Player Matchup

Zeus
Zeus
Gold III
BigCountry94
Zeus
Gold III
Level 141
God Stats
1W - 3L
1,878 SR
Queue Stats
46W - 47L
1,661 MMR
Solo
Camazotz
Camazotz
Gold I
Poke16
Camazotz
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 111L
1,613 MMR
Solo
Mulan
Mulan
Gold IV
ToxiiTaxii
Mulan
Gold IV
Level 147
God Stats
0W - 1L
1,730 SR
Queue Stats
85W - 95L
1,584 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,703 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 153
1,514 SR
1,626 MMR
Cerberus
Cerberus
Gold III
Lockerest
Cerberus
Gold III
Level 146
God Stats
3W - 1L
1,755 SR
Queue Stats
74W - 80L
1,564 MMR
Solo
Ne Zha
Ne Zha
Gold II
Nαvi
Ne Zha
Gold II
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 84L
1,657 MMR
Party 1
Kukulkan
Kukulkan
Gold II
TallishObject27
Kukulkan
Gold II
Level 158
God Stats
1W - 1L
1,288 SR
Queue Stats
73W - 74L
1,657 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
9,238
660
13,378
9,494
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Poke16
Camazotz
15
1 / 5 / 3
9,425
673
11,487
18,021
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
13
1 / 5 / 3
8,718
623
9,593
15,935
16,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BastetAresCharonOdin

VS

Bans
ChaacAgniYmirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lockerest
Cerberus
16
6 / 3 / 4
10,721
766
15,430
20,966
24,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Nαvi
Ne Zha
16
4 / 3 / 8
10,562
754
11,151
13,766
12,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
4 / 0 / 9
10,945
782
9,582
7,987
3,446
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Cerberus
Lockerest
Cerberus
6
3
4
2.67
W
Ne Zha
Nαvi
Ne Zha
4
3
8
2.67
L
Camazotz
Poke16
Camazotz
1
5
3
0.5
W
Kukulkan
4
0
9
8.5
L
Mulan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,458
Damage
36,163
43,450
Taken
42,719
25,398
Mitigated
39,812
6,204
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,378
1,331
0
1,546
9,494
3,057
52
4,553
4,750
38,973
0
W
Cerberus
Lockerest
Cerberus
15,430
2,291
0
3,451
20,966
24,298
444
4,980
15,558
33,102
1,432
W
Ne Zha
Nαvi
Ne Zha
11,151
2,178
0
2,974
13,766
12,068
368
5,667
7,624
0
35,997
L
Camazotz
Poke16
Camazotz
11,487
3,843
0
3,104
18,021
5,938
0
11,574
6,148
0
36,025
W
Kukulkan
9,582
979
0
1,274
7,987
3,446
660
3,575
4,250
53,855
699
L
Mulan
9,593
1,753
0
1,554
15,935
16,403
0
7,937
7,160
769
21,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
32,228
130
Minions Killed
209
0
Camps Cleared
0
747,909
Distance Traveled
751,374
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,238
660
59
4
0
230,122
0
W
Cerberus
10,721
766
73
5
0
260,195
0
W
Ne Zha
10,562
754
46
3
0
270,760
0
L
Camazotz
9,425
673
44
3
0
285,644
1
W
Kukulkan
10,945
782
90
6
0
220,419
0
L
Mulan
8,718
623
27
2
0
232,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role