Player Matchup

Anubis
Anubis
Dead On Hook664
Anubis
Level 51
God Stats
1W - 3L
1,513 SR
Queue Stats
53W - 56L
1,523 Elo+
Solo
Bellona
Bellona
Dny Glvr
Bellona
Level 69
God Stats
9W - 9L
1,548 SR
Queue Stats
221W - 235L
1,516 Elo+
Party 2
Ares
Ares
JKxalltheway88
Ares
Level 68
God Stats
3W - 4L
1,446 SR
Queue Stats
148W - 131L
1,508 Elo+
Party 2
Medusa
Medusa
LSUTigers1
Medusa
Level 26
God Stats
2W - 5L
1,431 SR
Queue Stats
158W - 174L
1,506 Elo+
Party 2
Yu Huang
Yu Huang
Quinnpon
Yu Huang
Level 156
God Stats
2W - 3L
1,577 SR
Queue Stats
29W - 29L
1,492 Elo+
Solo
Team Averages
Level 74
1,503 SR
1,509 Elo+

VS

Team Averages
Level 64
1,626 SR
1,511 Elo+
Sun Wukong
Sun Wukong
Blank4prez
Sun Wukong
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,322 Elo+
Solo
Izanami
Izanami
JorschQueso
Izanami
Level 18
God Stats
8W - 6L
1,547 SR
Queue Stats
135W - 119L
1,578 Elo+
Party 1
Vamana
Vamana
SlantSword
Vamana
Level 155
God Stats
2W - 0L
1,746 SR
Queue Stats
123W - 104L
1,569 Elo+
Party 1
Athena
Athena
jmanmaxman
Athena
Level 36
God Stats
5W - 2L
1,614 SR
Queue Stats
118W - 106L
1,567 Elo+
Party 1
Anubis
Anubis
zoomieeeees
Anubis
Level 82
God Stats
8W - 1L
1,725 SR
Queue Stats
28W - 25L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,517
473
5,430
13,104
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
Dny Glvr
Bellona
14
1 / 4 / 0
8,466
470
9,889
19,257
18,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 2
7,879
438
5,112
19,226
17,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
LSUTigers1
Medusa
15
1 / 4 / 3
8,640
480
9,018
14,810
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Quinnpon
Yu Huang
15
1 / 6 / 3
8,676
482
11,480
11,566
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blank4prez
Sun Wukong
15
6 / 1 / 3
9,927
552
5,937
16,114
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JorschQueso
Izanami
18
2 / 2 / 5
11,348
630
9,679
9,491
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
SlantSword
Vamana
18
10 / 1 / 3
12,123
674
20,208
21,321
24,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
jmanmaxman
Athena
15
4 / 2 / 10
10,081
560
7,701
15,313
20,987
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
3 / 2 / 6
10,704
595
12,188
13,427
6,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
25
26
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blank4prez
Sun Wukong
6
1
3
7.5
L
3
6
2
0.67
L
Bellona
Dny Glvr
Bellona
1
4
0
0.25
L
2
6
2
0.5
W
Izanami
JorschQueso
Izanami
2
2
5
2.25
L
Medusa
LSUTigers1
Medusa
1
4
3
0.63
L
Yu Huang
Quinnpon
Yu Huang
1
6
3
0.42
W
Vamana
SlantSword
Vamana
10
1
3
11.5
W
Athena
jmanmaxman
Athena
4
2
10
4.5
W
Anubis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
55,713
77,963
Taken
75,666
55,065
Mitigated
66,252
18,630
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blank4prez
Sun Wukong
5,937
1,084
0
8,877
16,114
9,460
967
4,781
11,021
0
53,581
L
5,430
215
0
4,292
13,104
7,258
0
2,747
9,980
58,567
1,142
L
Bellona
Dny Glvr
Bellona
9,889
3,127
0
8,142
19,257
18,865
0
3,255
15,158
0
61,703
L
5,112
831
0
1,935
19,226
17,672
0
6,131
12,719
28,317
0
W
Izanami
JorschQueso
Izanami
9,679
6,858
0
3,651
9,491
4,675
5,886
1,194
8,152
0
113,297
L
Medusa
LSUTigers1
Medusa
9,018
3,982
0
3,671
14,810
6,816
0
3,147
11,507
0
69,985
L
Yu Huang
Quinnpon
Yu Huang
11,480
905
0
590
11,566
4,454
0
4,512
6,688
80,223
0
W
Vamana
SlantSword
Vamana
20,208
9,481
0
8,573
21,321
24,166
566
3,190
17,225
0
92,898
W
Athena
jmanmaxman
Athena
7,701
2,194
0
1,938
15,313
20,987
624
4,582
10,498
20,315
1,242
W
Anubis
12,188
283
537
6,635
13,427
6,964
90
7,014
5,801
94,256
1,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
54,183
492
Minions Killed
580
0
Camps Cleared
0
1,610,555
Distance Traveled
1,767,566
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,927
552
71
4
0
358,751
0
L
Anubis
8,517
473
100
6
0
333,608
0
L
Bellona
8,466
470
106
6
0
323,806
0
L
Ares
7,879
438
41
2
0
326,404
3
W
Izanami
11,348
630
193
11
0
329,546
0
L
Medusa
8,640
480
109
6
0
315,052
0
L
Yu Huang
8,676
482
136
8
0
311,685
0
W
Vamana
12,123
674
145
8
0
364,287
0
W
Athena
10,081
560
27
2
0
389,341
0
W
Anubis
10,704
595
144
8
0
325,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role