Player Matchup

Ares
Ares
Bronze III
Alistair8866
Ares
Bronze III
Level 123
God Stats
2W - 6L
1,296 SR
Queue Stats
5W - 17L
1,499 MMR
Party 2
Rama
Rama
Gold II
OOCalmNova
Rama
Gold II
Level 129
God Stats
4W - 3L
1,678 SR
Queue Stats
122W - 121L
1,533 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
richomiedave
Sun Wukong
Gold IV
Level 148
God Stats
2W - 3L
1,687 SR
Queue Stats
235W - 237L
1,522 MMR
Solo
Fenrir
Fenrir
Bronze III
sh4kky
Fenrir
Bronze III
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,545 MMR
Party 2
Anubis
Anubis
Gold III
vaibhavking3
Anubis
Gold III
Level 92
God Stats
78W - 73L
1,562 SR
Queue Stats
164W - 170L
1,534 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,545 SR
1,527 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,558 SR
1,527 MMR
Sol
Sol
Gold IV
ElReydeAlmas
Sol
Gold IV
Level 142
God Stats
2W - 0L
1,674 SR
Queue Stats
163W - 158L
1,501 MMR
Party 1
Bacchus
Bacchus
Silver II
Frocusd
Bacchus
Silver II
Level 58
God Stats
26W - 21L
1,614 SR
Queue Stats
99W - 110L
1,533 MMR
Solo
Medusa
Medusa
Silver I
Gilgamane
Medusa
Silver I
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 35L
1,537 MMR
Party 1
Lancelot
Lancelot
Platinum V
TeferiTemporal
Lancelot
Platinum V
Level 146
God Stats
1W - 2L
1,299 SR
Queue Stats
164W - 154L
1,533 MMR
Solo
Nike
Nike
Gold II
shadowrunner00
Nike
Gold II
Level 145
God Stats
18W - 12L
1,702 SR
Queue Stats
577W - 594L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,963
593
990
4,865
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
2,804
561
1,030
1,781
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
richomiedave
Sun Wukong
7
0 / 1 / 0
3,636
727
2,280
4,950
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
sh4kky
Fenrir
5
0 / 0 / 0
3,065
613
1,088
4,791
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
5
0 / 2 / 0
3,088
618
1,110
3,966
1,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
CthulhuThanatosCerberus

VS

Bans
BellonaArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,516
703
3,123
1,855
465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Frocusd
Bacchus
6
0 / 0 / 1
3,684
737
1,948
3,265
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Gilgamane
Medusa
7
2 / 0 / 0
3,873
775
4,816
2,331
627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
7
3 / 0 / 0
3,969
794
2,137
3,424
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,702
740
2,268
3,381
1,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
2
1
W
Bacchus
Frocusd
Bacchus
0
0
1
0.5
W
Medusa
Gilgamane
Medusa
2
0
0
2
L
0
1
0
0
W
Lancelot
3
0
0
3
L
Sun Wukong
richomiedave
Sun Wukong
0
1
0
0
L
Fenrir
sh4kky
Fenrir
0
0
0
0
W
0
0
1
0.5
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,498
Damage
14,292
20,353
Taken
14,256
8,411
Mitigated
5,516
5,256
Healing
6,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
990
104
0
678
4,865
2,473
0
3,176
1,689
6,908
0
W
3,123
1,979
0
957
1,855
465
0
316
1,539
23,669
2,238
W
Bacchus
Frocusd
Bacchus
1,948
398
0
1,943
3,265
1,878
0
674
2,591
7,712
604
W
Medusa
Gilgamane
Medusa
4,816
1,851
0
750
2,331
627
0
724
1,607
0
22,882
L
1,030
941
0
624
1,781
585
0
1,160
621
0
8,803
W
Lancelot
2,137
728
0
1,876
3,424
1,171
0
386
3,038
0
16,919
L
Sun Wukong
richomiedave
Sun Wukong
2,280
365
0
1,746
4,950
2,068
0
0
4,633
0
22,618
L
Fenrir
sh4kky
Fenrir
1,088
284
0
818
4,791
1,910
0
594
4,197
0
14,015
W
2,268
308
0
1,056
3,381
1,375
0
0
3,381
0
22,077
L
Anubis
1,110
126
0
1,390
3,966
1,375
0
0
3,966
12,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,556
Gold Earned
18,744
122
Minions Killed
171
0
Camps Cleared
0
473,542
Distance Traveled
526,998
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,963
593
12
2
0
107,314
1
W
Sol
3,516
703
53
11
0
95,554
0
W
Bacchus
3,684
737
8
2
0
106,763
2
W
Medusa
3,873
775
31
6
0
98,699
0
L
Rama
2,804
561
14
3
0
44,261
0
W
Lancelot
3,969
794
38
8
0
130,421
0
L
Sun Wukong
3,636
727
43
9
0
104,194
1
L
Fenrir
3,065
613
30
6
0
116,279
0
W
Nike
3,702
740
41
8
0
95,561
2
L
Anubis
3,088
618
23
5
0
101,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role