Player Matchup

Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum V
DirtyBirdZay
Bacchus
Platinum V
Level 154
God Stats
9W - 12L
1,512 SR
Queue Stats
296W - 284L
1,747 MMR
Party 1
Artio
Artio
Platinum IV
Gercyy
Artio
Platinum IV
Level 140
God Stats
26W - 19L
1,713 SR
Queue Stats
67W - 76L
1,781 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Koylz
Erlang Shen
Gold II
Level 208
God Stats
2W - 0L
1,794 SR
Queue Stats
16W - 7L
1,805 MMR
Party 2
Izanami
Izanami
Gold III
Rouxr
Izanami
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,754 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 184
1,604 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,641 SR
1,779 MMR
Ratatoskr
Ratatoskr
Platinum III
KANDlD
Ratatoskr
Platinum III
Level 157
God Stats
22W - 18L
1,721 SR
Queue Stats
83W - 81L
1,877 MMR
Party 3
Cerberus
Cerberus
Platinum IV
PhilthyRe
Cerberus
Platinum IV
Level 141
God Stats
30W - 25L
1,608 SR
Queue Stats
153W - 152L
1,710 MMR
Party 3
Heimdallr
Heimdallr
Gold II
TlacuacheBomba
Heimdallr
Gold II
Level 159
God Stats
13W - 16L
1,524 SR
Queue Stats
241W - 219L
1,762 MMR
Solo
Charon
Charon
Platinum IV
Trilogist
Charon
Platinum IV
Level 157
God Stats
0W - 1L
1,559 SR
Queue Stats
129W - 130L
1,780 MMR
Solo
Eset
Eset
Platinum IV
beryllium3120
Eset
Platinum IV
Level 107
God Stats
1W - 2L
1,792 SR
Queue Stats
166W - 163L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 3
8,238
588
7,037
4,743
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DirtyBirdZay
Bacchus
12
2 / 1 / 8
7,824
559
5,286
12,199
12,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Gercyy
Artio
14
0 / 2 / 1
8,082
577
8,022
12,958
10,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Koylz
Erlang Shen
13
5 / 2 / 2
7,807
558
6,995
17,302
9,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Rouxr
Izanami
14
4 / 1 / 3
8,923
637
8,599
8,038
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LancelotSusanoOsirisThor

VS

Bans
OdinThanatosAnhurBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KANDlD
Ratatoskr
13
3 / 1 / 1
7,091
507
5,647
11,045
4,810
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PhilthyRe
Cerberus
13
1 / 2 / 2
7,670
548
7,582
14,130
9,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
TlacuacheBomba
Heimdallr
14
0 / 3 / 1
7,127
509
2,902
6,500
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mace

Mace

+10
Physical Power

Charon
Trilogist
Charon
10
1 / 3 / 1
6,412
458
4,499
11,403
8,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 5 / 2
6,591
471
5,870
8,703
3,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
7
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
3
4.5
W
Bacchus
DirtyBirdZay
Bacchus
2
1
8
6
W
Artio
Gercyy
Artio
0
2
1
0.25
L
Ratatoskr
KANDlD
Ratatoskr
3
1
1
3.5
W
Erlang Shen
Koylz
Erlang Shen
5
2
2
3
L
Cerberus
PhilthyRe
Cerberus
1
2
2
1
W
Izanami
Rouxr
Izanami
4
1
3
5.5
L
Heimdallr
TlacuacheBomba
Heimdallr
0
3
1
0.17
L
Charon
Trilogist
Charon
1
3
1
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,939
Damage
26,500
55,240
Taken
51,781
36,172
Mitigated
28,777
17,878
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,037
857
0
375
4,743
1,606
0
1,526
3,217
58,454
272
W
Bacchus
DirtyBirdZay
Bacchus
5,286
1,167
1,750
3,305
12,199
12,363
277
3,859
8,270
17,363
1,419
W
Artio
Gercyy
Artio
8,022
843
0
3,490
12,958
10,154
0
5,139
6,993
55,636
1,766
L
Ratatoskr
KANDlD
Ratatoskr
5,647
1,442
0
745
11,045
4,810
0
906
10,083
0
60,417
W
Erlang Shen
Koylz
Erlang Shen
6,995
3,275
0
6,373
17,302
9,122
0
4,446
12,750
0
67,571
L
Cerberus
PhilthyRe
Cerberus
7,582
575
0
5,834
14,130
9,632
0
7,351
5,569
54,392
0
W
Izanami
Rouxr
Izanami
8,599
5,947
0
2,585
8,038
2,927
1,766
2,532
5,506
0
82,432
L
Heimdallr
TlacuacheBomba
Heimdallr
2,902
1,521
0
1,719
6,500
2,580
0
1,258
5,242
0
59,177
L
Charon
Trilogist
Charon
4,499
994
0
1,597
11,403
8,599
0
5,217
5,894
17,568
0
L
5,870
1,088
96
1,767
8,703
3,156
0
3,273
5,204
49,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
34,891
445
Minions Killed
467
0
Camps Cleared
0
1,379,382
Distance Traveled
1,311,627
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,238
588
101
7
0
270,304
0
W
Bacchus
7,824
559
21
2
0
283,866
0
W
Artio
8,082
577
110
8
0
269,856
1
L
Ratatoskr
7,091
507
101
7
0
318,189
0
W
Erlang Shen
7,807
558
78
6
0
297,686
0
L
Cerberus
7,670
548
153
11
0
237,121
0
W
Izanami
8,923
637
135
10
0
257,670
0
L
Heimdallr
7,127
509
106
8
0
229,365
1
L
Charon
6,412
458
19
1
0
277,902
0
L
Eset
6,591
471
88
6
0
249,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role