Player Matchup

Sylvanus
Sylvanus
CheesyToes69
Sylvanus
Level 13
God Stats
4W - 3L
1,533 SR
Queue Stats
10W - 9L
1,469 Elo+
Party 1
Charybdis
Charybdis
Yahco
Charybdis
Level 126
God Stats
3W - 3L
1,219 SR
Queue Stats
96W - 95L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
weetikveels
Baron Samedi
Level 34
God Stats
11W - 6L
1,504 SR
Queue Stats
61W - 57L
1,508 Elo+
Party 1
Team Averages
Level 58
1,419 SR
1,512 Elo+

VS

Team Averages
Level 108
1,375 SR
1,458 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Salida_D_Camione
Hel
Level 64
God Stats
0W - 4L
1,241 SR
Queue Stats
26W - 41L
1,310 Elo+
Solo
Charon
Charon
dhimos07
Charon
Level 158
God Stats
5W - 3L
1,382 SR
Queue Stats
282W - 287L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CheesyToes69
Sylvanus
15
4 / 1 / 8
9,941
710
10,982
13,885
11,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Yahco
Charybdis
17
6 / 0 / 7
11,281
806
15,374
10,268
4,409
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
weetikveels
Baron Samedi
16
3 / 2 / 9
10,376
741
16,885
12,461
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 4 / 2
8,717
623
7,364
23,363
17,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 2
9,421
673
6,373
12,620
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
dhimos07
Charon
15
1 / 3 / 1
8,834
631
17,962
14,861
9,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
W
Sylvanus
CheesyToes69
Sylvanus
4
1
8
8
L
1
6
2
0.33
W
Charybdis
Yahco
Charybdis
6
0
7
9.5
L
Charon
dhimos07
Charon
1
3
1
0.5
W
Baron Samedi
weetikveels
Baron Samedi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,241
Damage
31,699
36,614
Taken
50,844
22,297
Mitigated
34,309
11,890
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,364
3,618
0
3,771
23,363
17,713
0
11,372
11,609
0
15,474
W
Sylvanus
CheesyToes69
Sylvanus
10,982
2,226
1,966
3,156
13,885
11,302
190
8,792
4,077
17,763
393
L
6,373
133
3,479
3,275
12,620
7,148
0
7,569
4,882
35,365
704
W
Charybdis
Yahco
Charybdis
15,374
7,151
0
1,161
10,268
4,409
770
5,502
4,168
0
57,946
L
Charon
dhimos07
Charon
17,962
870
0
2,362
14,861
9,448
62
8,089
6,588
40,240
3,354
W
Baron Samedi
weetikveels
Baron Samedi
16,885
1,433
1,673
3,934
12,461
6,586
350
6,637
5,189
53,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
26,972
169
Minions Killed
146
0
Camps Cleared
0
792,518
Distance Traveled
795,796
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,717
623
24
2
0
305,528
1
W
Sylvanus
9,941
710
15
1
0
239,258
0
L
Hel
9,421
673
71
5
0
237,577
0
W
Charybdis
11,281
806
93
7
0
271,195
0
L
Charon
8,834
631
51
4
0
252,691
0
W
Baron Samedi
10,376
741
61
4
0
282,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role