Player Matchup

Anubis
Anubis
GamGamSlam
Anubis
Level 140
God Stats
1W - 2L
1,350 SR
Queue Stats
9W - 9L
1,560 Elo+
Party 1
Cupid
Cupid
SirReznor
Cupid
Level 141
God Stats
4W - 1L
1,851 SR
Queue Stats
18W - 16L
1,520 Elo+
Party 1
Athena
Athena
WhiskeyChowder
Athena
Level 134
God Stats
14W - 11L
1,589 SR
Queue Stats
16W - 12L
1,549 Elo+
Party 1
Team Averages
Level 138
1,597 SR
1,543 Elo+

VS

Team Averages
Level 91
1,527 SR
1,525 Elo+
Danzaburou
Danzaburou
AphoticGlow
Danzaburou
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 48L
1,541 Elo+
Party 2
Thanatos
Thanatos
ST00PID P0TAT0
Thanatos
Level 80
God Stats
4W - 6L
1,437 SR
Queue Stats
79W - 82L
1,454 Elo+
Solo
Ah Puch
Ah Puch
SmItTy48986
Ah Puch
Level 45
God Stats
24W - 21L
1,643 SR
Queue Stats
24W - 21L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GamGamSlam
Anubis
19
8 / 0 / 5
12,579
740
19,085
10,244
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
SirReznor
Cupid
18
4 / 1 / 7
12,103
712
11,249
14,781
6,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
1 / 3 / 12
11,249
662
7,984
27,160
26,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AphoticGlow
Danzaburou
16
0 / 4 / 3
10,845
638
19,627
18,331
7,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
16
2 / 5 / 1
10,386
611
4,240
12,460
4,512
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
SmItTy48986
Ah Puch
15
1 / 4 / 1
10,725
631
15,616
11,136
4,103
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AphoticGlow
Danzaburou
0
4
3
0.38
W
Anubis
GamGamSlam
Anubis
8
0
5
10.5
L
Thanatos
2
5
1
0.5
W
Cupid
SirReznor
Cupid
4
1
7
7.5
L
Ah Puch
SmItTy48986
Ah Puch
1
4
1
0.38
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,318
Damage
39,483
52,185
Taken
41,927
38,983
Mitigated
15,853
23,060
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AphoticGlow
Danzaburou
19,627
9,284
0
3,445
18,331
7,238
0
10,703
7,465
0
70,330
W
Anubis
GamGamSlam
Anubis
19,085
285
642
4,439
10,244
5,446
904
3,738
6,506
50,024
491
L
Thanatos
4,240
420
0
4,273
12,460
4,512
0
8,654
3,718
0
23,656
W
Cupid
SirReznor
Cupid
11,249
5,643
3,098
6,945
14,781
6,609
1,454
4,224
10,509
0
73,396
L
Ah Puch
SmItTy48986
Ah Puch
15,616
542
0
539
11,136
4,103
0
6,739
4,320
51,899
160
W
7,984
1,998
518
7,418
27,160
26,928
128
7,958
19,166
15,183
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
31,956
211
Minions Killed
208
0
Camps Cleared
0
983,263
Distance Traveled
814,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,845
638
108
6
0
285,715
0
W
Anubis
12,579
740
69
4
0
307,816
0
L
Thanatos
10,386
611
30
2
0
286,722
1
W
Cupid
12,103
712
121
7
0
323,900
0
L
Ah Puch
10,725
631
70
4
0
242,434
0
W
Athena
11,249
662
21
1
0
351,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role