Player Matchup

Bacchus
Bacchus
Atomicpanda0608
Bacchus
Level 124
God Stats
9W - 4L
1,662 SR
Queue Stats
138W - 144L
1,460 Elo+
Party 1
Charybdis
Charybdis
Deadshot15214
Charybdis
Level 48
God Stats
23W - 27L
1,489 SR
Queue Stats
139W - 153L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
ElConflais
Gilgamesh
Level 45
God Stats
13W - 10L
1,618 SR
Queue Stats
90W - 95L
1,439 Elo+
Party 1
Team Averages
Level 72
1,590 SR
1,452 Elo+

VS

Team Averages
Level 85
1,525 SR
1,449 Elo+
Discordia
Discordia
DragoNTWEAKSCHI
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,350 Elo+
Solo
Izanami
Izanami
Resentedbus
Izanami
Level 85
God Stats
12W - 9L
1,508 SR
Queue Stats
58W - 58L
1,475 Elo+
Solo
Jormungandr
Jormungandr
ShiftyStink
Jormungandr
Level 65
God Stats
32W - 25L
1,566 SR
Queue Stats
49W - 49L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
11,316
707
11,361
16,705
16,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Deadshot15214
Charybdis
15
1 / 6 / 3
10,444
653
9,697
19,653
7,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ElConflais
Gilgamesh
15
0 / 3 / 6
9,783
611
10,591
24,564
16,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DragoNTWEAKSCHI
Discordia
18
5 / 1 / 2
12,383
774
19,758
8,517
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Resentedbus
Izanami
17
5 / 4 / 2
12,172
761
9,655
16,054
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ShiftyStink
Jormungandr
18
2 / 1 / 9
12,232
765
21,047
17,599
21,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
12
12
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
Charybdis
Deadshot15214
Charybdis
1
6
3
0.42
W
Discordia
DragoNTWEAKSCHI
Discordia
5
1
2
6
L
Gilgamesh
ElConflais
Gilgamesh
0
3
6
1
W
Izanami
Resentedbus
Izanami
5
4
2
1.5
W
Jormungandr
ShiftyStink
Jormungandr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
50,460
60,922
Taken
42,170
40,367
Mitigated
33,060
9,004
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,361
424
0
2,981
16,705
16,059
0
8,367
7,678
25,275
453
L
Charybdis
Deadshot15214
Charybdis
9,697
4,394
0
4,369
19,653
7,456
25
13,006
5,809
0
43,551
W
Discordia
DragoNTWEAKSCHI
Discordia
19,758
228
0
893
8,517
3,762
850
3,496
4,735
54,593
0
L
Gilgamesh
ElConflais
Gilgamesh
10,591
3,203
0
1,654
24,564
16,852
0
15,714
7,997
0
31,735
W
Izanami
Resentedbus
Izanami
9,655
6,463
0
5,048
16,054
7,731
968
4,516
10,904
0
55,652
W
Jormungandr
ShiftyStink
Jormungandr
21,047
3,905
366
4,017
17,599
21,567
1,286
2,153
14,969
57,679
4,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,543
Gold Earned
36,787
144
Minions Killed
217
0
Camps Cleared
0
816,417
Distance Traveled
898,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,316
707
41
3
0
284,547
0
L
Charybdis
10,444
653
64
4
0
239,451
0
W
Discordia
12,383
774
72
5
0
293,596
0
L
Gilgamesh
9,783
611
39
2
0
292,419
0
W
Izanami
12,172
761
77
5
0
284,106
0
W
Jormungandr
12,232
765
68
4
0
320,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role