Player Matchup

Merlin
Merlin
KingChaz17
Merlin
Level 148
God Stats
9W - 12L
1,093 SR
Queue Stats
257W - 244L
1,450 Elo+
Solo
Fafnir
Fafnir
Nauj1129
Fafnir
Level 107
God Stats
1W - 3L
1,275 SR
Queue Stats
26W - 23L
1,399 Elo+
Party 1
Mulan
Mulan
PancrialUpercut
Mulan
Level 205
God Stats
1W - 0L
1,436 SR
Queue Stats
38W - 47L
1,399 Elo+
Solo
Thanatos
Thanatos
StayPewPewNu
Thanatos
Level 79
God Stats
1W - 3L
1,255 SR
Queue Stats
5W - 10L
1,376 Elo+
Solo
Chiron
Chiron
edenfran530
Chiron
Level 124
God Stats
5W - 1L
1,841 SR
Queue Stats
128W - 137L
1,427 Elo+
Party 1
Team Averages
Level 133
1,380 SR
1,410 Elo+

VS

Team Averages
Level 142
1,569 SR
1,469 Elo+
Sol
Sol
Legit_VDash10
Sol
Level 161
God Stats
0W - 2L
1,283 SR
Queue Stats
180W - 230L
1,474 Elo+
Solo
Fenrir
Fenrir
Redraider 2Rich
Fenrir
Level 81
God Stats
2W - 2L
1,651 SR
Queue Stats
242W - 261L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The Red King PF
Ah Muzen Cab
Level 158
God Stats
4W - 5L
1,350 SR
Queue Stats
243W - 234L
1,497 Elo+
Solo
Discordia
Discordia
hipocrisy88
Discordia
Level 127
God Stats
1W - 2L
1,733 SR
Queue Stats
47W - 46L
1,418 Elo+
Solo
Hercules
Hercules
will19035
Hercules
Level 183
God Stats
11W - 8L
1,829 SR
Queue Stats
1,047W - 1,054L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KingChaz17
Merlin
13
3 / 1 / 3
7,919
566
6,097
4,689
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Nauj1129
Fafnir
10
0 / 1 / 4
6,733
481
2,647
11,530
11,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 0
9,712
694
7,019
9,882
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
StayPewPewNu
Thanatos
15
8 / 0 / 2
8,284
592
9,504
11,727
5,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
12
0 / 3 / 2
6,570
469
5,059
7,986
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,550
539
8,729
8,313
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 0
6,643
475
4,303
13,651
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
The Red King PF
Ah Muzen Cab
12
1 / 3 / 0
6,858
490
3,888
7,450
2,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
hipocrisy88
Discordia
11
0 / 3 / 0
6,082
434
2,396
6,993
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
will19035
Hercules
9
0 / 3 / 2
6,318
451
5,564
10,859
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
6
6
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
KingChaz17
Merlin
3
1
3
4.5
L
4
3
1
1.5
W
Fafnir
Nauj1129
Fafnir
0
1
4
2
W
5
1
0
5
L
1
4
0
0.25
W
Thanatos
StayPewPewNu
Thanatos
8
0
2
9
L
Ah Muzen Cab
The Red King PF
Ah Muzen Cab
1
3
0
0.33
W
Chiron
0
3
2
0.33
L
Discordia
hipocrisy88
Discordia
0
3
0
0
L
Hercules
will19035
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,326
Damage
24,880
45,814
Taken
47,266
28,753
Mitigated
21,734
23,195
Healing
16,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
KingChaz17
Merlin
6,097
237
0
349
4,689
1,829
423
2,553
2,136
47,170
1,038
L
8,729
4,040
0
3,575
8,313
1,866
1,131
968
7,308
49,731
1,175
W
Fafnir
Nauj1129
Fafnir
2,647
1,092
276
3,932
11,530
11,771
0
3,530
8,000
15,708
0
W
7,019
1,487
0
4,102
9,882
6,489
0
0
9,882
0
66,679
L
4,303
1,109
0
5,370
13,651
5,398
0
895
12,569
0
51,824
W
Thanatos
StayPewPewNu
Thanatos
9,504
2,738
0
12,053
11,727
5,720
0
718
11,009
0
75,715
L
Ah Muzen Cab
The Red King PF
Ah Muzen Cab
3,888
1,155
0
975
7,450
2,271
0
0
7,450
0
51,387
W
Chiron
5,059
2,064
215
2,268
7,986
2,944
0
3,954
4,010
0
46,599
L
Discordia
hipocrisy88
Discordia
2,396
28
0
2,009
6,993
2,123
120
3,519
2,664
32,890
875
L
Hercules
will19035
Hercules
5,564
1,546
0
4,866
10,859
10,076
0
1,932
8,758
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
33,451
433
Minions Killed
349
0
Camps Cleared
0
1,313,588
Distance Traveled
1,223,192
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,919
566
81
6
0
217,316
0
L
Sol
7,550
539
82
6
0
232,613
0
W
Fafnir
6,733
481
16
1
0
252,084
4
W
Mulan
9,712
694
138
10
0
260,244
5
L
Fenrir
6,643
475
84
6
0
283,739
0
W
Thanatos
8,284
592
107
8
0
322,177
2
L
Ah Muzen Cab
6,858
490
94
7
0
224,947
6
W
Chiron
6,570
469
91
7
0
261,767
7
L
Discordia
6,082
434
66
5
0
242,298
0
L
Hercules
6,318
451
23
2
0
239,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role