Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IsitTricky
Athena
Level 157
God Stats
2W - 0L
1,666 SR
Queue Stats
70W - 57L
1,576 Elo+
Solo
Bellona
Bellona
OkkNay
Bellona
Level 129
God Stats
7W - 3L
1,562 SR
Queue Stats
92W - 90L
1,505 Elo+
Solo
Zeus
Zeus
SkadiTooHotty
Zeus
Level 294
God Stats
2W - 2L
1,502 SR
Queue Stats
141W - 157L
1,596 Elo+
Solo
Team Averages
Level 176
1,546 SR
1,536 Elo+

VS

Team Averages
Level 161
1,545 SR
1,619 Elo+
Zeus
Zeus
DrKoin
Zeus
Level 158
God Stats
0W - 1L
1,598 SR
Queue Stats
25W - 20L
1,616 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InauguralMink6
Ah Muzen Cab
Level 203
God Stats
2W - 2L
1,669 SR
Queue Stats
203W - 180L
1,555 Elo+
Party 1
Charybdis
Charybdis
SafeMint
Charybdis
Level 122
God Stats
0W - 2L
1,525 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Spadetizzle
Zhong Kui
Level 196
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 104L
1,521 Elo+
Party 1
Mulan
Mulan
bassdude56
Mulan
Level 128
God Stats
0W - 2L
1,434 SR
Queue Stats
4W - 3L
1,905 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
8 / 7 / 1
8,518
568
10,967
16,011
5,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Chiron
 
Chiron
14
2 / 0 / 1
8,252
550
9,004
9,392
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
IsitTricky
Athena
12
1 / 2 / 7
7,570
505
3,989
14,241
12,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
OkkNay
Bellona
16
0 / 1 / 1
9,527
635
10,505
15,430
12,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 3 / 3
8,851
590
7,813
9,747
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DrKoin
Zeus
12
5 / 2 / 2
7,834
522
6,564
8,688
2,840
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
InauguralMink6
Ah Muzen Cab
13
2 / 1 / 3
7,371
491
6,235
11,816
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SafeMint
Charybdis
13
0 / 2 / 3
7,780
519
5,982
9,991
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Spadetizzle
Zhong Kui
13
4 / 5 / 3
8,093
540
9,280
15,533
13,580
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
15
2 / 1 / 0
8,776
585
10,203
16,140
14,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
13
13
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
7
1
1.21
W
Chiron
 
Chiron
2
0
1
2.5
L
Zeus
DrKoin
Zeus
5
2
2
3
L
Ah Muzen Cab
InauguralMink6
Ah Muzen Cab
2
1
3
3.5
W
Athena
IsitTricky
Athena
1
2
7
2.25
W
Bellona
OkkNay
Bellona
0
1
1
0.5
L
Charybdis
SafeMint
Charybdis
0
2
3
0.75
W
0
3
3
0.5
L
Zhong Kui
Spadetizzle
Zhong Kui
4
5
3
1.1
L
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,278
Damage
38,264
64,821
Taken
62,168
38,691
Mitigated
38,587
22,865
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,967
4,385
0
5,099
16,011
5,935
0
3,141
12,870
0
44,122
W
Chiron
 
Chiron
9,004
4,214
365
3,671
9,392
3,636
180
3,019
6,373
0
76,665
L
Zeus
DrKoin
Zeus
6,564
811
0
1,493
8,688
2,840
76
4,127
4,561
47,208
496
L
Ah Muzen Cab
InauguralMink6
Ah Muzen Cab
6,235
1,271
0
2,379
11,816
4,251
0
2,125
9,691
0
57,563
W
Athena
IsitTricky
Athena
3,989
1,177
0
1,880
14,241
12,481
0
5,346
8,895
18,388
0
W
Bellona
OkkNay
Bellona
10,505
4,918
0
10,915
15,430
12,717
0
0
15,430
0
88,356
L
Charybdis
SafeMint
Charybdis
5,982
3,556
0
3,762
9,991
3,435
0
1,437
8,554
0
63,572
W
7,813
1,975
0
935
9,747
3,922
0
4,115
5,632
96,015
1,620
L
Zhong Kui
Spadetizzle
Zhong Kui
9,280
2,324
0
4,114
15,533
13,580
784
4,113
11,420
34,943
0
L
Mulan
10,203
2,511
0
4,709
16,140
14,481
0
0
16,140
0
79,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
39,854
552
Minions Killed
469
0
Camps Cleared
0
1,478,876
Distance Traveled
1,317,286
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,518
568
65
4
0
316,789
0
W
Chiron
8,252
550
131
9
0
281,395
0
L
Zeus
7,834
522
93
6
0
252,605
0
L
Ah Muzen Cab
7,371
491
90
6
0
261,895
0
W
Athena
7,570
505
21
1
0
313,508
2
W
Bellona
9,527
635
170
11
0
292,443
2
L
Charybdis
7,780
519
122
8
0
261,060
0
W
Zeus
8,851
590
165
11
0
274,741
0
L
Zhong Kui
8,093
540
31
2
0
253,250
0
L
Mulan
8,776
585
133
9
0
288,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role