Player Matchup

Ne Zha
Ne Zha
Platinum II
DevinMac7
Ne Zha
Platinum II
Level 142
God Stats
5W - 2L
1,693 SR
Queue Stats
159W - 146L
1,811 MMR
Solo
King Arthur
King Arthur
Platinum IV
Lyties
King Arthur
Platinum IV
Level 136
God Stats
7W - 5L
1,722 SR
Queue Stats
96W - 79L
1,781 MMR
Solo
Xbalanque
Xbalanque
Platinum III
SpiritOfQani
Xbalanque
Platinum III
Level 120
God Stats
2W - 0L
1,837 SR
Queue Stats
177W - 177L
1,846 MMR
Party 1
Thoth
Thoth
Gold I
campoyvstheworld
Thoth
Gold I
Level 126
God Stats
18W - 17L
1,634 SR
Queue Stats
161W - 165L
1,587 MMR
Party 1
Bacchus
Bacchus
Gold I
l0w3ndgr00ve5
Bacchus
Gold I
Level 87
God Stats
27W - 19L
1,632 SR
Queue Stats
509W - 515L
1,637 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,704 SR
1,732 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 180
1,487 SR
1,732 MMR
Ymir
Ymir
Gold II
DarthXolo
Ymir
Gold II
Level 158
God Stats
1W - 1L
1,829 SR
Queue Stats
46W - 40L
1,694 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
LazerStorm48
Baron Samedi
Platinum III
Level 156
God Stats
4W - 5L
1,741 SR
Queue Stats
121W - 111L
1,839 MMR
Solo
Vamana
Vamana
Platinum V
PapaPump250
Vamana
Platinum V
Level 195
God Stats
2W - 8L
1,195 SR
Queue Stats
263W - 258L
1,704 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Tek Turkey
Erlang Shen
Platinum IV
Level 188
God Stats
10W - 12L
1,570 SR
Queue Stats
390W - 386L
1,823 MMR
Solo
Martichoras
Martichoras
Gold II
agmorokei
Martichoras
Gold II
Level 203
God Stats
4W - 6L
1,101 SR
Queue Stats
209W - 205L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DevinMac7
Ne Zha
14
2 / 1 / 2
7,404
494
5,243
11,381
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Lyties
King Arthur
15
4 / 0 / 0
9,777
652
10,612
9,039
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
SpiritOfQani
Xbalanque
13
0 / 2 / 1
7,378
492
5,902
8,573
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 1
9,100
607
6,463
3,759
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
12
0 / 1 / 1
6,900
460
6,025
12,871
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
CthulhuJanusBellonaKali

VS

Bans
AmaterasuOsirisAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 0 / 2
7,070
471
3,525
7,143
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
LazerStorm48
Baron Samedi
13
1 / 3 / 1
7,122
475
2,961
8,726
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
9
0 / 3 / 0
6,268
418
4,262
11,604
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Tek Turkey
Erlang Shen
15
2 / 1 / 0
7,635
509
5,717
15,864
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
agmorokei
Martichoras
14
0 / 1 / 2
7,617
508
5,082
11,389
5,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
4
4
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
0
2
2
W
Ne Zha
DevinMac7
Ne Zha
2
1
2
3
L
Baron Samedi
LazerStorm48
Baron Samedi
1
3
1
0.5
W
King Arthur
Lyties
King Arthur
4
0
0
4
L
Vamana
0
3
0
0
W
Xbalanque
SpiritOfQani
Xbalanque
0
2
1
0.25
L
Erlang Shen
Tek Turkey
Erlang Shen
2
1
0
2
L
Martichoras
agmorokei
Martichoras
0
1
2
1
W
2
0
1
2.5
W
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
21,547
45,623
Taken
54,726
29,843
Mitigated
29,305
18,344
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,525
809
0
1,755
7,143
5,738
0
2,090
4,996
19,560
0
W
Ne Zha
DevinMac7
Ne Zha
5,243
1,305
0
6,836
11,381
4,682
0
966
10,415
0
52,153
L
Baron Samedi
LazerStorm48
Baron Samedi
2,961
346
339
2,345
8,726
2,600
0
4,890
3,355
53,389
758
W
King Arthur
Lyties
King Arthur
10,612
2,444
0
3,091
9,039
6,965
0
0
8,506
0
79,030
L
Vamana
4,262
1,901
0
4,618
11,604
6,359
0
0
11,036
0
37,317
W
Xbalanque
SpiritOfQani
Xbalanque
5,902
2,046
0
2,951
8,573
3,806
362
1,176
7,397
0
71,217
L
Erlang Shen
Tek Turkey
Erlang Shen
5,717
3,049
0
11,680
15,864
9,284
0
1,043
14,678
0
79,531
L
Martichoras
agmorokei
Martichoras
5,082
1,688
0
4,533
11,389
5,324
0
3,333
8,056
0
80,001
W
6,463
239
0
717
3,759
1,537
0
2,041
1,718
81,059
951
W
Bacchus
6,025
247
0
4,749
12,871
12,853
0
2,303
10,568
27,308
2,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
35,712
533
Minions Killed
468
0
Camps Cleared
0
1,541,814
Distance Traveled
1,439,549
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,070
471
28
2
0
330,071
7
W
Ne Zha
7,404
494
83
6
0
349,371
3
L
Baron Samedi
7,122
475
112
7
0
295,119
1
W
King Arthur
9,777
652
133
9
0
283,516
4
L
Vamana
6,268
418
67
4
0
190,989
0
W
Xbalanque
7,378
492
121
8
0
263,274
1
L
Erlang Shen
7,635
509
118
8
0
356,412
0
L
Martichoras
7,617
508
143
10
0
266,958
2
W
Thoth
9,100
607
160
11
0
318,378
3
W
Bacchus
6,900
460
36
2
0
327,275
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role