Player Matchup

Ishtar
Ishtar
BlackMemeJesus
Ishtar
Level 78
God Stats
2W - 2L
1,697 SR
Queue Stats
51W - 51L
1,555 Elo+
Party 1
Pele
Pele
ExBlacktar
Pele
Level 67
God Stats
5W - 5L
1,715 SR
Queue Stats
76W - 81L
1,588 Elo+
Solo
Ne Zha
Ne Zha
Hunterxlnt
Ne Zha
Level 159
God Stats
2W - 4L
1,479 SR
Queue Stats
83W - 78L
1,599 Elo+
Party 1
Ix Chel
Ix Chel
Oceansssss
Ix Chel
Level 125
God Stats
2W - 2L
1,637 SR
Queue Stats
134W - 143L
1,567 Elo+
Solo
Hades
Hades
oopac
Hades
Level 134
God Stats
4W - 5L
1,453 SR
Queue Stats
112W - 116L
1,512 Elo+
Solo
Team Averages
Level 113
1,596 SR
1,564 Elo+

VS

Team Averages
Level 145
1,491 SR
1,552 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Alaaaan
Raijin
Level 144
God Stats
3W - 1L
1,723 SR
Queue Stats
53W - 39L
1,623 Elo+
Solo
Fenrir
Fenrir
BaptainBimmy
Fenrir
Level 129
God Stats
1W - 2L
1,194 SR
Queue Stats
68W - 66L
1,548 Elo+
Party 2
Artemis
Artemis
OgreMidron
Artemis
Level 156
God Stats
2W - 2L
1,418 SR
Queue Stats
103W - 90L
1,589 Elo+
Party 2
Chang'e
Chang'e
SubNinja13
Chang'e
Level 146
God Stats
3W - 1L
1,622 SR
Queue Stats
184W - 183L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
8,859
984
10,633
10,405
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 2
6,378
709
2,337
9,328
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Hunterxlnt
Ne Zha
12
0 / 4 / 3
6,820
758
9,487
10,747
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
Oceansssss
Ix Chel
14
4 / 3 / 5
8,044
894
7,953
9,406
4,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hades
oopac
Hades
12
1 / 5 / 6
7,233
804
9,273
10,811
8,195
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 3 / 12
8,951
995
15,077
9,955
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Alaaaan
Raijin
15
5 / 2 / 11
8,894
988
11,137
5,779
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
15
10 / 1 / 8
10,052
1,117
9,609
12,833
12,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
OgreMidron
Artemis
13
1 / 2 / 14
7,739
860
7,865
8,268
3,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
SubNinja13
Chang'e
13
0 / 1 / 17
7,939
882
4,622
9,938
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
82
9
Kills
20
20
Deaths
9
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
12
3.33
W
Raijin
Alaaaan
Raijin
5
2
11
5.25
W
Fenrir
10
1
8
14
L
4
3
5
2.17
L
0
5
2
0.2
L
Ne Zha
Hunterxlnt
Ne Zha
0
4
3
0.38
L
Ix Chel
Oceansssss
Ix Chel
4
3
5
2.17
W
Artemis
OgreMidron
Artemis
1
2
14
4
W
Chang'e
SubNinja13
Chang'e
0
1
17
8.5
L
Hades
oopac
Hades
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
48,310
50,697
Taken
46,773
25,453
Mitigated
28,620
15,151
Healing
26,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,077
4,228
1,698
1,880
9,955
4,436
3,486
4,702
5,117
0
33,318
W
Raijin
Alaaaan
Raijin
11,137
1,317
0
163
5,779
2,499
1,320
1,542
4,193
26,134
717
W
Fenrir
9,609
1,539
1,413
2,698
12,833
12,061
561
3,905
8,706
4,098
9,053
L
10,633
4,486
24
621
10,405
4,588
834
3,894
6,276
0
23,058
L
2,337
69
353
341
9,328
3,456
0
1,891
7,357
0
6,668
L
Ne Zha
Hunterxlnt
Ne Zha
9,487
272
204
585
10,747
5,104
0
3,903
6,695
0
18,017
L
Ix Chel
Oceansssss
Ix Chel
7,953
676
7,262
3,993
9,406
4,110
266
3,013
6,197
15,717
515
W
Artemis
OgreMidron
Artemis
7,865
2,670
0
112
8,268
3,545
1,526
2,580
5,548
0
13,182
W
Chang'e
SubNinja13
Chang'e
4,622
513
12,339
5,953
9,938
6,079
497
3,653
6,085
10,023
0
L
Hades
oopac
Hades
9,273
76
479
1,289
10,811
8,195
215
4,427
6,219
15,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
43,575
87
Minions Killed
110
0
Camps Cleared
0
765,706
Distance Traveled
839,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,951
995
44
5
0
154,595
0
W
Raijin
8,894
988
37
4
0
154,450
0
W
Fenrir
10,052
1,117
12
1
0
190,883
0
L
Ishtar
8,859
984
26
3
0
171,961
0
L
Pele
6,378
709
8
1
0
124,518
0
L
Ne Zha
6,820
758
13
1
0
168,180
0
L
Ix Chel
8,044
894
16
2
0
169,444
0
W
Artemis
7,739
860
10
1
0
160,136
0
W
Chang'e
7,939
882
7
1
0
179,766
0
L
Hades
7,233
804
24
3
0
131,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role