Player Matchup

Baron Samedi
Baron Samedi
Masters
BNKK24
Baron Samedi
Masters
Level 84
God Stats
5W - 2L
1,660 SR
Queue Stats
248W - 183L
2,585 MMR
Party 2
Medusa
Medusa
Grandmaster
ELDFORGION
Medusa
Grandmaster
Level 120
God Stats
3W - 0L
1,898 SR
Queue Stats
17W - 0L
3,381 MMR
Party 2
Cthulhu
Cthulhu
Masters
LieutenantKittn
Cthulhu
Masters
Level 76
God Stats
75W - 39L
1,810 SR
Queue Stats
1,227W - 874L
2,628 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 93
1,789 SR
2,865 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,724 SR
1,828 MMR
Bacchus
Bacchus
Platinum III
Goldeen38
Bacchus
Platinum III
Level 69
God Stats
9W - 5L
1,794 SR
Queue Stats
108W - 126L
1,924 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
GoldeenSusanoo
Zhong Kui
Gold II
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 142L
1,618 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Namor81
Hou Yi
Diamond IV
Level 159
God Stats
12W - 4L
1,879 SR
Queue Stats
232W - 224L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BNKK24
Baron Samedi
14
4 / 0 / 8
8,917
811
6,340
2,934
2,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ELDFORGION
Medusa
15
6 / 0 / 7
10,099
918
17,531
10,190
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 7
8,861
806
8,509
15,275
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaAchillesFafnirThothKuzenbo

VS

Bans
CharonOdinPersephoneAphroditeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Goldeen38
Bacchus
12
0 / 3 / 2
7,084
644
5,317
12,464
16,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
GoldeenSusanoo
Zhong Kui
12
1 / 6 / 0
7,430
675
7,539
13,231
10,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Namor81
Hou Yi
13
1 / 4 / 1
8,073
734
6,201
12,584
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BNKK24
Baron Samedi
4
0
8
8
W
Medusa
ELDFORGION
Medusa
6
0
7
9.5
L
Bacchus
Goldeen38
Bacchus
0
3
2
0.33
L
Zhong Kui
GoldeenSusanoo
Zhong Kui
1
6
0
0.17
W
3
2
7
3.25
L
Hou Yi
Namor81
Hou Yi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,380
Damage
19,057
28,399
Taken
38,279
25,212
Mitigated
31,883
10,464
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BNKK24
Baron Samedi
6,340
614
1,403
1,553
2,934
2,921
666
1,657
1,236
19,721
0
W
Medusa
ELDFORGION
Medusa
17,531
6,264
0
2,519
10,190
5,243
1,859
5,832
4,155
0
57,487
L
Bacchus
Goldeen38
Bacchus
5,317
397
0
2,013
12,464
16,506
0
4,447
7,532
13,999
1,132
L
Zhong Kui
GoldeenSusanoo
Zhong Kui
7,539
674
0
1,510
13,231
10,131
0
4,221
8,134
19,114
0
W
8,509
373
466
4,523
15,275
17,048
433
4,157
10,713
30,378
1,941
L
Hou Yi
Namor81
Hou Yi
6,201
2,666
0
1,934
12,584
5,246
0
3,680
8,338
0
52,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
22,587
169
Minions Killed
135
0
Camps Cleared
0
649,372
Distance Traveled
594,983
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,917
811
40
4
0
211,974
2
W
Medusa
10,099
918
83
8
0
237,094
0
L
Bacchus
7,084
644
18
2
0
213,938
0
L
Zhong Kui
7,430
675
32
3
0
186,946
0
W
Cthulhu
8,861
806
46
4
0
200,304
0
L
Hou Yi
8,073
734
85
8
0
194,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role