Player Matchup

Ravana
Ravana
FistyChristy
Ravana
Level 148
God Stats
1W - 3L
1,283 SR
Queue Stats
305W - 359L
1,420 Elo+
Party 3
Artio
Artio
LastBullet4U
Artio
Level 109
God Stats
3W - 2L
1,782 SR
Queue Stats
239W - 257L
1,455 Elo+
Party 3
Ah Puch
Ah Puch
Mf MelloMike
Ah Puch
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,454 Elo+
Solo
Charybdis
Charybdis
RedundantKitty1
Charybdis
Level 155
God Stats
6W - 11L
1,440 SR
Queue Stats
305W - 320L
1,454 Elo+
Party 3
Medusa
Medusa
sithtool
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,421 Elo+
Solo
Team Averages
Level 117
1,501 SR
1,441 Elo+

VS

Team Averages
Level 92
1,405 SR
1,407 Elo+
Hou Yi
Hou Yi
Blues TCS
Hou Yi
Level 69
God Stats
0W - 2L
1,222 SR
Queue Stats
18W - 30L
1,348 Elo+
Party 2
Odin
Odin
DHAnubisTCS
Odin
Level 141
God Stats
2W - 1L
1,755 SR
Queue Stats
294W - 295L
1,427 Elo+
Party 2
Artio
Artio
GeneralCustar5
Artio
Level 98
God Stats
0W - 2L
1,214 SR
Queue Stats
27W - 25L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
jajacks10
Ah Puch
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,439 Elo+
Party 1
Ullr
Ullr
jwing1404
Ullr
Level 68
God Stats
0W - 1L
1,335 SR
Queue Stats
12W - 13L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
11 / 1 / 13
9,675
968
11,668
7,431
5,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 19
9,490
949
6,606
13,447
14,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Mf MelloMike
Ah Puch
17
4 / 1 / 18
9,425
943
16,785
4,070
1,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RedundantKitty1
Charybdis
15
7 / 3 / 20
9,407
941
12,491
9,370
4,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
sithtool
Medusa
13
2 / 3 / 17
8,084
808
5,799
7,588
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blues TCS
Hou Yi
11
1 / 7 / 2
7,087
709
6,522
10,306
4,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 5
7,275
728
7,543
11,975
12,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 3
7,434
743
3,829
12,186
12,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
jajacks10
Ah Puch
13
2 / 7 / 4
7,544
754
7,468
11,604
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
14
4 / 5 / 4
8,751
875
7,382
11,364
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
28
Kills
9
10
Deaths
28
87
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Blues TCS
Hou Yi
1
7
2
0.29
L
1
5
5
0.7
W
Ravana
11
1
13
17.5
L
1
4
3
0.63
W
4
2
19
6.75
W
Ah Puch
Mf MelloMike
Ah Puch
4
1
18
13
W
Charybdis
RedundantKitty1
Charybdis
7
3
20
5.67
L
Ah Puch
jajacks10
Ah Puch
2
7
4
0.57
L
Ullr
4
5
4
1.2
W
Medusa
sithtool
Medusa
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,349
Damage
32,744
41,906
Taken
57,435
29,644
Mitigated
37,960
17,811
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Blues TCS
Hou Yi
6,522
2,134
7
138
10,306
4,127
0
3,211
6,948
0
14,631
L
7,543
1,156
914
1,867
11,975
12,061
0
4,479
7,358
3,148
9,361
W
Ravana
11,668
3,554
619
3,671
7,431
5,507
872
1,315
6,116
0
18,213
L
3,829
284
2,018
1,983
12,186
12,162
0
5,095
6,951
8,114
788
W
6,606
486
3,219
5,580
13,447
14,955
452
3,326
10,121
10,981
364
W
Ah Puch
Mf MelloMike
Ah Puch
16,785
833
709
708
4,070
1,839
998
2,041
2,029
37,576
0
W
Charybdis
RedundantKitty1
Charybdis
12,491
5,682
159
2,412
9,370
4,222
1,149
3,557
5,813
0
26,758
L
Ah Puch
jajacks10
Ah Puch
7,468
710
506
1,109
11,604
4,631
0
4,854
6,510
16,026
7
L
Ullr
7,382
2,834
342
934
11,364
4,979
0
5,388
5,891
0
21,642
W
Medusa
sithtool
Medusa
5,799
2,518
0
734
7,588
3,121
446
2,020
5,568
0
8,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
38,091
142
Minions Killed
105
0
Camps Cleared
0
919,396
Distance Traveled
845,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,087
709
24
2
0
150,555
0
L
Odin
7,275
728
15
2
0
185,461
0
W
Ravana
9,675
968
17
2
0
192,477
0
L
Artio
7,434
743
15
2
0
182,323
0
W
Artio
9,490
949
14
1
0
194,642
0
W
Ah Puch
9,425
943
50
5
0
204,431
0
W
Charybdis
9,407
941
44
4
0
159,115
0
L
Ah Puch
7,544
754
18
2
0
154,711
0
L
Ullr
8,751
875
33
3
0
172,721
0
W
Medusa
8,084
808
17
2
0
168,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role