Player Matchup

Janus
Janus
Diamond II
 
Janus
Diamond II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Diamond V
Cri2MerL0
Nut
Diamond V
Level 200
God Stats
3W - 5L
1,406 SR
Queue Stats
74W - 57L
2,136 MMR
Party 2
Horus
Horus
Diamond III
RenanMN
Horus
Diamond III
Level 247
God Stats
15W - 6L
1,745 SR
Queue Stats
129W - 97L
2,315 MMR
Solo
Serqet
Serqet
Platinum III
Specnator
Serqet
Platinum III
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 125L
2,161 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
maxleono
Nu Wa
Diamond IV
Level 162
God Stats
77W - 64L
1,982 SR
Queue Stats
128W - 100L
2,224 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 192
1,627 SR
2,067 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,595 SR
2,328 MMR
Sylvanus
Sylvanus
Platinum I
KbtZK
Sylvanus
Platinum I
Level 167
God Stats
1W - 1L
1,322 SR
Queue Stats
75W - 76L
1,957 MMR
Solo
Terra
Terra
Platinum II
Lamar3600
Terra
Platinum II
Level 177
God Stats
6W - 7L
1,560 SR
Queue Stats
381W - 381L
1,887 MMR
Solo
Merlin
Merlin
Masters
Nann
Merlin
Masters
Level 197
God Stats
9W - 5L
1,757 SR
Queue Stats
198W - 154L
2,932 MMR
Party 1
Fenrir
Fenrir
Diamond I
nnog
Fenrir
Diamond I
Level 143
God Stats
0W - 1L
1,750 SR
Queue Stats
266W - 161L
2,819 MMR
Party 1
Rama
Rama
Platinum I
xohp
Rama
Platinum I
Level 140
God Stats
29W - 29L
1,587 SR
Queue Stats
128W - 119L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
4,049
675
1,055
1,709
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 0 / 1
4,478
746
3,939
4,576
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
RenanMN
Horus
7
1 / 0 / 3
4,455
743
2,401
5,104
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Specnator
Serqet
8
1 / 0 / 2
3,982
664
1,826
3,889
1,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
maxleono
Nu Wa
8
1 / 0 / 1
4,771
795
3,677
2,740
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
OdinThorGaneshaKuzenbo

VS

Bans
Erlang ShenThothSusanoOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KbtZK
Sylvanus
7
0 / 1 / 0
4,110
685
2,105
5,479
2,298
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
Lamar3600
Terra
6
0 / 1 / 0
3,683
614
1,102
4,229
1,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Nann
Merlin
9
0 / 0 / 0
4,450
742
1,202
1,936
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
nnog
Fenrir
7
0 / 1 / 0
3,589
598
1,190
4,015
1,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
xohp
Rama
7
0 / 2 / 0
3,807
635
3,686
4,720
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
W
2
0
1
2.5
L
Sylvanus
KbtZK
Sylvanus
0
1
0
0
L
Terra
Lamar3600
Terra
0
1
0
0
L
Merlin
Nann
Merlin
0
0
0
0
W
Horus
RenanMN
Horus
1
0
3
2.5
W
Serqet
Specnator
Serqet
1
0
2
2
W
Nu Wa
maxleono
Nu Wa
1
0
1
1.5
L
Fenrir
nnog
Fenrir
0
1
0
0
L
Rama
xohp
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
9,285
18,018
Taken
20,379
6,561
Mitigated
7,144
9,314
Healing
7,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,055
81
0
500
1,709
511
0
650
1,059
24,507
0
W
3,939
3,036
0
3,414
4,576
1,450
0
498
4,078
0
28,723
L
Sylvanus
KbtZK
Sylvanus
2,105
531
84
2,558
5,479
2,298
0
2,584
2,868
22,508
7,128
L
Terra
Lamar3600
Terra
1,102
230
413
1,485
4,229
1,625
0
89
4,140
7,294
0
L
Merlin
Nann
Merlin
1,202
284
0
500
1,936
467
0
998
792
27,598
0
W
Horus
RenanMN
Horus
2,401
1,083
444
2,359
5,104
2,444
0
981
4,123
0
15,534
W
Serqet
Specnator
Serqet
1,826
470
0
883
3,889
1,435
0
1,019
2,870
0
17,775
W
Nu Wa
maxleono
Nu Wa
3,677
1,452
0
1,714
2,740
721
0
1,137
1,603
33,329
336
L
Fenrir
nnog
Fenrir
1,190
514
0
1,099
4,015
1,440
0
824
3,191
0
20,987
L
Rama
xohp
Rama
3,686
3,344
0
1,144
4,720
1,314
0
91
4,629
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,735
Gold Earned
19,639
236
Minions Killed
233
0
Camps Cleared
0
668,025
Distance Traveled
611,474
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,049
675
53
9
0
126,124
2
W
Nut
4,478
746
59
10
0
110,293
1
L
Sylvanus
4,110
685
58
10
0
112,336
0
L
Terra
3,683
614
14
2
0
97,381
0
L
Merlin
4,450
742
67
11
0
133,727
0
W
Horus
4,455
743
17
3
0
137,945
2
W
Serqet
3,982
664
42
7
0
166,884
2
W
Nu Wa
4,771
795
65
11
0
126,779
1
L
Fenrir
3,589
598
46
8
0
152,260
0
L
Rama
3,807
635
48
8
0
115,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role