Player Matchup

Thoth
Thoth
FadedChunk
Thoth
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,607 Elo+
Party 2
Fenrir
Fenrir
Fr0hawk730
Fenrir
Level 137
God Stats
1W - 2L
1,286 SR
Queue Stats
230W - 192L
1,570 Elo+
Solo
Ullr
Ullr
WileyBoxx
Ullr
Level 148
God Stats
6W - 8L
1,479 SR
Queue Stats
96W - 79L
1,574 Elo+
Party 2
Medusa
Medusa
WoahRichard
Medusa
Level 158
God Stats
1W - 1L
1,824 SR
Queue Stats
170W - 155L
1,553 Elo+
Solo
Ares
Ares
samlilylion
Ares
Level 223
God Stats
1W - 2L
1,283 SR
Queue Stats
125W - 109L
1,592 Elo+
Solo
Team Averages
Level 164
1,474 SR
1,579 Elo+

VS

Team Averages
Level 154
1,396 SR
1,547 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FrostNovaUwU
King Arthur
Level 144
God Stats
11W - 9L
1,560 SR
Queue Stats
206W - 189L
1,553 Elo+
Party 1
Cupid
Cupid
LilMood
Cupid
Level 159
God Stats
1W - 2L
1,134 SR
Queue Stats
205W - 137L
1,605 Elo+
Solo
Sun Wukong
Sun Wukong
RaccooN_PK1
Sun Wukong
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
57W - 43L
1,594 Elo+
Solo
Hun Batz
Hun Batz
SrMingo
Hun Batz
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 1 / 2
8,450
528
8,604
7,101
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Fr0hawk730
Fenrir
13
5 / 6 / 1
8,188
512
9,042
17,772
7,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
16
2 / 2 / 0
10,006
625
13,610
16,994
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
9
0 / 3 / 2
6,943
434
5,214
8,629
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 5 / 4
8,111
507
8,585
16,983
18,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 2 / 2
8,579
536
10,513
7,886
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
FrostNovaUwU
King Arthur
13
1 / 3 / 6
7,755
485
7,760
16,115
13,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Cupid
LilMood
Cupid
18
5 / 1 / 2
10,407
650
13,003
14,502
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
RaccooN_PK1
Sun Wukong
15
2 / 2 / 5
8,699
544
7,061
16,201
12,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
SrMingo
Hun Batz
15
3 / 2 / 4
8,621
539
8,979
15,061
6,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
16
17
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
2
3
L
Thoth
1
1
2
2
L
Fenrir
Fr0hawk730
Fenrir
5
6
1
0.92
W
King Arthur
FrostNovaUwU
King Arthur
1
3
6
1.33
W
Cupid
LilMood
Cupid
5
1
2
6
W
Sun Wukong
RaccooN_PK1
Sun Wukong
2
2
5
2.25
W
Hun Batz
SrMingo
Hun Batz
3
2
4
2.5
L
Ullr
2
2
0
1
L
Medusa
0
3
2
0.33
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
47,316
67,479
Taken
69,765
38,712
Mitigated
42,670
18,373
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,513
969
0
2,097
7,886
2,585
0
4,122
3,764
61,380
0
L
Thoth
8,604
548
0
310
7,101
2,576
0
2,839
4,262
79,768
0
L
Fenrir
Fr0hawk730
Fenrir
9,042
1,953
0
5,893
17,772
7,676
0
1,255
16,517
0
54,902
W
King Arthur
FrostNovaUwU
King Arthur
7,760
1,458
0
3,927
16,115
13,902
0
7,577
8,538
0
32,589
W
Cupid
LilMood
Cupid
13,003
9,047
445
10,043
14,502
6,726
83
1,537
12,965
0
110,069
W
Sun Wukong
RaccooN_PK1
Sun Wukong
7,061
1,185
0
4,911
16,201
12,811
0
577
15,624
0
64,967
W
Hun Batz
SrMingo
Hun Batz
8,979
4,250
0
956
15,061
6,646
0
3,669
11,392
0
85,603
L
Ullr
13,610
4,113
0
6,704
16,994
7,414
0
1,084
15,910
0
94,925
L
Medusa
5,214
2,308
0
1,233
8,629
2,733
0
0
8,629
0
42,750
L
8,585
733
0
4,233
16,983
18,313
0
5,335
11,648
26,777
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
44,061
473
Minions Killed
503
0
Camps Cleared
0
1,463,453
Distance Traveled
1,711,974
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,579
536
88
6
0
335,160
5
L
Thoth
8,450
528
134
8
0
331,168
0
L
Fenrir
8,188
512
81
5
0
352,585
0
W
King Arthur
7,755
485
38
2
0
325,990
2
W
Cupid
10,407
650
162
10
0
324,216
2
W
Sun Wukong
8,699
544
106
7
0
364,405
4
W
Hun Batz
8,621
539
109
7
0
362,203
0
L
Ullr
10,006
625
163
10
0
274,821
3
L
Medusa
6,943
434
70
4
0
195,721
2
L
Ares
8,111
507
25
2
0
309,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role