Player Matchup

Horus
Horus
Diamond III
EPOM158
Horus
Diamond III
Level 134
God Stats
75W - 50L
1,767 SR
Queue Stats
164W - 136L
2,298 MMR
Solo
Charybdis
Charybdis
Diamond III
Gallentine
Charybdis
Diamond III
Level 277
God Stats
1W - 3L
1,542 SR
Queue Stats
86W - 68L
2,328 MMR
Solo
Thoth
Thoth
Diamond III
InfiniteGz
Thoth
Diamond III
Level 88
God Stats
2W - 3L
1,842 SR
Queue Stats
137W - 119L
2,341 MMR
Solo
Pele
Pele
Masters
Kxtana
Pele
Masters
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 247L
2,308 MMR
Solo
Achilles
Achilles
Diamond I
UrLocalThugAqua
Achilles
Diamond I
Level 154
God Stats
48W - 54L
1,703 SR
Queue Stats
459W - 436L
2,353 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 162
1,671 SR
2,326 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,763 SR
2,328 MMR
Surtr
Surtr
Diamond III
BlueXCV
Surtr
Diamond III
Level 157
God Stats
8W - 4L
1,811 SR
Queue Stats
196W - 179L
2,285 MMR
Solo
Thor
Thor
Masters
BuddyHield
Thor
Masters
Level 65
God Stats
19W - 18L
1,596 SR
Queue Stats
126W - 99L
2,266 MMR
Solo
Anhur
Anhur
Diamond III
ClickerRO
Anhur
Diamond III
Level 124
God Stats
16W - 17L
1,815 SR
Queue Stats
423W - 393L
2,282 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Doní
Morgan Le Fay
Diamond I
Level 180
God Stats
3W - 2L
1,662 SR
Queue Stats
99W - 54L
2,382 MMR
Party 1
Athena
Athena
Diamond I
Míkëy
Athena
Diamond I
Level 154
God Stats
10W - 2L
1,932 SR
Queue Stats
157W - 122L
2,425 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EPOM158
Horus
1
0 / 0 / 0
2,414
483
0
0
0
Charybdis
Gallentine
Charybdis
6
0 / 1 / 0
3,319
664
121
3,293
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
7
0 / 0 / 0
3,525
705
98
1,350
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Kxtana
Pele
6
0 / 2 / 0
3,130
626
1,311
3,766
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
6
1 / 1 / 0
3,544
709
2,190
3,776
1,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
LancelotOsirisSun Wukong

VS

Bans
NeithErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BlueXCV
Surtr
6
0 / 1 / 0
3,466
693
1,389
3,720
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 2
3,622
724
1,070
3,266
1,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ClickerRO
Anhur
6
0 / 0 / 2
3,316
663
867
1,135
328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Doní
Morgan Le Fay
7
1 / 0 / 1
3,757
751
1,818
1,552
482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Míkëy
Athena
6
2 / 0 / 0
3,981
796
546
1,147
723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
4
4
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
BlueXCV
Surtr
0
1
0
0
W
1
0
2
2
W
Anhur
ClickerRO
Anhur
0
0
2
1
W
Morgan Le Fay
Doní
Morgan Le Fay
1
0
1
1.5
L
Horus
EPOM158
Horus
0
0
0
0
L
Charybdis
Gallentine
Charybdis
0
1
0
0
L
Thoth
0
0
0
0
L
Pele
Kxtana
Pele
0
2
0
0
W
Athena
Míkëy
Athena
2
0
0
2
L
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,720
Damage
5,690
12,185
Taken
10,820
3,941
Mitigated
4,025
3,888
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BlueXCV
Surtr
1,389
424
0
1,265
3,720
1,344
0
0
3,504
353
15,954
W
1,070
526
0
750
3,266
1,148
0
0
3,231
0
18,108
W
Anhur
ClickerRO
Anhur
867
418
0
631
1,135
328
0
0
1,135
0
19,903
W
Morgan Le Fay
Doní
Morgan Le Fay
1,818
261
0
463
1,552
482
0
58
1,454
19,087
0
L
Horus
EPOM158
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Gallentine
Charybdis
121
104
0
1,027
3,293
755
0
461
2,832
0
17,904
L
Thoth
98
0
0
500
1,350
371
0
741
557
19,240
150
L
Pele
Kxtana
Pele
1,311
295
0
491
3,766
1,160
0
1,018
2,656
0
15,348
W
Athena
Míkëy
Athena
546
252
0
394
1,147
723
0
0
1,147
8,697
1,900
L
Achilles
2,190
446
0
1,870
3,776
1,655
0
40
3,736
0
16,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,932
Gold Earned
18,142
138
Minions Killed
163
0
Camps Cleared
0
403,792
Distance Traveled
533,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,466
693
29
6
0
93,689
0
W
Thor
3,622
724
37
7
0
110,445
0
W
Anhur
3,316
663
29
6
0
105,119
0
W
Morgan Le Fay
3,757
751
46
9
0
108,595
0
L
Horus
2,414
483
0
0
0
0
0
L
Charybdis
3,319
664
35
7
0
87,755
0
L
Thoth
3,525
705
45
9
0
84,805
0
L
Pele
3,130
626
32
6
0
116,472
0
W
Athena
3,981
796
22
4
0
115,467
2
L
Achilles
3,544
709
26
5
0
114,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role