Player Matchup

Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Faded Piccolo
Osiris
Level 119
God Stats
2W - 4L
1,709 SR
Queue Stats
196W - 177L
1,354 Elo+
Party 1
Ishtar
Ishtar
iMarcassassin
Ishtar
Level 123
God Stats
1W - 1L
1,595 SR
Queue Stats
24W - 37L
1,356 Elo+
Solo
Cthulhu
Cthulhu
vapelordkaleb
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,315 Elo+
Party 1
Team Averages
Level 101
1,561 SR
1,405 Elo+

VS

Team Averages
Level 133
1,379 SR
1,472 Elo+
Izanami
Izanami
Dennywise-777-
Izanami
Level 150
God Stats
19W - 19L
1,251 SR
Queue Stats
131W - 118L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
FatherNook82
Baron Samedi
Level 78
God Stats
9W - 8L
1,485 SR
Queue Stats
285W - 279L
1,454 Elo+
Solo
Cerberus
Cerberus
OSUNAX
Cerberus
Level 135
God Stats
4W - 4L
1,299 SR
Queue Stats
160W - 162L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
Ridi Pure
Sun Wukong
Level 149
God Stats
1W - 1L
1,281 SR
Queue Stats
87W - 84L
1,511 Elo+
Solo
Nemesis
Nemesis
xTHE_VIOLATOR
Nemesis
Level 155
God Stats
33W - 28L
1,579 SR
Queue Stats
540W - 555L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 1 / 0
6,122
612
4,187
5,010
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
9
1 / 2 / 0
5,107
511
3,202
8,825
3,161
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
4,953
495
4,007
10,496
9,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
4,732
473
2,709
4,958
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
8
0 / 4 / 0
4,919
492
1,946
9,233
4,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,069
607
5,087
7,197
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
FatherNook82
Baron Samedi
11
1 / 1 / 0
6,259
626
2,010
4,484
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
OSUNAX
Cerberus
9
2 / 0 / 2
5,713
571
4,255
6,485
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Ridi Pure
Sun Wukong
11
3 / 0 / 1
7,021
702
7,382
8,305
4,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
12
3 / 1 / 1
6,502
650
3,058
8,189
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
11
11
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
0
1
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
W
2
1
3
3.5
L
0
3
0
0
W
Baron Samedi
FatherNook82
Baron Samedi
1
1
0
1
W
Cerberus
OSUNAX
Cerberus
2
0
2
3
W
Sun Wukong
Ridi Pure
Sun Wukong
3
0
1
3.5
L
1
1
0
1
L
Cthulhu
0
4
0
0
W
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
21,792
38,522
Taken
34,660
20,257
Mitigated
16,240
7,405
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,187
210
0
500
5,010
1,750
0
1,469
3,337
45,615
1,414
L
Ratatoskr
 
Ratatoskr
3,202
746
0
1,520
8,825
3,161
0
676
8,075
0
31,976
W
5,087
3,459
0
2,264
7,197
2,212
2,401
773
6,424
0
46,176
L
4,007
1,309
0
2,925
10,496
9,076
0
0
10,496
0
32,943
W
Baron Samedi
FatherNook82
Baron Samedi
2,010
40
146
1,392
4,484
1,637
0
1,383
2,999
36,452
1,216
W
Cerberus
OSUNAX
Cerberus
4,255
419
0
1,322
6,485
5,305
27
1,173
5,312
18,823
0
W
Sun Wukong
Ridi Pure
Sun Wukong
7,382
1,656
0
3,872
8,305
4,503
17
770
7,451
0
50,409
L
2,709
1,353
0
1,132
4,958
1,431
0
1,496
3,462
0
19,672
L
Cthulhu
1,946
470
712
616
9,233
4,839
0
2,346
6,887
19,071
0
W
Nemesis
3,058
926
0
2,949
8,189
2,583
47
1,575
6,436
0
47,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
31,564
230
Minions Killed
370
0
Camps Cleared
0
984,116
Distance Traveled
1,010,211
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,122
612
105
11
0
211,145
0
L
Ratatoskr
5,107
511
43
4
0
225,225
0
W
Izanami
6,069
607
84
8
0
178,200
0
L
Osiris
4,953
495
39
4
0
193,492
0
W
Baron Samedi
6,259
626
78
8
0
193,649
0
W
Cerberus
5,713
571
42
4
0
209,865
0
W
Sun Wukong
7,021
702
75
8
0
204,593
0
L
Ishtar
4,732
473
25
3
0
179,206
3
L
Cthulhu
4,919
492
18
2
0
175,048
0
W
Nemesis
6,502
650
91
9
0
223,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role