Player Matchup

Loki
Loki
Chrisgamefreak
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,339 Elo+
Solo
Chronos
Chronos
James_OMK
Chronos
Level 84
God Stats
59W - 36L
1,588 SR
Queue Stats
417W - 433L
1,384 Elo+
Solo
Ymir
Ymir
LunatiiikZz
Ymir
Level 25
God Stats
2W - 2L
1,832 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 1
Surtr
Surtr
ProdzDayToDie
Surtr
Level 59
God Stats
0W - 1L
1,451 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 1
Anhur
Anhur
sleeper77
Anhur
Level 84
God Stats
30W - 36L
1,386 SR
Queue Stats
59W - 58L
1,394 Elo+
Solo
Team Averages
Level 59
1,551 SR
1,388 Elo+

VS

Team Averages
Level 75
1,512 SR
1,470 Elo+
Surtr
Surtr
Balsaklunch
Surtr
Level 89
God Stats
110W - 110L
1,579 SR
Queue Stats
524W - 515L
1,451 Elo+
Party 2
Thanatos
Thanatos
Boonsakies
Thanatos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,677 Elo+
Party 2
Medusa
Medusa
LordLugs
Medusa
Level 89
God Stats
59W - 62L
1,401 SR
Queue Stats
566W - 552L
1,390 Elo+
Solo
Aphrodite
Aphrodite
Sigyn2779
Aphrodite
Level 87
God Stats
21W - 8L
1,703 SR
Queue Stats
408W - 403L
1,413 Elo+
Party 2
Ra
Ra
racimmaloum
Ra
Level 88
God Stats
5W - 9L
1,376 SR
Queue Stats
145W - 149L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,625
463
2,849
7,434
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
James_OMK
Chronos
10
2 / 1 / 1
5,348
535
4,220
7,262
2,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,758
476
2,426
10,647
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 0
4,765
477
2,796
7,705
3,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
sleeper77
Anhur
8
0 / 1 / 0
4,668
467
2,807
3,988
1,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,812
681
6,648
9,646
8,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Boonsakies
Thanatos
8
0 / 2 / 1
4,943
494
1,389
5,327
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
LordLugs
Medusa
10
4 / 0 / 1
6,162
616
6,740
5,954
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Sigyn2779
Aphrodite
9
1 / 0 / 4
6,489
649
2,994
7,838
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,495
550
3,906
5,030
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
11
11
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Thanatos
Boonsakies
Thanatos
0
2
1
0.25
L
1
3
0
0.33
L
Chronos
James_OMK
Chronos
2
1
1
2.5
W
Medusa
LordLugs
Medusa
4
0
1
4.5
L
0
3
0
0
L
1
3
0
0.33
W
Aphrodite
Sigyn2779
Aphrodite
1
0
4
3
W
1
2
1
0.75
L
Anhur
sleeper77
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,098
Damage
21,677
37,036
Taken
33,795
15,428
Mitigated
19,197
9,879
Healing
13,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,648
2,234
0
1,891
9,646
8,736
20
239
9,053
862
38,694
W
Thanatos
Boonsakies
Thanatos
1,389
391
0
1,273
5,327
2,014
571
805
4,483
0
16,671
L
2,849
737
0
2,437
7,434
2,241
0
1,276
6,145
0
23,850
L
Chronos
James_OMK
Chronos
4,220
1,235
0
2,774
7,262
2,649
0
3,281
3,917
32,860
1,233
W
Medusa
LordLugs
Medusa
6,740
3,014
103
1,112
5,954
2,190
895
1,113
4,841
0
46,932
L
2,426
882
0
2,963
10,647
5,800
180
1,406
9,241
16,063
0
L
2,796
1,677
0
675
7,705
3,618
0
266
7,439
264
20,657
W
Aphrodite
Sigyn2779
Aphrodite
2,994
954
2,612
5,144
7,838
4,562
444
1,969
5,869
19,367
931
W
3,906
537
204
747
5,030
1,695
90
2,365
2,665
31,973
0
L
Anhur
sleeper77
Anhur
2,807
837
0
1,030
3,988
1,120
0
959
3,029
0
34,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
29,901
209
Minions Killed
244
0
Camps Cleared
0
958,569
Distance Traveled
891,348
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,812
681
70
7
0
160,798
0
W
Thanatos
4,943
494
21
2
0
214,894
0
L
Loki
4,625
463
49
5
0
217,826
0
L
Chronos
5,348
535
54
5
0
178,502
0
W
Medusa
6,162
616
71
7
0
177,290
1
L
Ymir
4,758
476
20
2
0
200,775
0
L
Surtr
4,765
477
32
3
0
197,611
0
W
Aphrodite
6,489
649
29
3
0
162,240
0
W
Ra
5,495
550
53
5
0
176,126
0
L
Anhur
4,668
467
54
5
0
163,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role