Player Matchup

Ishtar
Ishtar
Divin3Blizzard
Ishtar
Level 100
God Stats
8W - 6L
1,599 SR
Queue Stats
50W - 54L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Psytechitup
Tsukuyomi
Level 79
God Stats
8W - 4L
1,791 SR
Queue Stats
41W - 34L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Shinji_012
Zhong Kui
Level 181
God Stats
3W - 4L
1,657 SR
Queue Stats
326W - 304L
1,568 Elo+
Solo
Geb
Geb
Shnozboii
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,466 Elo+
Party 1
King Arthur
King Arthur
Uzemy
King Arthur
Level 40
God Stats
7W - 8L
1,567 SR
Queue Stats
18W - 34L
1,372 Elo+
Party 1
Team Averages
Level 94
1,623 SR
1,483 Elo+

VS

Team Averages
Level 127
1,646 SR
1,462 Elo+
Nut
Nut
Naughtyninj56
Nut
Level 104
God Stats
2W - 1L
1,741 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Ratatoskr
Ratatoskr
SheriffSnake
Ratatoskr
Level 89
God Stats
8W - 3L
1,683 SR
Queue Stats
47W - 35L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
XoxSabreWulfxoX
Kumbhakarna
Level 147
God Stats
15W - 20L
1,525 SR
Queue Stats
170W - 144L
1,466 Elo+
Solo
Janus
Janus
cloud23332
Janus
Level 158
God Stats
3W - 2L
1,780 SR
Queue Stats
90W - 78L
1,536 Elo+
Solo
Amaterasu
Amaterasu
ßendover
Amaterasu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 212L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,025
671
2,673
2,118
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Psytechitup
Tsukuyomi
8
2 / 1 / 0
4,293
716
4,179
5,630
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Shinji_012
Zhong Kui
1
0 / 0 / 0
2,754
459
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 1 / 0
4,269
712
2,389
5,020
2,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Uzemy
King Arthur
7
0 / 2 / 1
4,064
677
1,997
4,446
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,527
588
1,471
3,823
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
SheriffSnake
Ratatoskr
9
3 / 0 / 0
4,529
755
1,225
4,081
1,285
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
XoxSabreWulfxoX
Kumbhakarna
7
0 / 1 / 2
4,176
696
1,278
4,982
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
8
0 / 1 / 1
4,471
745
1,720
3,387
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
ßendover
Amaterasu
7
2 / 1 / 0
4,464
744
2,461
5,065
2,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
5
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
1
2
1
L
Tsukuyomi
Psytechitup
Tsukuyomi
2
1
0
2
W
Ratatoskr
SheriffSnake
Ratatoskr
3
0
0
3
L
Zhong Kui
Shinji_012
Zhong Kui
0
0
0
0
L
2
1
0
2
L
King Arthur
Uzemy
King Arthur
0
2
1
0.25
W
Kumbhakarna
XoxSabreWulfxoX
Kumbhakarna
0
1
2
1
W
Janus
0
1
1
0.5
W
Amaterasu
ßendover
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,238
Damage
8,155
17,214
Taken
21,338
8,145
Mitigated
8,672
4,114
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,673
1,279
0
576
2,118
629
175
547
1,571
0
26,389
W
1,471
936
0
505
3,823
1,284
0
1,156
2,667
0
17,866
L
Tsukuyomi
Psytechitup
Tsukuyomi
4,179
1,026
0
1,830
5,630
1,757
0
1,507
3,905
0
23,003
W
Ratatoskr
SheriffSnake
Ratatoskr
1,225
477
0
2,428
4,081
1,285
0
378
3,703
0
25,288
L
Zhong Kui
Shinji_012
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
2,389
602
0
1,708
5,020
2,975
0
556
4,464
13,662
297
L
King Arthur
Uzemy
King Arthur
1,997
241
0
0
4,446
2,784
0
0
4,236
0
18,376
W
Kumbhakarna
XoxSabreWulfxoX
Kumbhakarna
1,278
242
0
1,761
4,982
2,534
0
855
4,127
14,691
0
W
Janus
1,720
82
0
1,151
3,387
917
0
0
3,387
29,551
908
W
Amaterasu
ßendover
Amaterasu
2,461
818
0
2,484
5,065
2,652
0
0
5,065
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,405
Gold Earned
21,167
131
Minions Killed
199
0
Camps Cleared
0
556,669
Distance Traveled
675,786
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,025
671
50
8
0
120,113
3
W
Nut
3,527
588
24
4
0
124,338
0
L
Tsukuyomi
4,293
716
44
7
0
160,907
1
W
Ratatoskr
4,529
755
53
9
0
159,436
0
L
Zhong Kui
2,754
459
0
0
0
0
0
L
Geb
4,269
712
9
2
0
136,106
0
L
King Arthur
4,064
677
28
5
0
139,543
0
W
Kumbhakarna
4,176
696
20
3
0
146,016
0
W
Janus
4,471
745
66
11
0
128,986
0
W
Amaterasu
4,464
744
36
6
0
117,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role