Player Matchup

Danzaburou
Danzaburou
B Rock38824
Danzaburou
Level 76
God Stats
17W - 10L
1,645 SR
Queue Stats
52W - 52L
1,534 Elo+
Party 1
Athena
Athena
Killerracer159
Athena
Level 107
God Stats
4W - 3L
1,503 SR
Queue Stats
91W - 82L
1,551 Elo+
Party 1
Sol
Sol
Përseus
Sol
Level 96
God Stats
4W - 2L
1,879 SR
Queue Stats
88W - 67L
1,640 Elo+
Solo
Chang'e
Chang'e
SK8ER7312
Chang'e
Level 109
God Stats
7W - 3L
1,797 SR
Queue Stats
109W - 89L
1,588 Elo+
Party 1
Nike
Nike
tirtonZz
Nike
Level 82
God Stats
1W - 3L
1,321 SR
Queue Stats
144W - 141L
1,459 Elo+
Solo
Team Averages
Level 94
1,629 SR
1,555 Elo+

VS

Team Averages
Level 88
1,557 SR
1,549 Elo+
Sylvanus
Sylvanus
DoubleTheDB
Sylvanus
Level 120
God Stats
15W - 15L
1,577 SR
Queue Stats
80W - 85L
1,517 Elo+
Solo
Neith
Neith
Shmazler
Neith
Level 85
God Stats
17W - 17L
1,518 SR
Queue Stats
122W - 112L
1,573 Elo+
Solo
Anubis
Anubis
TheSupportBot
Anubis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 79L
1,556 Elo+
Solo
Lancelot
Lancelot
WHALE_MAN2004
Lancelot
Level 85
God Stats
12W - 10L
1,634 SR
Queue Stats
532W - 526L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
thejuggernauttt
Erlang Shen
Level 87
God Stats
1W - 2L
1,557 SR
Queue Stats
325W - 297L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B Rock38824
Danzaburou
10
1 / 2 / 2
5,348
535
3,427
5,872
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 7
5,459
546
2,772
7,915
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
9 / 1 / 3
7,046
705
14,319
9,985
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
SK8ER7312
Chang'e
12
3 / 0 / 4
6,535
654
4,455
5,059
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
0 / 2 / 0
5,856
586
4,357
8,913
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoubleTheDB
Sylvanus
9
2 / 2 / 1
5,322
532
3,003
8,798
5,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Shmazler
Neith
9
1 / 1 / 1
5,070
507
5,061
6,525
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
5,570
557
1,280
7,020
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
WHALE_MAN2004
Lancelot
8
3 / 6 / 0
4,966
497
3,891
9,774
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
thejuggernauttt
Erlang Shen
11
1 / 0 / 1
5,834
583
4,850
8,234
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
7
7
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B Rock38824
Danzaburou
1
2
2
1
L
Sylvanus
DoubleTheDB
Sylvanus
2
2
1
1.25
W
0
2
7
1.75
W
9
1
3
10.5
W
Chang'e
SK8ER7312
Chang'e
3
0
4
5
L
Neith
Shmazler
Neith
1
1
1
1.5
L
0
4
0
0
L
Lancelot
WHALE_MAN2004
Lancelot
3
6
0
0.5
L
Erlang Shen
thejuggernauttt
Erlang Shen
1
0
1
1.5
W
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
18,085
37,744
Taken
40,351
15,858
Mitigated
19,488
15,483
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B Rock38824
Danzaburou
3,427
1,234
0
2,309
5,872
1,963
0
787
5,085
0
40,229
L
Sylvanus
DoubleTheDB
Sylvanus
3,003
539
360
2,569
8,798
5,601
0
5,304
3,480
12,806
0
W
2,772
743
0
2,112
7,915
5,649
0
782
7,133
17,195
1,456
W
14,319
8,249
0
6,907
9,985
2,674
0
1,327
8,658
49,389
6,803
W
Chang'e
SK8ER7312
Chang'e
4,455
327
773
2,437
5,059
1,404
0
1,387
3,672
41,963
921
L
Neith
Shmazler
Neith
5,061
2,364
0
1,331
6,525
2,422
0
3,742
2,743
0
39,248
L
1,280
74
0
1,043
7,020
3,306
0
5,030
1,610
41,896
0
L
Lancelot
WHALE_MAN2004
Lancelot
3,891
686
0
2,056
9,774
4,052
0
5,496
4,176
0
29,013
L
Erlang Shen
thejuggernauttt
Erlang Shen
4,850
1,857
0
5,032
8,234
4,107
0
0
8,234
0
43,807
W
Nike
4,357
524
0
945
8,913
4,168
0
0
8,111
0
48,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
26,762
340
Minions Killed
280
0
Camps Cleared
0
1,051,526
Distance Traveled
989,381
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,348
535
67
7
0
176,936
0
L
Sylvanus
5,322
532
17
2
0
194,308
1
W
Athena
5,459
546
42
4
0
229,443
0
W
Sol
7,046
705
60
6
0
213,458
0
W
Chang'e
6,535
654
88
9
0
231,281
0
L
Neith
5,070
507
62
6
0
182,641
1
L
Anubis
5,570
557
79
8
0
186,194
2
L
Lancelot
4,966
497
49
5
0
206,241
0
L
Erlang Shen
5,834
583
73
7
0
219,997
0
W
Nike
5,856
586
83
8
0
200,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role