Player Matchup

Jormungandr
Jormungandr
IBeBlazin317
Jormungandr
Level 63
God Stats
1W - 2L
1,184 SR
Queue Stats
169W - 141L
1,458 Elo+
Party 1
Janus
Janus
PurpleNerp
Janus
Level 99
God Stats
10W - 9L
1,570 SR
Queue Stats
208W - 195L
1,487 Elo+
Party 1
Ao Kuang
Ao Kuang
Sativajames75
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 117L
1,461 Elo+
Solo
Khepri
Khepri
Trailblazer70
Khepri
Level 43
God Stats
3W - 2L
1,565 SR
Queue Stats
84W - 92L
1,444 Elo+
Party 1
Zeus
Zeus
xXTwigzXx
Zeus
Level 131
God Stats
12W - 7L
1,232 SR
Queue Stats
157W - 149L
1,474 Elo+
Party 1
Team Averages
Level 92
1,410 SR
1,465 Elo+

VS

Team Averages
Level 113
1,433 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AnOffDutyNinja
Artemis
Level 158
God Stats
5W - 4L
1,606 SR
Queue Stats
378W - 389L
1,485 Elo+
Solo
Da Ji
Da Ji
Juuiceboxer
Da Ji
Level 83
God Stats
0W - 2L
1,302 SR
Queue Stats
20W - 32L
1,384 Elo+
Solo
Athena
Athena
jusDAFOX
Athena
Level 107
God Stats
1W - 1L
1,255 SR
Queue Stats
84W - 87L
1,526 Elo+
Solo
Bacchus
Bacchus
kaiju Il
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IBeBlazin317
Jormungandr
14
2 / 5 / 9
8,327
833
9,713
14,939
18,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
15
6 / 4 / 2
8,712
871
15,150
9,273
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Sativajames75
Ao Kuang
1
0 / 0 / 0
2,576
258
0
0
0
17
1 / 1 / 10
9,036
904
2,327
6,953
7,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
16
7 / 2 / 3
8,831
883
19,720
7,331
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 2 / 1
8,383
838
6,470
9,370
3,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 7
7,537
754
6,987
11,029
6,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
7 / 4 / 2
8,991
899
8,178
10,666
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Athena
jusDAFOX
Athena
10
0 / 3 / 4
6,956
696
4,020
10,425
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
kaiju Il
Bacchus
14
1 / 3 / 7
8,101
810
6,206
15,204
18,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
12
12
Deaths
16
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
2
1
2.25
L
0
4
7
0.88
W
Jormungandr
IBeBlazin317
Jormungandr
2
5
9
1.3
L
7
4
2
2
W
Janus
6
4
2
1.75
W
Ao Kuang
Sativajames75
Ao Kuang
0
0
0
0
W
1
1
10
6
L
Athena
jusDAFOX
Athena
0
3
4
0.67
L
Bacchus
kaiju Il
Bacchus
1
3
7
1.5
W
Zeus
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
31,861
38,496
Taken
56,694
35,090
Mitigated
41,206
9,091
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,470
2,794
636
3,364
9,370
3,756
0
8,115
753
0
21,249
L
6,987
2,594
622
1,420
11,029
6,995
0
8,983
1,439
0
20,347
W
Jormungandr
IBeBlazin317
Jormungandr
9,713
2,231
289
1,813
14,939
18,638
0
4,419
10,520
17,393
539
L
8,178
3,006
630
2,643
10,666
5,927
0
7,889
2,457
0
11,593
W
Janus
15,150
556
944
1,441
9,273
4,827
0
1,762
7,511
25,611
0
W
Ao Kuang
Sativajames75
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
2,327
340
2,029
948
6,953
7,415
24
1,700
5,253
8,480
599
L
Athena
jusDAFOX
Athena
4,020
1,031
864
1,963
10,425
6,508
0
7,185
2,993
7,832
232
L
Bacchus
kaiju Il
Bacchus
6,206
910
912
4,646
15,204
18,020
0
11,208
3,212
12,008
322
W
Zeus
19,720
2,404
630
997
7,331
4,210
0
2,054
5,277
31,774
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
39,968
87
Minions Killed
94
0
Camps Cleared
0
763,744
Distance Traveled
846,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,383
838
46
5
0
176,039
0
L
Artemis
7,537
754
23
2
0
156,444
0
W
Jormungandr
8,327
833
14
1
0
180,447
0
L
Da Ji
8,991
899
4
0
0
187,773
0
W
Janus
8,712
871
30
3
0
192,290
0
W
Ao Kuang
2,576
258
0
0
0
0
0
W
Khepri
9,036
904
9
1
0
195,131
0
L
Athena
6,956
696
5
1
0
121,052
0
L
Bacchus
8,101
810
16
2
0
205,560
0
W
Zeus
8,831
883
34
3
0
195,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role