,690
0
61,939
W
Izanami
Doombotjhin
Izanami
8,536
5,074
0
1,847
7,161
2,522
883
1,420
5,741
0
74,354
W
10,999
4,248
0
3,712
10,980
4,161
0
2,286
8,694
0
47,525
L
Thoth
Im_fossel
Thoth
5,950
301
0
750
8,184
2,381
0
2,401
5,732
44,919
401
L
4,666
3,648
0
1,440
8,588
2,633
0
809
7,779
0
39,171
W
Athena
4,387
1,279
0
3,682
11,221
8,609
15
3,434
7,787
18,827
0
L
Chaac
Pallycole
Chaac
7,337
1,265
0
4,397
14,994
11,971
0
1,189
12,872
0
37,824
L
Thanatos
drbootyluv
Thanatos
5,222
2,338
0
9,905
13,825
4,931
0
1,385
12,440
0
43,501
L
Charon
here2serve
Charon
5,499
1,445
0
3,159
11,931
9,371
0
2,384
9,402
21,359
0
W
Anubis
random1039
Anubis
3,781
148
0
2,258
6,736
2,916
0
3,612
3,124
41,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
38,703
297
Minions Killed
399
0
Camps Cleared
0
1,213,663
Distance Traveled
1,271,228
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,744
673
108
8
0
225,015
0
W
Izanami
8,587
661
128
10
0
253,981
0
W
Thor
7,626
587
64
5
0
270,653
1
L
Thoth
5,881
452
61
5
0
235,837
0
L
Izanami
5,873
452
62
5
0
221,701
0
W
Athena
6,932
533
25
2
0
284,131
3
L
Chaac
6,539
503
73
6
0
239,094
3
L
Thanatos
6,765
520
72
6
0
278,669
4
L
Charon
6,823
525
29
2
0
238,362
6
W
Anubis
6,814
524
74
6
0
237,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role