Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
XCXㅤ
Horus
Level 151
God Stats
23W - 16L
1,847 SR
Queue Stats
924W - 947L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
r1games1
Zhong Kui
Level 117
God Stats
6W - 1L
1,653 SR
Queue Stats
25W - 29L
1,454 Elo+
Party 1
Apollo
Apollo
sjatoba
Apollo
Level 141
God Stats
219W - 202L
1,498 SR
Queue Stats
488W - 494L
1,498 Elo+
Solo
Team Averages
Level 137
1,600 SR
1,480 Elo+

VS

Team Averages
Level 69
1,504 SR
1,489 Elo+
Awilix
Awilix
 
Awilix
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DARGLESCF
Cu Chulainn
Level 99
God Stats
7W - 18L
1,395 SR
Queue Stats
268W - 299L
1,485 Elo+
Party 2
Hachiman
Hachiman
gallego-chicoana
Hachiman
Level 78
God Stats
5W - 4L
1,840 SR
Queue Stats
334W - 320L
1,474 Elo+
Solo
Ares
Ares
gzito
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,496 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
zViNi7z
Ah Muzen Cab
Level 93
God Stats
8W - 6L
1,286 SR
Queue Stats
376W - 386L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
6 / 0 / 2
7,248
659
5,047
5,317
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
 
Jing Wei
13
2 / 0 / 3
6,512
592
4,024
6,518
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
XCXㅤ
Horus
9
0 / 0 / 5
6,066
551
2,890
7,517
4,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
r1games1
Zhong Kui
12
4 / 1 / 3
7,961
724
9,966
7,862
5,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
sjatoba
Apollo
9
1 / 1 / 3
5,498
500
5,103
7,277
2,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 3 / 0
5,178
471
2,328
9,089
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
DARGLESCF
Cu Chulainn
9
0 / 4 / 0
5,144
468
2,160
12,003
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 0
5,053
459
5,588
7,382
2,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
gzito
Ares
8
0 / 3 / 1
5,266
479
2,478
6,935
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
zViNi7z
Ah Muzen Cab
12
1 / 2 / 0
6,477
589
5,317
7,291
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
13
Kills
2
2
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
2
7
W
Jing Wei
 
Jing Wei
2
0
3
3.5
L
Awilix
 
Awilix
0
3
0
0
L
Cu Chulainn
DARGLESCF
Cu Chulainn
0
4
0
0
W
Horus
XCXㅤ
Horus
0
0
5
2.5
L
1
1
0
1
L
Ares
gzito
Ares
0
3
1
0.17
W
Zhong Kui
r1games1
Zhong Kui
4
1
3
5.5
W
Apollo
sjatoba
Apollo
1
1
3
2.5
L
Ah Muzen Cab
zViNi7z
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
17,871
34,491
Taken
42,700
17,717
Mitigated
21,348
20,121
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,047
2,119
0
2,330
5,317
1,955
590
0
5,317
0
53,185
W
Jing Wei
 
Jing Wei
4,024
3,105
0
2,218
6,518
2,436
473
0
6,518
0
48,060
L
Awilix
 
Awilix
2,328
703
0
937
9,089
3,801
0
1,393
7,696
0
43,912
L
Cu Chulainn
DARGLESCF
Cu Chulainn
2,160
321
0
2,244
12,003
7,909
0
7,106
4,897
0
31,237
W
Horus
XCXㅤ
Horus
2,890
1,401
2,242
5,786
7,517
4,890
0
1,364
6,153
0
11,545
L
5,588
3,115
0
2,531
7,382
2,236
0
345
7,037
0
34,655
L
Ares
gzito
Ares
2,478
772
0
468
6,935
4,612
0
0
6,935
12,944
1,218
W
Zhong Kui
r1games1
Zhong Kui
9,966
2,477
0
4,844
7,862
5,700
525
0
7,862
56,553
2,138
W
Apollo
sjatoba
Apollo
5,103
3,861
0
2,701
7,277
2,736
0
869
6,408
0
39,477
L
Ah Muzen Cab
zViNi7z
Ah Muzen Cab
5,317
1,180
0
1,419
7,291
2,790
0
678
6,613
0
50,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,285
Gold Earned
27,118
339
Minions Killed
280
0
Camps Cleared
0
1,079,890
Distance Traveled
1,084,353
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,248
659
80
7
0
226,572
2
W
Jing Wei
6,512
592
82
7
0
216,234
3
L
Awilix
5,178
471
82
7
0
258,474
0
L
Cu Chulainn
5,144
468
48
4
0
203,625
0
W
Horus
6,066
551
10
1
0
246,035
2
L
Hachiman
5,053
459
54
5
0
191,164
0
L
Ares
5,266
479
21
2
0
213,867
0
W
Zhong Kui
7,961
724
103
9
0
208,118
0
W
Apollo
5,498
500
64
6
0
182,931
0
L
Ah Muzen Cab
6,477
589
75
7
0
217,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role