Player Matchup

Chang'e
Chang'e
Guziio
Chang'e
Level 125
God Stats
8W - 15L
1,440 SR
Queue Stats
224W - 224L
1,494 Elo+
Party 1
Geb
Geb
Hezlow
Geb
Level 85
God Stats
4W - 3L
1,721 SR
Queue Stats
23W - 47L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
Nomzz47
Kuzenbo
Level 139
God Stats
1W - 2L
1,543 SR
Queue Stats
113W - 121L
1,529 Elo+
Party 1
Izanami
Izanami
SquirmyGank
Izanami
Level 16
God Stats
2W - 3L
1,502 SR
Queue Stats
15W - 33L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
iiCanopy
Gilgamesh
Level 87
God Stats
5W - 4L
1,628 SR
Queue Stats
166W - 146L
1,511 Elo+
Solo
Team Averages
Level 90
1,567 SR
1,471 Elo+

VS

Team Averages
Level 131
1,436 SR
1,438 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
I Ophii I
Bellona
Level 144
God Stats
7W - 6L
1,454 SR
Queue Stats
96W - 82L
1,506 Elo+
Party 2
Geb
Geb
ImMoisting
Geb
Level 69
God Stats
2W - 3L
1,430 SR
Queue Stats
5W - 8L
1,096 Elo+
Party 2
Raijin
Raijin
Tanner338
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 176L
1,593 Elo+
Solo
Arachne
Arachne
ßendover
Arachne
Level 138
God Stats
4W - 2L
1,298 SR
Queue Stats
336W - 323L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Guziio
Chang'e
15
3 / 0 / 0
8,176
545
9,979
9,985
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Hezlow
Geb
14
2 / 2 / 3
7,393
493
4,314
13,411
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Nomzz47
Kuzenbo
11
1 / 2 / 1
7,026
468
6,130
13,179
14,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SquirmyGank
Izanami
12
0 / 6 / 1
6,640
443
4,510
11,097
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
iiCanopy
Gilgamesh
14
1 / 1 / 0
8,183
546
7,027
18,538
21,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
5 / 1 / 1
8,834
589
10,968
9,401
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
I Ophii I
Bellona
15
2 / 1 / 0
8,932
595
12,035
12,324
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 5
7,132
475
4,346
13,549
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Tanner338
Raijin
14
2 / 2 / 1
8,118
541
9,512
9,499
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ßendover
Arachne
13
2 / 3 / 4
7,655
510
6,404
13,212
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
11
11
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
1
5.5
L
Chang'e
Guziio
Chang'e
3
0
0
3
L
Geb
Hezlow
Geb
2
2
3
1.75
W
Bellona
I Ophii I
Bellona
2
1
0
2
W
0
0
5
2.5
L
Kuzenbo
Nomzz47
Kuzenbo
1
2
1
0.75
L
Izanami
SquirmyGank
Izanami
0
6
1
0.08
W
Raijin
Tanner338
Raijin
2
2
1
1.25
L
Gilgamesh
iiCanopy
Gilgamesh
1
1
0
1
W
Arachne
ßendover
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,960
Damage
43,265
66,210
Taken
57,985
51,089
Mitigated
33,883
15,011
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,968
5,251
0
5,423
9,401
3,845
6
2,093
7,308
0
79,890
L
Chang'e
Guziio
Chang'e
9,979
1,132
768
4,914
9,985
4,196
0
5,395
4,590
65,173
2,664
L
Geb
Hezlow
Geb
4,314
411
0
3,871
13,411
7,187
0
1,975
11,436
50,896
1,534
W
Bellona
I Ophii I
Bellona
12,035
4,408
0
6,950
12,324
10,837
0
999
10,062
0
76,653
W
4,346
1,154
0
3,923
13,549
10,314
580
4,443
8,998
16,689
2,232
L
Kuzenbo
Nomzz47
Kuzenbo
6,130
3,058
0
1,866
13,179
14,330
0
4,264
8,915
29,659
0
L
Izanami
SquirmyGank
Izanami
4,510
3,364
0
1,100
11,097
3,774
0
1,268
9,829
0
47,452
W
Raijin
Tanner338
Raijin
9,512
716
0
500
9,499
3,549
0
6,692
2,347
67,174
2,183
L
Gilgamesh
iiCanopy
Gilgamesh
7,027
1,924
0
2,492
18,538
21,602
0
179
16,883
0
68,796
W
Arachne
ßendover
Arachne
6,404
3,545
0
6,855
13,212
5,338
0
5,174
7,820
0
65,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
40,671
464
Minions Killed
494
0
Camps Cleared
0
1,524,026
Distance Traveled
1,475,734
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,834
589
136
9
0
256,339
3
L
Chang'e
8,176
545
144
10
0
304,303
3
L
Geb
7,393
493
81
5
0
379,518
0
W
Bellona
8,932
595
135
9
0
301,267
0
W
Geb
7,132
475
12
1
0
330,655
0
L
Kuzenbo
7,026
468
28
2
0
288,840
2
L
Izanami
6,640
443
89
6
0
267,497
2
W
Raijin
8,118
541
118
8
0
268,760
0
L
Gilgamesh
8,183
546
122
8
0
283,868
3
W
Arachne
7,655
510
93
6
0
318,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role