Player Matchup

Cabrakan
Cabrakan
ReiEnthusiast
Cabrakan
Level 139
God Stats
9W - 4L
1,792 SR
Queue Stats
258W - 241L
1,585 Elo+
Solo
Surtr
Surtr
Veeegs
Surtr
Level 112
God Stats
25W - 14L
1,682 SR
Queue Stats
110W - 98L
1,578 Elo+
Party 2
Bellona
Bellona
Xonjee
Bellona
Level 125
God Stats
0W - 7L
1,028 SR
Queue Stats
130W - 114L
1,609 Elo+
Party 2
Zeus
Zeus
chocol8fan1
Zeus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 165L
1,591 Elo+
Party 3
Nut
Nut
vaniIIafan1
Nut
Level 105
God Stats
7W - 8L
1,555 SR
Queue Stats
240W - 173L
1,624 Elo+
Party 3
Team Averages
Level 108
1,512 SR
1,598 Elo+

VS

Team Averages
Level 128
1,498 SR
1,576 Elo+
Thanatos
Thanatos
Cannonhead
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,665 Elo+
Solo
Chiron
Chiron
Niramxo
Chiron
Level 142
God Stats
2W - 0L
1,550 SR
Queue Stats
64W - 87L
1,553 Elo+
Party 1
Atlas
Atlas
Taokakak
Atlas
Level 123
God Stats
26W - 20L
1,655 SR
Queue Stats
147W - 143L
1,494 Elo+
Party 4
Ah Puch
Ah Puch
Yucatnn09
Ah Puch
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,671 Elo+
Party 1
Bellona
Bellona
bloodymist23
Bellona
Level 142
God Stats
1W - 1L
1,284 SR
Queue Stats
41W - 46L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ReiEnthusiast
Cabrakan
13
2 / 5 / 5
9,291
547
6,410
15,791
17,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Surtr
Veeegs
Surtr
15
3 / 3 / 4
8,706
512
8,772
18,478
10,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
Xonjee
Bellona
14
1 / 7 / 0
8,389
493
10,864
17,225
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 1
9,653
568
11,449
10,108
3,781
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
5 / 4 / 3
9,983
587
11,851
16,635
7,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cannonhead
Thanatos
15
4 / 5 / 7
8,894
523
8,503
17,838
8,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
Niramxo
Chiron
18
2 / 4 / 4
10,570
622
13,379
14,600
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Taokakak
Atlas
15
4 / 3 / 9
9,361
551
10,139
15,106
11,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Yucatnn09
Ah Puch
15
4 / 3 / 2
9,030
531
6,441
10,290
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bloodymist23
Bellona
17
9 / 0 / 4
11,374
669
18,340
20,596
23,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
23
23
Deaths
15
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cannonhead
Thanatos
4
5
7
1.5
W
Chiron
Niramxo
Chiron
2
4
4
1
L
Cabrakan
ReiEnthusiast
Cabrakan
2
5
5
0.9
W
Atlas
Taokakak
Atlas
4
3
9
2.83
L
Surtr
Veeegs
Surtr
3
3
4
1.67
L
Bellona
Xonjee
Bellona
1
7
0
0.14
W
Ah Puch
Yucatnn09
Ah Puch
4
3
2
1.67
W
Bellona
bloodymist23
Bellona
9
0
4
11
L
4
4
1
1.13
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,346
Damage
56,802
78,237
Taken
78,430
56,074
Mitigated
53,931
20,975
Healing
31,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cannonhead
Thanatos
8,503
2,695
0
12,210
17,838
8,093
155
4,431
13,359
0
68,746
W
Chiron
Niramxo
Chiron
13,379
4,973
175
3,909
14,600
6,083
990
776
13,824
0
100,977
L
Cabrakan
ReiEnthusiast
Cabrakan
6,410
638
0
2,590
15,791
17,701
0
5,525
10,266
20,095
1,095
W
Atlas
Taokakak
Atlas
10,139
3,347
0
1,905
15,106
11,615
0
6,221
8,841
37,957
169
L
Surtr
Veeegs
Surtr
8,772
4,360
0
6,492
18,478
10,080
714
3,655
14,349
2,199
69,556
L
Bellona
Xonjee
Bellona
10,864
2,102
0
4,096
17,225
17,330
0
999
15,084
0
62,111
W
Ah Puch
Yucatnn09
Ah Puch
6,441
638
0
3,088
10,290
4,239
0
6,392
3,898
69,175
0
W
Bellona
bloodymist23
Bellona
18,340
7,067
0
10,338
20,596
23,901
133
622
18,902
0
93,047
L
11,449
1,926
0
1,967
10,108
3,781
20
5,723
4,385
88,121
174
L
11,851
7,660
0
5,830
16,635
7,182
68
1,424
15,157
0
97,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,022
Gold Earned
49,229
544
Minions Killed
570
0
Camps Cleared
0
1,562,119
Distance Traveled
1,680,430
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,894
523
98
6
0
342,471
0
W
Chiron
10,570
622
155
9
0
284,230
2
L
Cabrakan
9,291
547
18
1
0
285,245
8
W
Atlas
9,361
551
55
3
0
368,592
2
L
Surtr
8,706
512
98
6
0
361,273
0
L
Bellona
8,389
493
103
6
0
317,623
0
W
Ah Puch
9,030
531
103
6
0
327,731
0
W
Bellona
11,374
669
159
9
0
357,406
2
L
Zeus
9,653
568
165
10
0
293,884
2
L
Nut
9,983
587
160
9
0
304,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role