Player Matchup

Xbalanque
Xbalanque
Gold I
Rampiore
Xbalanque
Gold I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 90L
1,545 MMR
Party 2
Ishtar
Ishtar
Gold III
TheMoooseIsLoose
Ishtar
Gold III
Level 204
God Stats
13W - 15L
1,568 SR
Queue Stats
156W - 166L
1,541 MMR
Solo
Ares
Ares
Gold III
bluestar021
Ares
Gold III
Level 118
God Stats
4W - 5L
1,386 SR
Queue Stats
61W - 58L
1,556 MMR
Party 2
Fenrir
Fenrir
Gold II
crazyloko
Fenrir
Gold II
Level 190
God Stats
12W - 10L
1,544 SR
Queue Stats
243W - 243L
1,538 MMR
Solo
Raijin
Raijin
Platinum IV
iiikorpz
Raijin
Platinum IV
Level 88
God Stats
2W - 0L
1,658 SR
Queue Stats
33W - 30L
1,546 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,531 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,517 SR
1,546 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold III
BarberLounge
Anhur
Gold III
Level 118
God Stats
0W - 2L
1,482 SR
Queue Stats
54W - 51L
1,609 MMR
Party 3
Neith
Neith
Gold V
BigBangDangler
Neith
Gold V
Level 157
God Stats
1W - 1L
1,478 SR
Queue Stats
25W - 19L
1,603 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
DeathChef90
Zhong Kui
Gold II
Level 172
God Stats
4W - 4L
1,624 SR
Queue Stats
277W - 292L
1,556 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
iDusTeeX
Erlang Shen
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,462 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Rampiore
Xbalanque
12
1 / 2 / 5
6,374
637
3,515
7,415
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 4
6,031
603
3,743
6,979
2,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 2 / 4
5,746
575
2,692
8,469
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
crazyloko
Fenrir
13
8 / 0 / 1
7,247
725
5,744
8,685
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
iiikorpz
Raijin
11
0 / 1 / 0
5,913
591
3,003
4,376
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
HachimanArachneKaliLoki

VS

Bans
SobekThanatosBellonaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
1
0 / 0 / 0
3,356
336
0
0
0
10
2 / 4 / 1
5,152
515
2,617
7,308
2,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
6,559
656
4,248
5,087
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
DeathChef90
Zhong Kui
11
1 / 3 / 1
6,299
630
4,595
8,008
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
iDusTeeX
Erlang Shen
10
3 / 4 / 2
5,621
562
4,627
10,802
5,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
7
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
L
2
4
1
0.63
L
1
0
1
1.5
L
Zhong Kui
DeathChef90
Zhong Kui
1
3
1
0.5
W
Xbalanque
Rampiore
Xbalanque
1
2
5
1.75
W
0
2
4
1
W
2
2
4
2
W
Fenrir
crazyloko
Fenrir
8
0
1
8.5
L
Erlang Shen
iDusTeeX
Erlang Shen
3
4
2
1
W
Raijin
iiikorpz
Raijin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
16,087
35,924
Taken
31,205
16,706
Mitigated
15,377
8,774
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
2,617
968
0
1,674
7,308
2,399
0
1,598
5,710
0
30,443
L
4,248
1,564
0
2,261
5,087
1,653
560
2,617
2,084
0
53,022
L
Zhong Kui
DeathChef90
Zhong Kui
4,595
1,101
0
3,354
8,008
5,828
0
0
8,008
42,651
8,288
W
Xbalanque
Rampiore
Xbalanque
3,515
1,340
0
2,756
7,415
2,467
726
0
7,415
0
47,199
W
3,743
2,329
0
2,350
6,979
2,684
0
3,736
3,243
0
36,804
W
2,692
721
0
1,443
8,469
6,042
0
424
8,045
14,320
0
W
Fenrir
crazyloko
Fenrir
5,744
1,673
0
1,600
8,685
4,122
0
652
8,033
0
52,591
L
Erlang Shen
iDusTeeX
Erlang Shen
4,627
2,463
0
4,026
10,802
5,497
0
1,094
9,708
0
35,649
W
Raijin
iiikorpz
Raijin
3,003
298
0
625
4,376
1,391
0
0
4,376
38,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
26,987
314
Minions Killed
285
0
Camps Cleared
0
958,494
Distance Traveled
766,673
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,356
336
0
0
0
0
0
L
Anhur
5,152
515
39
4
0
185,371
0
L
Neith
6,559
656
105
11
0
188,118
0
L
Zhong Kui
6,299
630
88
9
0
162,474
0
W
Xbalanque
6,374
637
81
8
0
185,405
0
W
Ishtar
6,031
603
57
6
0
153,378
0
W
Ares
5,746
575
17
2
0
200,186
3
W
Fenrir
7,247
725
79
8
0
233,460
0
L
Erlang Shen
5,621
562
53
5
0
230,710
0
W
Raijin
5,913
591
80
8
0
186,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role