Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DamDamage
Sun Wukong
Level 177
God Stats
0W - 1L
1,717 SR
Queue Stats
44W - 79L
1,489 Elo+
Solo
Kukulkan
Kukulkan
SpenceOPS
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Maman Brigitte
Maman Brigitte
The_OneTrueKing
Maman Brigitte
Level 167
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Surtr
Surtr
yoSubby
Surtr
Level 153
God Stats
6W - 2L
1,862 SR
Queue Stats
278W - 249L
1,521 Elo+
Party 2
Team Averages
Level 125
1,561 SR
1,502 Elo+

VS

Team Averages
Level 152
1,550 SR
1,639 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Astrophysicist
Hachiman
Level 156
God Stats
2W - 0L
1,635 SR
Queue Stats
55W - 29L
1,766 Elo+
Party 1
Lancelot
Lancelot
Morgelix
Lancelot
Level 169
God Stats
1W - 0L
1,582 SR
Queue Stats
65W - 34L
1,724 Elo+
Party 1
Ix Chel
Ix Chel
ZxMega
Ix Chel
Level 127
God Stats
7W - 3L
1,555 SR
Queue Stats
22W - 11L
1,678 Elo+
Party 1
Mulan
Mulan
saltisailor
Mulan
Level 158
God Stats
4W - 5L
1,477 SR
Queue Stats
62W - 54L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 1
4,739
474
4,792
8,819
3,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
DamDamage
Sun Wukong
7
1 / 1 / 0
4,397
440
3,701
8,429
6,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
SpenceOPS
Kukulkan
7
0 / 4 / 0
4,464
446
300
4,810
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
The_OneTrueKing
Maman Brigitte
10
0 / 3 / 0
5,003
500
1,268
9,733
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Surtr
yoSubby
Surtr
10
2 / 3 / 0
5,828
583
6,587
11,511
7,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 3
5,490
549
5,452
5,715
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
11
3 / 1 / 1
6,698
670
4,835
5,967
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Morgelix
Lancelot
11
3 / 0 / 4
5,891
589
5,160
7,765
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
ZxMega
Ix Chel
11
4 / 0 / 2
6,293
629
7,852
2,533
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
6,659
666
6,561
9,399
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Chaac
 
Chaac
2
0
3
3.5
W
Hachiman
3
1
1
3.5
L
Sun Wukong
DamDamage
Sun Wukong
1
1
0
1
W
Lancelot
Morgelix
Lancelot
3
0
4
5
L
Kukulkan
SpenceOPS
Kukulkan
0
4
0
0
L
Maman Brigitte
The_OneTrueKing
Maman Brigitte
0
3
0
0
W
Ix Chel
ZxMega
Ix Chel
4
0
2
5
W
2
2
0
1
L
Surtr
yoSubby
Surtr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
29,860
43,302
Taken
31,379
20,920
Mitigated
17,182
13,045
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,792
1,708
0
1,494
8,819
3,005
0
0
8,819
0
33,338
W
Chaac
 
Chaac
5,452
969
0
1,779
5,715
3,477
0
48
5,429
0
25,316
W
Hachiman
4,835
2,299
0
2,563
5,967
2,028
693
0
5,805
0
48,076
L
Sun Wukong
DamDamage
Sun Wukong
3,701
607
0
2,786
8,429
6,092
0
1,768
6,541
0
14,373
W
Lancelot
Morgelix
Lancelot
5,160
820
0
4,940
7,765
3,542
0
606
6,952
0
41,656
L
Kukulkan
SpenceOPS
Kukulkan
300
200
0
190
4,810
1,350
0
3,270
1,198
11,947
796
L
Maman Brigitte
The_OneTrueKing
Maman Brigitte
1,268
105
0
4,202
9,733
3,024
0
2,107
7,470
37,609
2,542
W
Ix Chel
ZxMega
Ix Chel
7,852
796
403
216
2,533
939
294
962
1,533
40,238
1,261
W
6,561
1,548
0
2,079
9,399
7,196
338
409
8,363
0
55,639
L
Surtr
yoSubby
Surtr
6,587
2,842
0
4,373
11,511
7,449
0
0
10,943
840
38,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
31,031
261
Minions Killed
371
0
Camps Cleared
0
916,041
Distance Traveled
1,025,996
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,739
474
48
5
0
178,419
0
W
Chaac
5,490
549
39
4
0
214,304
3
W
Hachiman
6,698
670
82
8
0
187,152
4
L
Sun Wukong
4,397
440
24
2
0
195,379
0
W
Lancelot
5,891
589
69
7
0
248,200
2
L
Kukulkan
4,464
446
31
3
0
159,174
0
L
Maman Brigitte
5,003
500
88
9
0
213,481
0
W
Ix Chel
6,293
629
72
7
0
208,985
2
W
Mulan
6,659
666
109
11
0
167,355
1
L
Surtr
5,828
583
70
7
0
169,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role