Player Matchup

Thanatos
Thanatos
Azuriousness
Thanatos
Level 89
God Stats
1W - 0L
1,551 SR
Queue Stats
10W - 7L
1,449 Elo+
Party 3
Erlang Shen
Erlang Shen
Dibsz
Erlang Shen
Level 106
God Stats
12W - 5L
1,626 SR
Queue Stats
65W - 63L
1,538 Elo+
Party 2
Ra
Ra
GrubbyCOokie11
Ra
Level 115
God Stats
5W - 2L
1,707 SR
Queue Stats
19W - 16L
1,533 Elo+
Party 2
Ganesha
Ganesha
Seditiosis
Ganesha
Level 126
God Stats
2W - 0L
1,345 SR
Queue Stats
20W - 8L
1,566 Elo+
Party 3
Martichoras
Martichoras
Videomensch
Martichoras
Level 107
God Stats
1W - 1L
1,535 SR
Queue Stats
21W - 8L
1,576 Elo+
Party 3
Team Averages
Level 109
1,553 SR
1,532 Elo+

VS

Team Averages
Level 137
1,449 SR
1,442 Elo+
Baron Samedi
Baron Samedi
JungleBTK
Baron Samedi
Level 159
God Stats
4W - 5L
1,536 SR
Queue Stats
66W - 59L
1,521 Elo+
Solo
Eset
Eset
MisTickR
Eset
Level 169
God Stats
2W - 2L
1,471 SR
Queue Stats
47W - 39L
1,494 Elo+
Party 1
Tiamat
Tiamat
SBeNP0
Tiamat
Level 104
God Stats
0W - 1L
1,732 SR
Queue Stats
15W - 22L
1,433 Elo+
Party 1
Terra
Terra
SilverWolf280
Terra
Level 97
God Stats
0W - 4L
1,266 SR
Queue Stats
9W - 23L
1,251 Elo+
Solo
Serqet
Serqet
ZlZAY
Serqet
Level 157
God Stats
1W - 3L
1,242 SR
Queue Stats
141W - 139L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azuriousness
Thanatos
16
6 / 2 / 4
9,999
909
4,656
9,724
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
Dibsz
Erlang Shen
16
3 / 0 / 5
9,541
867
6,980
9,649
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 6
9,445
859
7,111
6,964
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Seditiosis
Ganesha
16
0 / 2 / 11
9,997
909
5,802
10,569
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Martichoras
Videomensch
Martichoras
17
3 / 1 / 7
10,182
926
14,452
11,448
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JungleBTK
Baron Samedi
15
1 / 3 / 3
8,853
805
5,120
9,323
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
16
3 / 5 / 2
9,532
867
12,078
10,764
4,298
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
SBeNP0
Tiamat
15
1 / 4 / 4
8,517
774
5,349
9,149
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 4
8,719
793
5,898
12,547
13,537
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
ZlZAY
Serqet
14
2 / 0 / 2
8,739
794
2,965
2,960
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
13
Kills
7
7
Deaths
13
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azuriousness
Thanatos
6
2
4
4
W
Erlang Shen
Dibsz
Erlang Shen
3
0
5
5.5
W
1
2
6
2
L
Baron Samedi
JungleBTK
Baron Samedi
1
3
3
0.83
L
Eset
3
5
2
0.8
L
Tiamat
SBeNP0
Tiamat
1
4
4
0.75
W
Ganesha
Seditiosis
Ganesha
0
2
11
2.75
L
0
1
4
2
W
Martichoras
Videomensch
Martichoras
3
1
7
6.5
L
Serqet
ZlZAY
Serqet
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
31,410
48,354
Taken
44,743
35,609
Mitigated
29,033
18,339
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azuriousness
Thanatos
4,656
718
0
4,065
9,724
4,737
561
6,419
3,047
0
18,286
W
Erlang Shen
Dibsz
Erlang Shen
6,980
2,576
0
2,866
9,649
11,499
765
4,627
5,022
0
24,406
W
7,111
661
5,243
2,733
6,964
3,162
754
4,486
2,416
39,169
401
L
Baron Samedi
JungleBTK
Baron Samedi
5,120
175
792
1,443
9,323
4,446
0
2,150
6,899
22,359
0
L
Eset
12,078
316
90
461
10,764
4,298
0
3,265
7,125
39,272
0
L
Tiamat
SBeNP0
Tiamat
5,349
133
0
518
9,149
4,934
0
1,825
7,123
16,792
0
W
Ganesha
Seditiosis
Ganesha
5,802
171
0
2,025
10,569
10,434
599
4,723
5,612
15,999
0
L
5,898
89
2,074
2,709
12,547
13,537
0
4,437
7,845
18,897
0
W
Martichoras
Videomensch
Martichoras
14,452
3,354
0
1,407
11,448
5,777
2,331
8,190
3,258
0
49,895
L
Serqet
ZlZAY
Serqet
2,965
280
0
786
2,960
1,818
0
778
2,118
0
6,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,164
Gold Earned
44,360
242
Minions Killed
175
0
Camps Cleared
0
1,226,516
Distance Traveled
1,004,581
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,999
909
23
2
0
254,615
0
W
Erlang Shen
9,541
867
46
4
0
254,521
0
W
Ra
9,445
859
83
8
0
228,998
0
L
Baron Samedi
8,853
805
48
4
0
192,177
1
L
Eset
9,532
867
72
7
0
207,732
2
L
Tiamat
8,517
774
24
2
0
226,102
0
W
Ganesha
9,997
909
0
0
0
244,653
0
L
Terra
8,719
793
17
2
0
216,105
0
W
Martichoras
10,182
926
90
8
0
243,729
0
L
Serqet
8,739
794
14
1
0
162,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role